 Blender v2.92 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.3 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4464 页 | 259.55 MB | 1 年前3 Blender v3.3 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4464 页 | 259.55 MB | 1 年前3
 Blender v3.2 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 4355 页 | 255.63 MB | 1 年前3 Blender v3.2 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 4355 页 | 255.63 MB | 1 年前3
 Blender v4.0 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division: It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke: Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown: Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 5220 页 | 303.08 MB | 1 年前3 Blender v4.0 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. Division: It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Nuke: Distortion Distortion model used by the Nuke compositor. Use two distortion coefficients K1, K2. Brown: Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential0 码力 | 5220 页 | 303.08 MB | 1 年前3
 Blender v3.6 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4744 页 | 297.98 MB | 1 年前3 Blender v3.6 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4744 页 | 297.98 MB | 1 年前3
 Blender v3.5 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4704 页 | 295.98 MB | 1 年前3 Blender v3.5 参考手册(繁体中文版)using this node, one has to calculate the lens distortion of the clip. This can be done by adjusting K1, K2 and K3 values in Movie Clip Editor ‣ Properties ‣ Lens. For more information on how to edit those distortion coefficients: K1, K2, and K3. It defines high distortions, which makes this model suitable much better for cameras with fisheye lenses. Use two distortion coefficients: K1, K2. Distortion model coefficients K1, K2. Brown-Conrady is one of most advanced mathematical lens distortion models. Used to model both radial and tangential distortion. Can use up to four radial distortion coefficients: K1 - K4 and0 码力 | 4704 页 | 295.98 MB | 1 年前3
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