Blender v2.92 参考手册(繁体中文版)Monte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 ManualMonte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Monte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 ManualMonte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 ManualMonte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Monte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Monte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 ManualMonte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)Monte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 4469 页 | 258.38 MB | 1 年前3
Blender v3.3 参考手册(繁体中文版)Monte Carlo integration. EWA (Elliptical Weighted Average) One of the most efficient direct convolution algorithms developed by Paul Heckbert and Ned Greene in the 1980s. For each texel, EWA samples0 码力 | 4464 页 | 259.55 MB | 1 年前3
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