 Blender v2.92 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard image input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard image input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast Blender release. 輸⼊ 圖像 標準圖像輸⼊。 Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast Blender release. 輸⼊ 圖像 標準圖像輸⼊。 Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.3 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4464 页 | 259.55 MB | 1 年前3 Blender v3.3 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4464 页 | 259.55 MB | 1 年前3
 Blender v3.2 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4355 页 | 255.63 MB | 1 年前3 Blender v3.2 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4355 页 | 255.63 MB | 1 年前3
 Blender v4.0 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 5220 页 | 303.08 MB | 1 年前3 Blender v4.0 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 5220 页 | 303.08 MB | 1 年前3
 Blender v3.6 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4744 页 | 297.98 MB | 1 年前3 Blender v3.6 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4744 页 | 297.98 MB | 1 年前3
 Blender v3.5 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4704 页 | 295.98 MB | 1 年前3 Blender v3.5 参考手册(繁体中文版)List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. 輸出 applied to only include selected layers. Matte A black-and-white alpha mask of all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used as a higher contrast 輸⼊ 圖像 Standard color input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are0 码力 | 4704 页 | 295.98 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)Inputs Image Standard image input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. Outputs alpha mask of the all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used with a Viewer node to select which crypto passes are used to create the matte0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)Inputs Image Standard image input. Crypto Passes Each crypto layer will be given its own render pass; each of these render passes must be connected to one of these crypto layer inputs. By default there are List of object and material crypto IDs to include in matte. This can be used for example to quickly clear all mattes by deleting the text or used to copy-and-paste crypto IDs from other software. Outputs alpha mask of the all the selected crypto layers. Pick A colored representation of the Cryptomatte pass which can be used with a Viewer node to select which crypto passes are used to create the matte0 码力 | 3868 页 | 198.83 MB | 1 年前3
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