 PAI & TVM Meetup - Shanghai 20191116计算平台事业部 。TensorCore AutoCodeGen in TVM “。FP16 Mixed-Precision Training on PAI 。INT8 Inference on PAI-Blade 计算平台事业部 COMPUTING PLATFORM TensorCore AutoCodeGen Background 计算平台事业 Inference on PAI- 引FTe[= PAI-Blade Model Analysis Graph optimization Blade Graph Optimizer TensorRT Customized OptimizeT TAO Compiler (XLA) cuUBLAS/VcuDNNVCUTL, Blade Kernel Lib S, ation 计算平台事业部0 码力 | 26 页 | 5.82 MB | 5 月前3 PAI & TVM Meetup - Shanghai 20191116计算平台事业部 。TensorCore AutoCodeGen in TVM “。FP16 Mixed-Precision Training on PAI 。INT8 Inference on PAI-Blade 计算平台事业部 COMPUTING PLATFORM TensorCore AutoCodeGen Background 计算平台事业 Inference on PAI- 引FTe[= PAI-Blade Model Analysis Graph optimization Blade Graph Optimizer TensorRT Customized OptimizeT TAO Compiler (XLA) cuUBLAS/VcuDNNVCUTL, Blade Kernel Lib S, ation 计算平台事业部0 码力 | 26 页 | 5.82 MB | 5 月前3
 Blender v2.92 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 3966 页 | 203.00 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 3966 页 | 203.00 MB | 1 年前3
 Blender v2.93 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 3962 页 | 201.40 MB | 1 年前3 Blender v2.93 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 3962 页 | 201.40 MB | 1 年前3
 Blender v2.92 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 3868 页 | 198.83 MB | 1 年前3 Blender v2.92 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 3868 页 | 198.83 MB | 1 年前3
 Blender v2.92 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 3868 页 | 198.46 MB | 1 年前3 Blender v2.92 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 3868 页 | 198.46 MB | 1 年前3
 Blender v3.0 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 4209 页 | 225.45 MB | 1 年前3 Blender v3.0 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 4209 页 | 225.45 MB | 1 年前3
 Blender v3.0 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 4215 页 | 227.19 MB | 1 年前3 Blender v3.0 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 4215 页 | 227.19 MB | 1 年前3
 Blender v3.4 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 4469 页 | 258.38 MB | 1 年前3 Blender v3.4 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 4469 页 | 258.38 MB | 1 年前3
 Blender v3.4 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 4462 页 | 256.59 MB | 1 年前3 Blender v3.4 Manualsummer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded C-key, Blender full freeware again. 2.00 – August 2000: Interactive 3D and real-time engine. 2.10 – December 2000: New engine, physics, and Python. 2.20 – August 2001: Character animation system. 2.21 – October 32 – January 2004: A major overhaul of internal rendering capabilities. 2.33 – April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 – August 2004: Particle interactions0 码力 | 4462 页 | 256.59 MB | 1 年前3
 Blender v3.1 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 4393 页 | 256.31 MB | 1 年前3 Blender v3.1 参考手册(繁体中文版)summer of 2000, Blender 2.0 was released. This version of Blender added the integration of a game engine to the 3D application. By the end of 2000, the number of users registered on the NaN website exceeded Blender full freeware again. 2.00 -- August 2000: Interactive 3D and real-time engine. 2.10 -- December 2000: New engine, physics, and Python. 2.20 -- August 2001: Character animation system. 2.21 -- October -- January 2004: A major overhaul of internal rendering capabilities. 2.33 -- April 2004: Game Engine returns, ambient occlusion, new procedural textures. 2.34 -- August 2004: Particle interactions0 码力 | 4393 页 | 256.31 MB | 1 年前3
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