Jenkins System Information6/1/2017 System Information [Jenkins] http://localhost:8080/systemInfo 1/5 New Item People Build History Project Relationship Check File Fingerprint Manage Jenkins My Views Credentials Credentials No builds in the queue. 1 Idle 2 Idle System Properties Name ↓ Value awt.toolkit sun.awt.windows.WToolkit executablewar C:\Users\MarkE\Downloads\jenkins.war file.encoding Cp1252 file.encoding Temp\ java.library.path C:\ProgramData\Oracle\Java\javapath;C:\WINDOWS\Sun\Java\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\Program Files\Docker\Docker\Resources \bin;C:\Python27\;C:\Python27\Scripts;C:\P0 码力 | 5 页 | 122.16 KB | 1 年前3
A Simple Rollback System in C++BeyondWe still need to wait for all the player inputs to process the confirm frame…What is a rollback system?Input predictionMispredictionDoing a rollbackRollback Implementation DetailsPhysics vs Graphics game update. This allows to sequence your game frame.A Fixed TickRollback Manager InputsRollbackGame System Architecture Game systems need a function to rollback (revert to a previous state). Typically everywhere Player Character as a gameplay, physics, graphics and audio object…ECS-like architecture System and array of Components (C-struct without functionality, except operators maybe) You want to have0 码力 | 58 页 | 6.61 MB | 6 月前3
Combining Co-Routines and Functions into a Job SystemHlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 1 / 39Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 2 / 39 About Myself • Professor for Functions into a Job System - CppCon 2021 3 / 39 Creating Game Engines with C++ • Vienna Game Job System + • Graphics API Abstraction Layer + • Vienna Entity Component System + Vienna Type List Library 2.0 https://github.com/hlavacs 20Helmut Hlavacs – Combining Co-Routines and Functions into a Job System - CppCon 2021 4 / 39 The Game Loop auto prev = high_resolution_clock::now(); while( !finished()0 码力 | 39 页 | 1.23 MB | 6 月前3
Building a Coroutine-Based Job System Without Standard LibraryZhang tankiistanki tankijong COROUTINE JOB SYSTEM WITHOUT STANDARD LIBRARY source code of the system: https://github.com/tankiJong/cpp-coroutine-job-system Hi Everyone, Tanki here. Thanks for coming resources: https://gist.github.com/MattPD/9b55db49537a90545a90447392ad3aeb Before we dive into the system, I want to take 10 mins to have a quick recap about C++ coroutine and share some gotcha moments pretty overwhelmed by all different terms, not to mention to put them up together to form a knowledge system. I hope the following information can be helpful and I attached some links in the slides, or pointers0 码力 | 120 页 | 2.20 MB | 6 月前3
Behavior-driven Tests for Microservices-based Algo Trading Systemfrom Columbia University. Title : Behavior-driven Tests for Microservices-based Algo Trading System Summary : Introduction : This poster will introduce a test framework we use at Bloomberg to to enable behavior-based tests in natural language style for a microservices-based algo trading system that our engineering team is responsible for. Relevance : For our electronic trading business Although microservice components can easily be unit tested, it is often non-trivial to automate the system-level tests with external dependencies. Controlling external dependencies are especially important0 码力 | 1 页 | 65.24 KB | 6 月前3
KiCad PCB Editor 7.0
section. These variables allow you to substitute the variable name for any text string. This substitution happens anywhere the variable name is used inside the variable replacement syntax of ${VARIABLENAME} VERSION and set the text substitution to 1.0 . Now, in any text object on the PCB, you can enter ${VERSION} and KiCad will substitute 1.0 . If you change the substitution to 2.0 , every text object editor are also available in the board editor, and vice versa. There are also a number of built-in system text variables. Configuring design rules Design rules control the behavior of the interactive router0 码力 | 129 页 | 7.75 MB | 1 年前3
KiCad PCB Editor 6.0section. These variables allow you to substitute the variable name for any text string. This substitution happens anywhere the variable name is used inside the variable replacement syntax of ${VARIABLENAME} VERSION and set the text substitution to 1.0 . Now, in any text object on the PCB, you can enter ${VERSION} and KiCad will substitute 1.0 . If you change the substitution to 2.0 , every text object circles, and polygons can be set to be filled or outlines in their properties dialogs. The line width property will control the width of the outline even for filled shapes. Line width can be set to 0 for filled0 码力 | 110 页 | 3.61 MB | 1 年前3
KiCad 8.0 Schematic EditorAlt 1 Alt 2 Ctrl Shift G E 12 Editing a property in the properties manager immediately applies the change. When multiple items are selected, property modifications are applied to each selected item embeds a copy of the library symbol in the schematic so that the schematic is independent of the system libraries. Symbols that have been added to the schematic are not automatically updated when the attached wire. Label text supports markup for overbars, subscripts, etc., as well as variable substitution. Use the Syntax help link in the dialog for a summary. There are several options to control0 码力 | 200 页 | 8.34 MB | 1 年前3
KiCad 7.1 Schematic Editorembeds a copy of the library symbol in the schematic so that the schematic is independent of the system libraries. Symbols that have been added to the schematic are not automatically updated when the attached wire. Label text supports markup for overbars, subscripts, etc., as well as variable substitution. Use the Syntax help link in the dialog for a summary. There are several options to control the pin according to the desired power net. In addition, set the "Define as power symbol" symbol property. As described in the hidden power pins section, invisible power input pins make global connections0 码力 | 182 页 | 16.47 MB | 1 年前3
KiCad 8.0 Schematic EditorAlt 1 Alt 2 Ctrl Shift G E 12 Editing a property in the properties manager immediately applies the change. When multiple items are selected, property modifications are applied to each selected item embeds a copy of the library symbol in the schematic so that the schematic is independent of the system libraries. Symbols that have been added to the schematic are not automatically updated when the attached wire. Label text supports markup for overbars, subscripts, etc., as well as variable substitution. Use the Syntax help link in the dialog for a summary. There are several options to control0 码力 | 194 页 | 7.86 MB | 1 年前3
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