Kubernetes 入門Service,這兩種方式最終的結果都一 樣,這裡我們採用後面這種方式。 首 先 為 redis-master 服 務 建 立 一 個 名 為 redis-master 的 RC 定 義 檔:redis-master- controller.yaml。下面提供該檔的完整內容: apiVersion: v1 kind: ReplicationController metadata: name: redis-master Kubernetes 整體架構 Kubernetes 叢 集 由 兩 種 節 點 所 組 成:Master 和 Node。 在 Master 上 執 行 etcd、 API Server、Controller Manager 和 Scheduler 四個元件,其中後三個元件構成了 Kubernetes 的管控中心,負責對叢集中所有資源進行調度和協作。在每個 Node 上 執行 Kubelet、Proxy 透過添加“volumeSource"的方式,將上面提到的“volume"掛載到 Pod 中所 有容器的 /var/run/secrets/kubernetes.io/serviceaccount 目錄中。 Token Controller 和 Service AccountController 在其自動化過程中所起到的作用請參 考 2.2.5 節。 2.5 網路原理 關於 Kubernetes 網路,通常有下列問題需要回答,如圖0 码力 | 12 页 | 2.00 MB | 1 年前3
Comprehensive Rust(繁体中文)這項練習只需建立及填入資料結構,main 就能在不發生錯誤的情況下執行。本課程的下一部分將介紹 如何從這些結構中取得資料。 /// An event in the elevator system that the controller must react to. enum Event { // TODO: add required variants } /// A direction of travel. enum 3rd floor: {:?}", car_arrived(3)); } 10.6.1 解決方案 /// An event in the elevator system that the controller must react to. enum Event { /// A button was pressed. ButtonPressed(Button), /// The car has the system timer as a delay provider. let mut delay = Delay::new(board.SYST); // Set up the I2C controller and Inertial Measurement Unit. // TODO writeln!(serial, "Ready.").unwrap(); loop { // Read compass0 码力 | 358 页 | 1.41 MB | 10 月前3
Blender v3.0 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)UV Project modifier acts like a slide projector. It emits a UV map from the negative Z axis of a controller object (such as an empty object), and applies it to the object as the "light" hits it. Download allowing you to directly move, rotate, and scale existing UV coordinates using defined values or a controller object or bone. 選項 UV Layer Which UV map to modify; if not set it defaults to the active rendering layer names are constrained to 32 characters (bytes). Only armature animation on mesh, single skin controller. No support for modifiers yet. When importing a dae-file that hason exporting 0 码力 | 4704 页 | 295.98 MB | 1 年前3
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