 Blender v2.92 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.93 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3962 页 | 201.40 MB | 1 年前3 Blender v2.93 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3962 页 | 201.40 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v2.92 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3868 页 | 198.46 MB | 1 年前3 Blender v2.92 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 3868 页 | 198.46 MB | 1 年前3
 Blender v3.0 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4209 页 | 225.45 MB | 1 年前3 Blender v3.0 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4209 页 | 225.45 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v2.92 参考手册(简体中文版)导⼊/导出 ‣ FBX (.fbx) ⽤法 此格式主要⽤在不同应⽤程序之间交换⾓⾊动画,⽀持的应⽤程序有 Cinema4D,Maya,Autodesk 3ds Max,Wings3D,⽀持的引擎有Unity3D, Unreal Engine 3/UDK及Unreal Engine 4。 导出器可将⽹格修改器及动画烘培到FBX⽂件中,因此最终效果与Blender中的 结果相同。 Note ⾻骼需 glTF™(GL传输格式)⽤于在 Web 和本机应⽤程序中传输和加载 3D 模型。glTF 减⼩了 3D 模型的⼤⼩以及解压缩和渲染这些模型所需的运⾏时处理。此格式 通常⽤于⽹页上,并⽀持各种 3D 引擎,如 Unity3D、虚幻引擎 4 和Godot。 此导⼊器/导出器⽀持以下glTF2.0功能: ⽹格 材质(Principled BSDF)和⽆阴影(⽆光照) 纹理 相机 精确光源(点光,聚光和定向光源) Extensions0 码力 | 3958 页 | 204.42 MB | 1 年前3 Blender v2.92 参考手册(简体中文版)导⼊/导出 ‣ FBX (.fbx) ⽤法 此格式主要⽤在不同应⽤程序之间交换⾓⾊动画,⽀持的应⽤程序有 Cinema4D,Maya,Autodesk 3ds Max,Wings3D,⽀持的引擎有Unity3D, Unreal Engine 3/UDK及Unreal Engine 4。 导出器可将⽹格修改器及动画烘培到FBX⽂件中,因此最终效果与Blender中的 结果相同。 Note ⾻骼需 glTF™(GL传输格式)⽤于在 Web 和本机应⽤程序中传输和加载 3D 模型。glTF 减⼩了 3D 模型的⼤⼩以及解压缩和渲染这些模型所需的运⾏时处理。此格式 通常⽤于⽹页上,并⽀持各种 3D 引擎,如 Unity3D、虚幻引擎 4 和Godot。 此导⼊器/导出器⽀持以下glTF2.0功能: ⽹格 材质(Principled BSDF)和⽆阴影(⽆光照) 纹理 相机 精确光源(点光,聚光和定向光源) Extensions0 码力 | 3958 页 | 204.42 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4393 页 | 256.31 MB | 1 年前3
 Blender v3.1 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4386 页 | 254.56 MB | 1 年前3 Blender v3.1 Manualis supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4386 页 | 254.56 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)is supported by applications such as Cinema4D, Maya, Autodesk 3ds Max, Wings3D and engines such as Unity3D, Unreal Engine 3/UDK and Unreal Engine 4. The exporter can bake mesh modifiers and animation into those models. This format is commonly used on the web, and has support in various 3D engines such as Unity3D, Unreal Engine 4, and Godot. This importer/exporter supports the following glTF 2.0 features:0 码力 | 4469 页 | 258.38 MB | 1 年前3
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