Google C++ Style Guideinitialized by constructor call can be const and may also be easier to use with standard containers or algorithms. The problems with doing work in constructors are: • If the work calls virtual functions, these correct exception-safe code easy. Further, to avoid requiring readers to understand the entire call graph, exception-safe code must isolate logic that writes to persistent state into a “commit” phase. This Lambdas are much more concise than other ways of defining function objects to be passed to STL algorithms, which can be a readability im- provement. • Appropriate use of default captures can remove redundancy0 码力 | 83 页 | 238.71 KB | 1 年前3
Krita 5.2 Manualas long as the program you use doesn’t do weird clipping there. Another one is HSL, HSI and HSY algorithms. They too need to assume something about the top value to allow scaling to white. HSV doesn’t have with maths and automation, we can plot and visualize the change in values over time on a simple 2D graph. What’s more, we can also draw lines and curves that show the computer how we want it to calculate the selected keyframe to a specific value, as well as buttons to help zoom and navigate the main graph view. 2. Settings – While all of the high-traffic controls are presented directly, the right end0 码力 | 1502 页 | 79.07 MB | 1 年前3
01 Structure of Scientific Papers - Introduction to Scientific Writing WS2021/22selection needs time pipeline model Ex. Compressed Linear Algebra Problem: Iterative ML algorithms + memory-bandwidth-bound operations crucial to fit data in memory automatic lossless compression of Technology, WS 2020/21 Abstract % 1. State the problem Large-scale machine learning (ML) algorithms are often iterative, using repeated read-only data access and I/O-bound matrix-vector multiplications Challenges of Graph Processing. PVLDB 11(4) 2017 #4.3 Yuanyuan Tian, Andrey Balmin, Severin Andreas Corsten, Shirish Tatikonda, John McPherson: From "Think Like a Vertex" to "Think Like a Graph". PVLDB0 码力 | 36 页 | 1.12 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising dialog. Common Editor Keys These keys are shared across editors such as the 3D Viewport, UV and Graph editor. A Select all. Alt-A Select none. Ctrl- I Invert selection. H Hide selection. Alt-H Reveal0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 ManualIntegrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising, dialog. Common Editor Keys These keys are shared across editors such as the 3D Viewport, UV and Graph editor. A Select all. Alt-A Select none. Ctrl- I Invert selection. H Hide selection. Alt-H Reveal0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising dialog. Common Editor Keys These keys are shared across editors such as the 3D Viewport, UV and Graph editor. A Select all. Alt-A Select none. Ctrl- I Invert selection. H Hide selection. Alt-H Reveal0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 ManualIntegrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising, dialog. Common Editor Keys These keys are shared across editors such as the 3D Viewport, UV and Graph editor. A Select all. Alt-A Select none. Ctrl- I Invert selection. H Hide selection. Alt-H Reveal0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising dialog. Common Editor Keys These keys are shared across editors such as the 3D Viewport, UV and Graph editor. A Select all. Alt-A Select none. Ctrl- I Invert selection. H Hide selection. Alt-H Reveal0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 ManualIntegrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 – November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 – November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising, dialog. Common Editor Keys These keys are shared across editors such as the 3D Viewport, UV and Graph editor. A Select all. Alt-A Select none. Ctrl- I Invert selection. H Hide selection. Alt-H Reveal0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.2 参考手册(繁体中文版)Texture Nodes Geometry Node Editor Shader Editor Video Sequencer Movie Clip Editor Dope Sheet Timeline Graph Editor Drivers Editor Nonlinear Animation Text Editor Python Console Info Editor Outliner 屬性 File Integrated stereo/multi-view pipeline, Smooth Corrective modifier and new developmental dependency graph. 2.76 -- November 2015: Pixar OpenSubdiv support, Viewport and File Browser performance boost, node to organize objects. Other improvements: Cycles, Modeling, Animation, Import/Export, Dependency Graph. 2.81 -- November 2019: Revamped sculpting tools, Cycles OptiX accelerated rendering, denoising0 码力 | 4355 页 | 255.63 MB | 1 年前3
共 92 条
- 1
- 2
- 3
- 4
- 5
- 6
- 10













