Comprehensive Rust(繁体中文)InvalidSize(#[from] std::num::TryFromIntError), UnexpectedWireType, InvalidString, } /// A wire type as seen on the wire. enum WireType { /// The Varint WireType indicates the value is a single VARINT. Varint little-endian order containing a 32-bit signed integer. I32, } /// A field's value, typed based on the wire type. enum FieldValue<'a> { Varint(u64), //I64(i64), -- not needed for this exercise Len(&'a [u8]) Result<(u64, WireType), Error> { let field_num = tag >> 3; 132 let wire_type = WireType::try_from(tag & 0x7)?; Ok((field_num, wire_type)) } /// Parse a field, returning the remaining bytes fn parse_field(data:0 码力 | 358 页 | 1.41 MB | 10 月前3
Blender v2.92 参考手册(繁体中文版)Display the UV unwrapping seams. Edge Marks and Face Marks Used by Freestyle. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Vertex Paint Stencil Mask Opacity Opacity of the stencil mask overlay in Vertex Paint Mode. Show Wire Use wireframe display in paint modes. Weight Paint Opacity The opacity of the overlay. Zero Weights judging the smoothness and consistency of gradients, e.g. when using smoothing tools and brushes. Show Wire Use wireframe display in paint modes. Texture Paint Stencil Mask Opacity The opacity of the stencil0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Display the UV unwrapping seams. Edge Marks and Face Marks Used by Freestyle. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Vertex Paint Stencil Mask Opacity Opacity of the stencil mask overlay in Vertex Paint Mode. Show Wire Use wireframe display in paint modes. Weight Paint Opacity The opacity of the overlay. Zero Weights Show Weight Contours Show contour lines formed by points with the same interpolated weight. Show Wire Use wireframe display in paint modes. Texture Paint Stencil Mask Opacity The opacity of the stencil0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)or hide all overlays for the node editor next to the overlay Mode: Tool: 選單: Shortcut: popover. Wire Colors Color node links based on their connected sockets. Annotations Displays Annotations in the Display the UV unwrapping seams. Edge Marks and Face Marks Used by Freestyle. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Vertex Paint Stencil Mask Opacity Opacity of the stencil mask overlay in Vertex Paint Mode. Show Wire Use wireframe display in paint modes. Weight Paint Opacity The opacity of the overlay. Zero Weights0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)toggle to show or hide all overlays for the node editor next to the overlay popover. 選單: Shortcut: Wire Colors Color node links based on their connected sockets. Context Path Display breadcrumbs in the weights created for the Bevel Modifier. Seams Display the UV unwrapping seams. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Stencil Mask Opacity Does nothing. (Stencil masks are only available for texture painting.) Show Wire Display mesh edges in white (unlike the Wireframe overlay which shows them in black). Weight Paint0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)toggle to show or hide all overlays for the node editor next to the overlay popover. 選單: Shortcut: Wire Colors Color node links based on their connected sockets. Context Path Display breadcrumbs in the weights created for the Bevel Modifier. Seams Display the UV unwrapping seams. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Stencil Mask Opacity Does nothing. (Stencil masks are only available for texture painting.) Show Wire Display mesh edges in white (unlike the Wireframe overlay which shows them in black). Weight Paint0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)There is a toggle to show or hide all overlays for the node editor next to the overlay 選單: popover. Wire Colors Color node links based on their connected sockets. Context Path Display breadcrumbs in the Display the UV unwrapping seams. Edge Marks and Face Marks Used by Freestyle. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Vertex Paint Stencil Mask Opacity Opacity of the stencil mask overlay in Vertex Paint Mode. Show Wire Use wireframe display in paint modes. Weight Paint Opacity The opacity of the overlay. Zero Weights0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)There is a toggle to show or hide all overlays for the node editor next to the overlay 選單: popover. Wire Colors Color node links based on their connected sockets. Context Path Display breadcrumbs in the Display the UV unwrapping seams. Edge Marks and Face Marks Used by Freestyle. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Vertex Paint Stencil Mask Opacity Opacity of the stencil mask overlay in Vertex Paint Mode. Show Wire Use wireframe display in paint modes. Weight Paint Opacity The opacity of the overlay. Zero Weights0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)There is a toggle to show or hide all overlays for the node editor next to the overlay popover. Wire Colors Color node links based on their connected sockets. Context Path Display breadcrumbs in the Stencil Mask Opacity Does nothing. (Stencil masks are only available for texture painting.) Show Wire Display mesh edges in white (unlike the Wireframe overlay which shows them in black). Weight Paint judging the smoothness and consistency of gradients, e.g. when using smoothing tools and brushes. Show Wire Display mesh edges in white (unlike the Wireframe overlay which shows them in black). Texture Paint0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)toggle to show or hide all overlays for the node editor next to the overlay popover. 選單:: Shortcut:: Wire Colors Color node links based on their connected sockets. Context Path Display breadcrumbs in the weights created for the Bevel Modifier. Seams Display the UV unwrapping seams. Shading Hidden Wire Show only front-facing wireframes. This is useful for a retopology workflow. Tip Optimally this Stencil Mask Opacity Does nothing. (Stencil masks are only available for texture painting.) Show Wire Display mesh edges in white (unlike the Wireframe overlay which shows them in black). Weight Paint0 码力 | 4704 页 | 295.98 MB | 1 年前3
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