Blender v3.0 ManualImage Standard image input. Properties Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red preferable for web applications due to the smaller file size. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)uniform gray color. 輸⼊ 圖像 標準圖像輸⼊。 屬性 Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red preferable for web applications due to the smaller file size. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)輸⼊ 圖像 Standard color input. 屬性 Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red preferable for web applications due to the smaller file size. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 ManualImage Standard color input. Properties Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red preferable for web applications due to the smaller file size. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)輸⼊ 圖像 Standard color input. 屬性 Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red If None is chosen, materials are exported without textures. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)輸⼊ 圖像 Standard color input. 屬性 Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red If None is chosen, materials are exported without textures. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4464 页 | 259.55 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)輸⼊ 圖像 Standard color input. 屬性 Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red If None is chosen, materials are exported without textures. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4355 页 | 255.63 MB | 1 年前3
Blender v3.4 ManualImage Standard color input. Properties Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red If None is chosen, materials are exported without textures. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4462 页 | 256.59 MB | 1 年前3
Blender v3.3 ManualImage Standard color input. Properties Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red If None is chosen, materials are exported without textures. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4462 页 | 257.85 MB | 1 年前3
Blender v3.2 ManualImage Standard color input. Properties Channel Selects which color values are used to calculate analytics. Calculate values based on the red, green, and blue channels. Calculate values based on the red If None is chosen, materials are exported without textures. Compression Compress meshes using Google Draco. Compression Level Higher compression results in slower encoding and decoding. Quantization to 90° for the latitude. The coordinates match those found on such databases as OpenStreetMap or Google Maps. You may enter and animate them manually, or paste them in. Entering Coordinates In the Location0 码力 | 4346 页 | 253.88 MB | 1 年前3
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