 Blender v2.92 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single images which contains non-color data (e.g. normal maps). Raw Same as Non-Color. Filmic Log Intermediate log color space of Filmic view transform. Half Float Precision Load the image as having only0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single images which contains non-color data (e.g. normal maps). Raw Same as Non-Color. Filmic Log Intermediate log color space of Filmic view transform. Half Float Precision Load the image as having only0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single images which contains non-color data (e.g. normal maps). Raw Same as Non-Color. Filmic Log Intermediate log color space of Filmic view transform. Half Float Precision Load the image as having only0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single images which contains non-color data (e.g. normal maps). Raw Same as Non-Color. Filmic Log Intermediate log color space of Filmic view transform. Half Float Precision Load the image as having only0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single Non-Color: Raw: Filmic Log: Straight: Premultiplied: Channel Packed: 無: Color space used for images which contains non-color data (e.g. normal maps). Same as Non-Color. Intermediate log color space of Filmic0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single Non-Color: Raw: Filmic Log: Straight: Premultiplied: Channel Packed: 無: Color space used for images which contains non-color data (e.g. normal maps). Same as Non-Color. Intermediate log color space of Filmic0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.2 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single0 码力 | 4355 页 | 255.63 MB | 1 年前3 Blender v3.2 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single0 码力 | 4355 页 | 255.63 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single config will list the following options: sRGB: Linear: Linear ACES: XYZ: Non-Color: Raw: Filmic Log: Straight: Premultiplied: Channel Packed: 無: Standard RGB display space. Linear 709 (full range)0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining pan each view independently but you cannot rotate the view. Note Quad View is different from splitting the area and aligning the view manually. In Quad View, the four views are still part of a single config will list the following options: sRGB: Linear: Linear ACES: XYZ: Non-Color: Raw: Filmic Log: Straight: Premultiplied: Channel Packed: 無: Standard RGB display space. Linear 709 (full range)0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.3 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the three orthographic side views and one user perspective view. Note Quad View is different from splitting the area and aligning the views manually. In Quad View, the four views are still part of a single0 码力 | 4464 页 | 259.55 MB | 1 年前3 Blender v3.3 参考手册(繁体中文版)drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the three orthographic side views and one user perspective view. Note Quad View is different from splitting the area and aligning the views manually. In Quad View, the four views are still part of a single0 码力 | 4464 页 | 259.55 MB | 1 年前3
 Blender v4.0 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 5220 页 | 303.08 MB | 1 年前3 Blender v4.0 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 5220 页 | 303.08 MB | 1 年前3
 Blender v3.6 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 4744 页 | 297.98 MB | 1 年前3 Blender v3.6 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 4744 页 | 297.98 MB | 1 年前3
 Blender v3.5 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 4704 页 | 295.98 MB | 1 年前3 Blender v3.5 参考手册(繁体中文版)Blender from the command-line with additional arguments: Blender's Wayland Logging blender --log "ghost.wl.*" --log-level 2 Wayland Built-In Logging WAYLAND_DEBUG=1 blender Disable Wayland (forcing X11) drag. Splitting Splitting an area will create a new area. Placing the mouse cursor in an area corner will change the cursor to a cross (+) to indicate that pressing down LMB will activate splitting or joining will also turn into a cross when hovering over either end of the border between two areas. When splitting or joining, it's best not to start dragging from this border, but from a corner inside one of the0 码力 | 4704 页 | 295.98 MB | 1 年前3
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