PlantUML 1.2021.3 언어참조가이드.[bold|dashed|dotted];text:color @startuml agent a cloud c #pink;line:red;line.bold;text:red file f #palegreen;line:green;line.dashed;text:green node n #aliceblue;line:blue;line.dotted;text:blue @enduml @enduml @startuml agent a cloud c #pink;line:red;line.bold;text:red [ c cloud description ] file f #palegreen;line:green;line.dashed;text:green { [c1] [c2] } frame frame { node n #aliceblue;line:blue;line file f1 } card cardVeryLOOOOOOOOOOOOOOOOOOOg as "card" { file f2 } cloud cloudVeryLOOOOOOOOOOOOOOOOOOOg as "cloud" { file f3 } component componentVeryLOOOOOOOOOOOOOOOOOOOg as "component" { file f4 } database0 码力 | 408 页 | 4.32 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2023.11)
syntax: • |[#|] | @startuml |#palegreen|f| fisherman |c| cook |#gold|e| eater |f| start :go fish; |c| :fry fish; |e| :eat fish; stop @enduml [Ref. QA-2681] PlantUML .[bold|dashed|dotted];text:color @startuml agent a cloud c #pink;line:red;line.bold;text:red file f #palegreen;line:green;line.dashed;text:green node n #aliceblue;line:blue;line.dotted;text:blue @enduml @enduml @startuml agent a cloud c #pink;line:red;line.bold;text:red [ c cloud description ] file f #palegreen;line:green;line.dashed;text:green { [c1] [c2] } frame frame { node n #aliceblue;line:blue;line 0 码力 | 552 页 | 7.88 MB | 1 年前3
PlantUML 1.2021.2 언어참조가이드.[bold|dashed|dotted];text:color @startuml agent a cloud c #pink;line:red;line.bold;text:red file f #palegreen;line:green;line.dashed;text:green node n #aliceblue;line:blue;line.dotted;text:blue @enduml @enduml @startuml agent a cloud c #pink;line:red;line.bold;text:red [ c cloud description ] file f #palegreen;line:green;line.dashed;text:green { [c1] [c2] } frame frame { node n #aliceblue;line:blue;line file f1 } card cardVeryLOOOOOOOOOOOOOOOOOOOg as "card" { file f2 } cloud cloudVeryLOOOOOOOOOOOOOOOOOOOg as "cloud" { file f3 } component componentVeryLOOOOOOOOOOOOOOOOOOOg as "component" { file f4 } database0 码力 | 391 页 | 4.17 MB | 1 年前3
PlantUML 1.2021.1 언어참조가이드.[bold|dashed|dotted];text:color @startuml agent a cloud c #pink;line:red;line.bold;text:red file f #palegreen;line:green;line.dashed;text:green node n #aliceblue;line:blue;line.dotted;text:blue @enduml @enduml @startuml agent a cloud c #pink;line:red;line.bold;text:red [ c cloud description ] file f #palegreen;line:green;line.dashed;text:green { [c1] [c2] } frame frame { node n #aliceblue;line:blue;line file f1 } card cardVeryLOOOOOOOOOOOOOOOOOOOg as "card" { file f2 } cloud cloudVeryLOOOOOOOOOOOOOOOOOOOg as "cloud" { file f3 } component componentVeryLOOOOOOOOOOOOOOOOOOOg as "component" { file f4 } database0 码力 | 386 页 | 4.12 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2020.23):write_beg @10 as :write_end @15 as :read_beg @19 as :read_end @0 en is low db is "0x0" addr is "0x03f" rw is low dv is 0 @:write_beg-3 en is high @:write_beg-2 db is "0xDEADBEEF" @:write_beg-1 dv is 1 multilines box. @startmindmap * Class Templates **:Example 1template; **:Example ["\\\"", "a\"b"], "reverse solidus character (U+005C)": ["\\\\", "a\\b"], "solidus character (U+002F)": ["\\\/", "a\/b"], "backspace character (U+0008)": ["\\b", "a\bb"], PlantUML 언어참조가이드 (1.2020.23)class cname{ void f1() ... } PlantUML 언어참조가이드 (1.2020.23) 169 / 306 11.3 Colors 11 MINDMAP 0 码力 | 307 页 | 3.16 MB | 1 年前3
PlantUML 1.2020.22 언어참조가이드:write_beg @10 as :write_end @15 as :read_beg @19 as :read_end @0 en is low db is "0x0" addr is "0x03f" rw is low dv is 0 @:write_beg-3 en is high @:write_beg-2 db is "0xDEADBEEF" @:write_beg-1 dv is 1 multilines box. @startmindmap * Class Templates **:Example 1template; **:Example ["\\\"", "a\"b"], "reverse solidus character (U+005C)": ["\\\\", "a\\b"], "solidus character (U+002F)": ["\\\/", "a\/b"], "backspace character (U+0008)": ["\\b", "a\bb"], PlantUML 언어참조가이드 (1.2020.22)class cname{ void f1() ... } PlantUML 언어참조가이드 (1.2020.22) 157 / 294 11.3 Colors 11 MINDMAP 0 码力 | 295 页 | 3.08 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.2)@startuml :; :; note right Try alsoP(y|\mathbf{x}) \mbox{ or } f(\mathbf{x})+\epsilon Standalone diagram You can also use @startmath/@endmath to create standalone AsciiMath formula. @startmath f(t)=(a_0)/2 + sum_(n=1)^ooa_ncos((npit)/L)+sum_(n=1)^oo b_n\ sin((npit)/L) @endmath Or use @startlatex/@endlatex between 0 and F per pixel. Then you can use the sprite using <$XXX> where XXX is the name of the sprite. @startuml sprite $foo1 { FFFFFFFFFFFFFFF F0123456789ABCF F0123456789ABCF F0123456789ABCF F0123456789ABCF0 码力 | 158 页 | 1.76 MB | 1 年前3
PlantUML 1.2019.4 언어참조가이드@startuml :; :; note right Try alsoP(y|\mathbf{x}) \mbox{ or } f(\mathbf{x})+\epsilon Standalone diagram You can also use @startmath/@endmath to create standalone AsciiMath formula. @startmath f(t)=(a_0)/2 + sum_(n=1)^ooa_ncos((npit)/L)+sum_(n=1)^oo b_n\ sin((npit)/L) @endmath Or use @startlatex/@endlatex between 0 and F per pixel. Then you can use the sprite using <$XXX> where XXX is the name of the sprite. @startuml sprite $foo1 { FFFFFFFFFFFFFFF F0123456789ABCF F0123456789ABCF F0123456789ABCF F0123456789ABCF0 码力 | 166 页 | 1.86 MB | 1 年前3
PlantUML 1.2019.1 언어참조가이드@startuml :; :; note right Try alsoP(y|\mathbf{x}) \mbox{ or } f(\mathbf{x})+\epsilon Standalone diagram You can also use @startmath/@endmath to create standalone AsciiMath formula. @startmath f(t)=(a_0)/2 + sum_(n=1)^ooa_ncos((npit)/L)+sum_(n=1)^oo b_n\ sin((npit)/L) @endmath Or use @startlatex/@endlatex between 0 and F per pixel. Then you can use the sprite using <$XXX> where XXX is the name of the sprite. @startuml sprite $foo1 { FFFFFFFFFFFFFFF F0123456789ABCF F0123456789ABCF F0123456789ABCF F0123456789ABCF0 码力 | 146 页 | 1.89 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.3)@startuml :; :; note right Try alsoP(y|\mathbf{x}) \mbox{ or } f(\mathbf{x})+\epsilon Standalone diagram You can also use @startmath/@endmath to create standalone AsciiMath formula. @startmath f(t)=(a_0)/2 + sum_(n=1)^ooa_ncos((npit)/L)+sum_(n=1)^oo b_n\ sin((npit)/L) @endmath Or use @startlatex/@endlatex between 0 and F per pixel. Then you can use the sprite using <$XXX> where XXX is the name of the sprite. @startuml sprite $foo1 { FFFFFFFFFFFFFFF F0123456789ABCF F0123456789ABCF F0123456789ABCF F0123456789ABCF0 码力 | 158 页 | 1.76 MB | 1 年前3
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