 Blender v4.0 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information (dark blue) Indicates vector, coordinate and normal information. Data-Blocks Collection (white) Used to pass a collection data-block. Object (orange) Used to pass an object data-block. Material (salmon) Object Info -- Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 5220 页 | 303.08 MB | 1 年前3 Blender v4.0 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information (dark blue) Indicates vector, coordinate and normal information. Data-Blocks Collection (white) Used to pass a collection data-block. Object (orange) Used to pass an object data-block. Material (salmon) Object Info -- Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 5220 页 | 303.08 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)individually shown or hidden by RMB on the Status Bar area. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Objects Number0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)individually shown or hidden by RMB on the Status Bar area. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Objects Number0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)individually shown or hidden by RMB on the Status Bar area. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Note the counters0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)individually shown or hidden by RMB on the Status Bar area. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Note the counters0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.3 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4464 页 | 259.55 MB | 1 年前3 Blender v3.3 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4464 页 | 259.55 MB | 1 年前3
 Blender v3.2 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Note the counters0 码力 | 4355 页 | 255.63 MB | 1 年前3 Blender v3.2 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Note the counters0 码力 | 4355 页 | 255.63 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)individually shown or hidden by RMB on the Status Bar area. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Note the counters0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)individually shown or hidden by RMB on the Status Bar area. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information Used in Geometry Nodes. Object (orange) Used to pass an object data-block. Collection (white) Used to pass a collection data-block. Image (apricot) Used to pass an image data-block. 輸⼊ The inputs information such as the View Perspective, playback FPS, current frame number, and the name of the active Collection and Object. Statistics Show information about the amount of objects and geometry. Note the counters0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.6 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information (dark blue) Indicates vector, coordinate and normal information. Data-Blocks Collection (white) Used to pass a collection data-block. Object (orange) Used to pass an object data-block. Material (salmon) Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4744 页 | 297.98 MB | 1 年前3 Blender v3.6 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information (dark blue) Indicates vector, coordinate and normal information. Data-Blocks Collection (white) Used to pass a collection data-block. Object (orange) Used to pass an object data-block. Material (salmon) Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4744 页 | 297.98 MB | 1 年前3
 Blender v3.5 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information (dark blue) Indicates vector, coordinate and normal information. Data-Blocks Collection (white) Used to pass a collection data-block. Object (orange) Used to pass an object data-block. Material (salmon) Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4704 页 | 295.98 MB | 1 年前3 Blender v3.5 参考手册(繁体中文版)instance. Which information is shown can be chosen by clicking RMB. Scene Statistics Collection Name of the active Collection. Active Object Name of the active selected object. Geometry Displays information (dark blue) Indicates vector, coordinate and normal information. Data-Blocks Collection (white) Used to pass a collection data-block. Object (orange) Used to pass an object data-block. Material (salmon) Timeline. Object Info Shows the current frame in parentheses, followed by the names of the selected Collection and the active object. When applicable, also shows the selected Shape Key and (in angle brackets)0 码力 | 4704 页 | 295.98 MB | 1 年前3
 julia 1.10.10Wrapper Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 27.6 Garbage Collection Safety . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 27.7 Non-constant Function analyzer annotations for GC correctness in C code . . . . . . . . . . . . . . . 1618 101.25 Garbage Collection in Julia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1624 101.26 Fixing precompilation complete collection of basic arithmetic and bitwise operators across all of its numeric primitive types, as well as providing portable, efficient implementations of a comprehensive collection of standard0 码力 | 1692 页 | 6.34 MB | 3 月前3 julia 1.10.10Wrapper Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 27.6 Garbage Collection Safety . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 358 27.7 Non-constant Function analyzer annotations for GC correctness in C code . . . . . . . . . . . . . . . 1618 101.25 Garbage Collection in Julia . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1624 101.26 Fixing precompilation complete collection of basic arithmetic and bitwise operators across all of its numeric primitive types, as well as providing portable, efficient implementations of a comprehensive collection of standard0 码力 | 1692 页 | 6.34 MB | 3 月前3
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