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  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 3966 页 | 203.00 MB | 1 年前
    3
  • pdf文档 Blender v2.92 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. Options Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 3868 页 | 198.83 MB | 1 年前
    3
  • pdf文档 Blender v3.0 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 4215 页 | 227.19 MB | 1 年前
    3
  • pdf文档 Debian 新維護人員手冊

    type descriptions. 26 . 29 gentoo was written from scratch in ANSI C, and it utilizes the GTK+ toolkit 30 for its interface. (注:我爲它添加了行號。) 4.2 copyright 這個文件包含了上游軟件的版權以及許可證信息。Debian Policy Manual
    0 码力 | 63 页 | 512.12 KB | 1 年前
    3
  • pdf文档 Blender v3.1 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 4393 页 | 256.31 MB | 1 年前
    3
  • pdf文档 Blender v3.4 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 4469 页 | 258.38 MB | 1 年前
    3
  • pdf文档 Blender v3.3 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 4464 页 | 259.55 MB | 1 年前
    3
  • pdf文档 Blender v3.2 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new Nvidia graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 4355 页 | 255.63 MB | 1 年前
    3
  • pdf文档 Blender v4.0 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 The Ocean modifier. Geometry Generate Creates a tiled mesh grid that exactly corresponds alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new NVIDIA graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 5220 页 | 303.08 MB | 1 年前
    3
  • pdf文档 Blender v3.6 参考手册(繁体中文版)

    intended to simulate deep ocean waves and foam. It is a port from the open source Houdini Ocean Toolkit. 選項 Geometry Generate Creates a tiled mesh grid that exactly corresponds with the resolution alternate compiler If you have an older GCC installed that is compatible with the installed CUDA toolkit version, then you can use it instead of the default compiler. This is done by setting the CYCLES_CUDA_EXTRA_CFLAGS if you have a new NVIDIA graphics card that is not yet supported by the Blender version and CUDA toolkit you have installed. In this case Blender may try to dynamically build a kernel for your graphics
    0 码力 | 4744 页 | 297.98 MB | 1 年前
    3
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