Blender v2.92 参考手册(繁体中文版)-- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manual– June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)-- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manual– June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manual– June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)-- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)-- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 Manual– June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)-- June 2000: End of C-key, Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 -- February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.2 Manual– June 2000: End of C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation rounding, new add-ons, and over 200 bug fixes. 2.66 – February 2013: Dynamic topology, rigid body simulation, improvements in UI and usability (including retina display support), Cycles now supports hair for easier navigation; improved viewport, gizmos, and tools. With Eevee a new physically based real-time render engine was created. The Grease Pencil got a big overhaul and is now a full 2D drawing and0 码力 | 4346 页 | 253.88 MB | 1 年前3
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