 From DevOps to GitOps with GitLab 公開版GitLab Runner 1. App 有更新嗎? 2. infra 有更新嗎? 3.有!執⾏異動! Worker Build Test Release Validate Plan Validate Plan Approve 圖片來源 https://gitlab.com/gitops-demo/readme 圖片來源 https://gitlab.com/gitops-demo/readme0 码力 | 46 页 | 14.46 MB | 1 年前3 From DevOps to GitOps with GitLab 公開版GitLab Runner 1. App 有更新嗎? 2. infra 有更新嗎? 3.有!執⾏異動! Worker Build Test Release Validate Plan Validate Plan Approve 圖片來源 https://gitlab.com/gitops-demo/readme 圖片來源 https://gitlab.com/gitops-demo/readme0 码力 | 46 页 | 14.46 MB | 1 年前3
 這些年,我們一起追的HadoopDryad,是 Stinger Initiative 的一部分 Dataflow model on a directed acyclic graph (DAG) of nodes 能夠 讓 Query Plan 更簡單、更有效率 48 / 74 UC Berkeley AMPLab 2009 年的研究計畫,2010 年 Open Source,由 DataBricks 負責 架在 HDFS 之上的 General-0 码力 | 74 页 | 45.76 MB | 1 年前3 這些年,我們一起追的HadoopDryad,是 Stinger Initiative 的一部分 Dataflow model on a directed acyclic graph (DAG) of nodes 能夠 讓 Query Plan 更簡單、更有效率 48 / 74 UC Berkeley AMPLab 2009 年的研究計畫,2010 年 Open Source,由 DataBricks 負責 架在 HDFS 之上的 General-0 码力 | 74 页 | 45.76 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.3 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4464 页 | 259.55 MB | 1 年前3 Blender v3.3 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4464 页 | 259.55 MB | 1 年前3
 Blender v3.2 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4355 页 | 255.63 MB | 1 年前3 Blender v3.2 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 4355 页 | 255.63 MB | 1 年前3
 Blender v4.0 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal" thousand (very roughly 2000) particles to give enough control. You may need a lot more particles if you plan to cover a body with fur. Volume will be produced later with Children. Hair Length Controls how0 码力 | 5220 页 | 303.08 MB | 1 年前3 Blender v4.0 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal" thousand (very roughly 2000) particles to give enough control. You may need a lot more particles if you plan to cover a body with fur. Volume will be produced later with Children. Hair Length Controls how0 码力 | 5220 页 | 303.08 MB | 1 年前3
 Blender v3.6 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal" thousand (very roughly 2000) particles to give enough control. You may need a lot more particles if you plan to cover a body with fur. Volume will be produced later with Children. Hair Length Controls how0 码力 | 4744 页 | 297.98 MB | 1 年前3 Blender v3.6 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal" thousand (very roughly 2000) particles to give enough control. You may need a lot more particles if you plan to cover a body with fur. Volume will be produced later with Children. Hair Length Controls how0 码力 | 4744 页 | 297.98 MB | 1 年前3
 Blender v3.5 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal" thousand (very roughly 2000) particles to give enough control. You may need a lot more particles if you plan to cover a body with fur. Volume will be produced later with Children. Hair Length Controls how0 码力 | 4704 页 | 295.98 MB | 1 年前3 Blender v3.5 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal" thousand (very roughly 2000) particles to give enough control. You may need a lot more particles if you plan to cover a body with fur. Volume will be produced later with Children. Hair Length Controls how0 码力 | 4704 页 | 295.98 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)project. In July 2002, Ton managed to get the NaN investors to agree to a unique Blender Foundation plan to attempt to release Blender as open source. The "Free Blender" campaign sought to raise €100,000 Mode: Tool: Line Mask Reference Sculpt Mode Toolbar ‣ Line Mask This tool creates a Mask based on plan determined by the camera view and a drawn line. The masked region of the mesh is visualized by the Emission Number Set the amount of hair strands. Use as little particles as possible, especially if you plan to use soft body animation later. But you need enough particles to have good control. For a "normal"0 码力 | 3966 页 | 203.00 MB | 1 年前3
共 22 条
- 1
- 2
- 3













