 From DevOps to GitOps with GitLab 公開版Automation 3. Code Review & Approve 4. Multi environment 5. CI/CD 6. Use Repository 7. Agile & Iteration DevOps 1. IaC 讓⼀切都成為 Code 2. Automation 盡可能⾃動化 如果不成,就紀錄它! 3. Code Review & Approve 4. Multi environment 運⽤在所有的環境! 5. CI/CD ⾃動化的唯⼀觸發點! 6. Use Repository 分⽀策略、Flow、Workflow 7. Agile & Iteration ⼩粒度、多迭代 Tools VCS CI CD Container Registry CM IaC Container orchestration0 码力 | 46 页 | 14.46 MB | 1 年前3 From DevOps to GitOps with GitLab 公開版Automation 3. Code Review & Approve 4. Multi environment 5. CI/CD 6. Use Repository 7. Agile & Iteration DevOps 1. IaC 讓⼀切都成為 Code 2. Automation 盡可能⾃動化 如果不成,就紀錄它! 3. Code Review & Approve 4. Multi environment 運⽤在所有的環境! 5. CI/CD ⾃動化的唯⼀觸發點! 6. Use Repository 分⽀策略、Flow、Workflow 7. Agile & Iteration ⼩粒度、多迭代 Tools VCS CI CD Container Registry CM IaC Container orchestration0 码力 | 46 页 | 14.46 MB | 1 年前3
 多雲一體就是現在:
GOOGLE CLOUD 的
KUBERNETES
混合雲戰略Cloud “Serverless”/ FaaS On-premise Middleware / PaaS ● ● Cloud Native Hybrid ● ● ● Up Agile Portable Elastic Transform Efficient Secure Pay for use Out ● ● Migrate Move up, out or both0 码力 | 32 页 | 2.77 MB | 1 年前3 多雲一體就是現在:
GOOGLE CLOUD 的
KUBERNETES
混合雲戰略Cloud “Serverless”/ FaaS On-premise Middleware / PaaS ● ● Cloud Native Hybrid ● ● ● Up Agile Portable Elastic Transform Efficient Secure Pay for use Out ● ● Migrate Move up, out or both0 码力 | 32 页 | 2.77 MB | 1 年前3
 Debian 套件打包教學指南 version 0.29Debian 3 消失 ▶ 較建議 提供貢獻的方法: ▶ 實際參與打包群組 ▶ 許多群組專注於特定套件, 且皆需要協助 ▶ 列出可用群組 https://wiki.debian.org/Teams ▶ 從更有經驗的貢獻者身上學習 ▶ 認養現有但無人維護之套件 (orphaned packages) ▶ 將新的軟體帶進 Debian ▶ 必須是有用或者有趣的 ▶ Debian 原有套件是否就可以滿足需求 給予建議或答案, 以及程式碼審查 ▶ 協助確認並且上傳你已經準備好的套件 你可以從下列得到協助: ▶ 其他打包部門的成員 ▶ 部門列表: https://wiki.debian.org/Teams ▶ The Debian Mentors group (如果你的套件找不到相對應的部門) ▶ https://wiki.debian.org/DebianMentorsFaq ▶ Mailing 先看一下如何打包 Ruby 相關文件: ▶ https://wiki.debian.org/Ruby ▶ https://wiki.debian.org/Teams/Ruby ▶ https://wiki.debian.org/Teams/Ruby/Packaging ▶ gem2deb(1), dh_ruby(1) (gem2deb 套件) 2 從 peach gem: gem2deb peach0 码力 | 90 页 | 691.02 KB | 1 年前3 Debian 套件打包教學指南 version 0.29Debian 3 消失 ▶ 較建議 提供貢獻的方法: ▶ 實際參與打包群組 ▶ 許多群組專注於特定套件, 且皆需要協助 ▶ 列出可用群組 https://wiki.debian.org/Teams ▶ 從更有經驗的貢獻者身上學習 ▶ 認養現有但無人維護之套件 (orphaned packages) ▶ 將新的軟體帶進 Debian ▶ 必須是有用或者有趣的 ▶ Debian 原有套件是否就可以滿足需求 給予建議或答案, 以及程式碼審查 ▶ 協助確認並且上傳你已經準備好的套件 你可以從下列得到協助: ▶ 其他打包部門的成員 ▶ 部門列表: https://wiki.debian.org/Teams ▶ The Debian Mentors group (如果你的套件找不到相對應的部門) ▶ https://wiki.debian.org/DebianMentorsFaq ▶ Mailing 先看一下如何打包 Ruby 相關文件: ▶ https://wiki.debian.org/Ruby ▶ https://wiki.debian.org/Teams/Ruby ▶ https://wiki.debian.org/Teams/Ruby/Packaging ▶ gem2deb(1), dh_ruby(1) (gem2deb 套件) 2 從 peach gem: gem2deb peach0 码力 | 90 页 | 691.02 KB | 1 年前3
 Debian 新維護人員手冊org/support#irc) 比如 #debian-mentors。 • 專注於某個軟件包集合的團隊。(完整列表參見 https://wiki.debian.org/Teams (https://wiki.debian.org/Teams) ) • 特定語言的郵件列表,比如 debian-devel-{french,italian,portuguese,spanish}@lists.debian.org (且更容易獲得 sponsorship)⁴。你 可以通過非常多的方式來實現這一目的: • 接手被拋棄而仍然被很多人使用的套件。 • 加入 打包小組 (http://wiki.debian.org/Teams) 。 • 爲某些常用的套件分類 Bug。 • 在需要時準備 QA 或 NMU 上傳 (http://www.debian.org/doc/developers-reference/pkgs.html#nmu-qa-upload)0 码力 | 63 页 | 512.12 KB | 1 年前3 Debian 新維護人員手冊org/support#irc) 比如 #debian-mentors。 • 專注於某個軟件包集合的團隊。(完整列表參見 https://wiki.debian.org/Teams (https://wiki.debian.org/Teams) ) • 特定語言的郵件列表,比如 debian-devel-{french,italian,portuguese,spanish}@lists.debian.org (且更容易獲得 sponsorship)⁴。你 可以通過非常多的方式來實現這一目的: • 接手被拋棄而仍然被很多人使用的套件。 • 加入 打包小組 (http://wiki.debian.org/Teams) 。 • 爲某些常用的套件分類 Bug。 • 在需要時準備 QA 或 NMU 上傳 (http://www.debian.org/doc/developers-reference/pkgs.html#nmu-qa-upload)0 码力 | 63 页 | 512.12 KB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.3 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4464 页 | 259.55 MB | 1 年前3 Blender v3.3 参考手册(繁体中文版)Blender, you reload the image in the Image Editor. You want to use an external program if you have teams of people using different programs that are developing the UV textures, or if you want to apply any0 码力 | 4464 页 | 259.55 MB | 1 年前3
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