Blender v2.92 参考手册(繁体中文版)Sections 起步⼊⾨ 使⽤者介⾯ 編輯器 Scenes & Objects 建模 Sculpting & Painting Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Files & Data System 附加元件 進階 障礙排除 Glossary Get Involved integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Sections 起步⼊⾨ 使⽤者介⾯ 編輯器 Scenes & Objects 建模 Sculpting & Painting Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Files & Data System Add-ons 進階 障礙排除 詞彙表 Get Involved integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering 介紹 EEVEE Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Sections 起步⼊⾨ 使⽤者介⾯ 編輯器 Scenes & Objects 建模 Sculpting & Painting Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Assets, Files, & Data System 附加元件 進階 障礙排除 Glossary Get integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Sections 起步⼊⾨ 使⽤者介⾯ 編輯器 Scenes & Objects 建模 Sculpting & Painting Grease Pencil Animation & Rigging 物理 Rendering 合成 Motion Tracking & Masking Video Editing Assets, Files, & Data System 附加元件 進階 障礙排除 Glossary Get integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Cloth Soft Body Fluid Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering 介紹 Eevee Cycles Workbench 相機 Lights Materials Shader Nodes Color Management Freestyle Layers & integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations 2003: Upgrade to stable 2.3x UI project. 2.32 -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures0 码力 | 4704 页 | 295.98 MB | 1 年前3
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