Blender v3.0 Manualit from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)it from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)it from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 Manualit from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)it from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)it from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)it from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.4 Manualit from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.3 Manualit from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4462 页 | 257.85 MB | 1 年前3
Blender v3.2 Manualit from any existing catalogs. Components of a Catalog Each catalog consists of a catalog path, a UUID, and a simple name. Normally you would only deal with the catalog path; the rest is for internal Blender highlighted catalog has path Characters/Ellie/Poses/Hand. Example tree of asset catalogs. UUID Each catalog has a UUID, which is normally hidden from the user interface (enable Developer Extras and the experimental the UUID in each asset. The purpose is to make it possible for humans to recognize the catalog the asset was assigned to, even when the catalog definition file (see below) is lost. Like the UUID, the0 码力 | 4346 页 | 253.88 MB | 1 年前3
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