這些年,我們一起追的HadoopHadoop 簡史 5 / 74 The Apache Hadoop software library is a framework that allows for the distributed processing of large data sets across clusters of computers using simple programming models. It is designed 74 我們對 Hadoop 的期許: Batch Job Interactive Query Real-Time Processing Graph Processing Iterative Modeling 人心不足蛇吞象 Hadoop 的體質 (Batch Processing) 問題: 每次就是一個 Batch Job,一個接著一個 每個 Batch Job 做的事就是讀入所有資料、處理、寫出結果 改造 MapReduce Hadoop 掌握所有資料 (HDFS),但是提供多種玩法 (YARN)! 希望把 Hadoop 從 Batch 應用變成 Data Operating System: 透過 MapReduce 進行 Batch Processing 透過 Hive 與 Tez 進行 Interactive SQL Query ... 15 / 74 MapReduce 改造前0 码力 | 74 页 | 45.76 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Restrict select properties of objects dependent on time. For viewing and analyzing rendering results. Combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. Programming refresh. Timecode When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Restrict select objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting Record Run No Gaps: When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Restrict select properties of objects dependent on time. For viewing and analyzing rendering results. Combining and post-processing of images and rendering information. Programming workspace for writing scripts. Additional Workspaces refresh. Timecode When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Prevents selecting objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting Timecode Index When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Restrict select objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting Record Run No Gaps: When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Prevents selecting objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting Timecode Index When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Prevents selecting objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting Timecode Index When you are working with footage directly copied from a camera without pre- processing it, there might be bunch of artifacts, mostly due to seeking a given frame in sequence. This happens0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Prevents selecting on time. Rendering: For viewing and analyzing rendering results. 合成: For combining and post-processing of images and rendering information. Geometry Nodes: For procedural modeling using Geometry Nodes compress image in the disk cache. This has a trade off between saving disk space and requiring more processing. The more compression used requires faster disk write/read speeds and more CPU usage. Proxy Setup0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Rename the active object or node; see Rename tool for more information. Batch Rename Renames multiple data types at once; see Batch Rename tool for more information. Lock Object Modes Prevents selecting objects dependent on time. For viewing and analyzing rendering results. For combining and post-processing of images and rendering information. For procedural modeling using Geometry Nodes. For interacting compress image in the disk cache. This has a trade off between saving disk space and requiring more processing. The more compression used requires faster disk write/read speeds and more CPU usage. Proxy Setup0 码力 | 4744 页 | 297.98 MB | 1 年前3
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