Blender v2.92 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. Properties Reference0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Properties0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)Display panel. To display the vertex normals of the parent mesh, enter Edit Mode and enable this visualization in the Display & Shading ‣ Viewport Overlays ‣ Normals where you can also resize the displayed line, a tangent line for a point on a curve, or a tangent plane for a point on a surface. A visualization of the face normals of a torus. In the figure above, each blue line represents the normal for for a face on the torus. The lines are each perpendicular to the face on which they lie. The visualization can be activated, in Edit Mode, in the Mesh Display Viewport Overlays panel. 屬性 Reference Panel:0 码力 | 5220 页 | 303.08 MB | 1 年前3
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