The Gimp User’s Manual version 1.0.1• Effects filters (such as blur and edge detect) • Channel and color operations (such as add, composite and decompose) • Plug-ins that allowed for the easy addition of new file formats and new effect before Layers, when floating selections and channel operations were the only tools for working with composite image information. Making selections within the float was used as a quick, but rather ineffective the composite image. If the Sample Merged option is unchecked, the wand will only react to the color in the active layer when it creates a selection. If it is checked it will react to the composite color0 码力 | 924 页 | 9.50 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is Mode: 選單: Shortcut: recommended to use some naming convention that will essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3966 页 | 203.00 MB | 1 年前3
Blender v2.93 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3962 页 | 201.40 MB | 1 年前3
Blender v2.92 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3868 页 | 198.83 MB | 1 年前3
Blender v2.92 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 3868 页 | 198.46 MB | 1 年前3
Blender v3.0 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4209 页 | 225.45 MB | 1 年前3
Blender v3.0 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is Mode: 選單: Shortcut: recommended to use some naming convention that will essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4215 页 | 227.19 MB | 1 年前3
Blender v3.1 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4393 页 | 256.31 MB | 1 年前3
Blender v3.1 Manuala node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish essentially the same thing: Separate: Split out an image into its composite color channels. Combine: Re/combine an image from its composite color channels. These nodes can be used to manipulate each color0 码力 | 4386 页 | 254.56 MB | 1 年前3
Blender v3.4 参考手册(繁体中文版)a node editor. Icon Name Documentation Shader Nodes Documentation is in the Render section. Composite Nodes Documentation can be found in the Compositing section. Texture Nodes Texture Nodes are covered one blend-file to another, Blender does not make a distinction between material node groups or composite node groups. So it is recommended to use some naming convention that will allow you to distinguish Color Node RGB: HSV: HSL: Combine Color Node The Combine Color Node combines an image from its composite color channels. The node can combine multiple Color Models depending on the Mode property. 輸⼊0 码力 | 4469 页 | 258.38 MB | 1 年前3
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