Blender v3.0 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)previews. For previews of pose assets, see Controlling the Look of Preview Images. Asset Bundles Asset bundles are blend-files that do not reference any other file, and whose name ends in _bundle.blend blend. Any textures and other external files need to be packed into the current blend-file. Asset bundles can be copied to an asset library via the Asset Browser: Open the asset bundle blend-file. Switch See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set Mode: 選單: Mode: 選單: Reconstruction Scene orientation tools can be used for orienting object to bundles. Set Origin Reference Tracking Reconstruction ‣ Set Origin Transform camera in a way which makes 93/ Note The path ./2.93/ is relative to the Blender executable and is used for self-contained bundles distributed by official blender.org builds. Note The USER path will use $XDG_CONFIG_HOME if it0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)See Link Empty to Track. Orientation Scene orientation tools can be used for orienting object to bundles. Floor See Set Origin. Wall See Set Floor. Set Origin See Set Floor. Set X, Y Axis See Set Menu: Mode: Menu: Reconstruction Scene orientation tools can be used for orienting object to bundles. Set Origin Reference Tracking Reconstruction ‣ Set Origin Transform camera in a way which makes 92/ Note The path ./2.92/ is relative to the Blender executable and is used for self-contained bundles distributed by official blender.org builds. Note The USER path will use $XDG_CONFIG_HOME if it0 码力 | 3868 页 | 198.83 MB | 1 年前3
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