Blender v4.0 ManualErase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. The Brush Sculpt Mode paired with additional resources such as Nathan Vegdahl’s excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes Introduction Visualization Interpolation Keyframe0 码力 | 5195 页 | 301.54 MB | 1 年前3
Blender v4.0 参考手册(繁体中文版)Erase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. The Brush Sculpt Mode paired with additional resources such as Nathan Vegdahl's excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes 介紹 Visualization Interpolation Keyframe Types0 码力 | 5220 页 | 303.08 MB | 1 年前3
Blender v4.1 Manualdistances in the scene. View Source View Translation Report issue on this page Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. View Source View Translation paired with additional resources such as Nathan Vegdahl’s excellent introduction to the fundamental concepts of character rigging, Humane Rigging. View Source View Translation Report issue on this page Keyframes0 码力 | 6263 页 | 303.71 MB | 1 年前3
Blender v3.0 ManualErase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points paired with additional resources such as Nathan Vegdahl’s excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes Introduction Visualization Interpolation Keyframe your heart’s content (or physical memory constraints, whichever comes first). Note Nodes and node concepts are explained in more detail in the Nodes reference. Examples You can do just about anything with0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)Erase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points paired with additional resources such as Nathan Vegdahl's excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes 介紹 Visualization Interpolation Keyframe Types your heart's content (or physical memory constraints, whichever comes first). Note Nodes and node concepts are explained in more detail in the Nodes reference. 範例 You can do just about anything with images0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.5 ManualErase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. The Brush Sculpt Mode paired with additional resources such as Nathan Vegdahl’s excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes Introduction Visualization Interpolation Keyframe0 码力 | 4696 页 | 294.17 MB | 1 年前3
Blender v3.6 ManualErase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. The Brush Sculpt Mode paired with additional resources such as Nathan Vegdahl’s excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes Introduction Visualization Interpolation Keyframe0 码力 | 4736 页 | 296.16 MB | 1 年前3
Blender v3.6 参考手册(繁体中文版)Erase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. The Brush Sculpt Mode paired with additional resources such as Nathan Vegdahl's excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes 介紹 Visualization Interpolation Keyframe Types0 码力 | 4744 页 | 297.98 MB | 1 年前3
Blender v3.5 参考手册(繁体中文版)Erase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points apply the scale of your mesh. The following pages will briefly explain the fundamental features and concepts of Sculpt Mode, including various links to other pages for more details. The Brush Sculpt Mode paired with additional resources such as Nathan Vegdahl's excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes 介紹 Visualization Interpolation Keyframe Types0 码力 | 4704 页 | 295.98 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Erase previous drawn annotations. Measure Measure distances in the scene. Structure Many of the concepts from curves, especially NURBS ones, carry directly over to NURBS surfaces, such as control points paired with additional resources such as Nathan Vegdahl's excellent introduction to the fundamental concepts of character rigging, Humane Rigging. Keyframes 介紹 Visualization Interpolation Keyframe Types your heart's content (or physical memory constraints, whichever comes first). Note Nodes and node concepts are explained in more detail in the Nodes reference. 範例 You can do just about anything with images0 码力 | 4393 页 | 256.31 MB | 1 年前3
共 32 条
- 1
- 2
- 3
- 4













