PlantUML 1.2021.1 언어참조가이드actor style from stick man (by default) to: • an awesome man with the skinparam actorStyle awesome command; • a hollow man with the skinparam actorStyle hollow command. 2.3.1 Stick man (by default) "dev_M2" ] } } @enduml 12.12 Other internal networks You can define other internal networks (TCP/IP, USB, SERIAL,...). PlantUML 언어참조가이드 (1.2021.1) 211 / 385 12.12 Other internal networks 12 NETWORK DIAGRAM [address = "s2"]; } switch -- equip; equip [address = "e3"]; equip -- printer; printer [address = "USB"]; } @enduml PlantUML 언어참조가이드 (1.2021.1) 212 / 385 12.12 Other internal networks 12 NETWORK DIAGRAM0 码力 | 386 页 | 4.12 MB | 1 年前3
PlantUML 1.2021.2 언어참조가이드actor style from stick man (by default) to: • an awesome man with the skinparam actorStyle awesome command; • a hollow man with the skinparam actorStyle hollow command. 2.3.1 Stick man (by default) "dev_M2" ] } } @enduml 13.12 Other internal networks You can define other internal networks (TCP/IP, USB, SERIAL,...). PlantUML 언어참조가이드 (1.2021.2) 216 / 390 13.12 Other internal networks 13 NETWORK DIAGRAM [address = "s2"]; } switch -- equip; equip [address = "e3"]; equip -- printer; printer [address = "USB"]; } @enduml PlantUML 언어참조가이드 (1.2021.2) 217 / 390 13.12 Other internal networks 13 NETWORK DIAGRAM0 码力 | 391 页 | 4.17 MB | 1 年前3
PlantUML 1.2021.3 언어참조가이드actor style from stick man (by default) to: • an awesome man with the skinparam actorStyle awesome command; • a hollow man with the skinparam actorStyle hollow command. 2.3.1 Stick man (by default) "dev_M2" ] } } @enduml 13.12 Other internal networks You can define other internal networks (TCP/IP, USB, SERIAL,...). PlantUML 언어참조가이드 (1.2021.2) 228 / 407 13.12 Other internal networks 13 NETWORK DIAGRAM [address = "s2"]; } switch -- equip; equip [address = "e3"]; equip -- printer; printer [address = "USB"]; } @enduml PlantUML 언어참조가이드 (1.2021.2) 229 / 407 13.12 Other internal networks 13 NETWORK DIAGRAM0 码力 | 408 页 | 4.32 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2023.11)
actor style from stick man (by default) to: • an awesome man with the skinparam actorStyle awesome command; • a hollow man with the skinparam actorStyle hollow command. 2.3.1 Stick man (by default) NETWORK DIAGRAM (NWDIAG) 13.13 Other internal networks You can define other internal networks (TCP/IP, USB, SERIAL,...). • Without address or type @startuml nwdiag { network LAN1 { a [address = "a1"]; } network [address = "s2"]; } switch -- equip; equip [address = "e3"]; equip -- printer; printer [address = "USB"]; } @enduml PlantUML 언어참조가이드 (1.2023.11) 299 / 551 13.14 Using (global) style 13 NETWORK DIAGRAM0 码力 | 552 页 | 7.88 MB | 1 年前3
Krita 5.2 브로셔bought a tablet, a real drawing tablet. And you want to get it to work with Krita! So you plug in the USB cable, start up Krita and… It doesn’t work! Or well, you can make strokes, but that pressure sensitivity system, so it can ask it for a lot of these things: It would like to display things, and use the memory, and so on. Most importantly, it would like to get information from the tablet! But it can’t! Turns spaces, and layer color spaces, the latter which can save memory if used right. For example, having a line art layer in grayscale can half the memory costs. Image color space vs layer color space vs conversion0 码力 | 1531 页 | 79.11 MB | 1 年前3
Comprehensive Rust(한국어) 202412outside that block. • Shadowing is different from mutation, because after shadowing both variable's memory locations exist at the same time. Both are available under the same name, depending where you use ("{BANNER}"); } As noted in the Rust RFC Book, these are not inlined upon use and have an actual associated memory location. This is useful for unsafe and embedded code, and the variable lives through the entirety Allocator 를 통해 할당됩니다. 그리고 Allocator API 를이용해서 커스 텀 메모리 할당자를 만들 수도 있습니다. 더살펴보기 We can inspect the memory layout with unsafe Rust. However, you should point out that this is rightfully unsafe! fn main()0 码力 | 369 页 | 1.29 MB | 10 月前3
Comprehensive Rustoutside that block. • Shadowing is different from mutation, because after shadowing both variable's memory locations exist at the same time. Both are available under the same name, depending where you use ("{BANNER}"); } As noted in the Rust RFC Book, these are not inlined upon use and have an actual associated memory location. This is useful for unsafe and embedded code, and the variable lives through the entirety Allocator 를 통해 할당됩니다. 그리고 Allocator API 를이용해서 커스 텀 메모리 할당자를 만들 수도 있습니다. 더살펴보기 We can inspect the memory layout with unsafe Rust. However, you should point out that this is rightfully unsafe! fn main()0 码力 | 368 页 | 1.29 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2020.23)actor style from stick man (by default) to: • an awesome man with the skinparam actorStyle awesome command; • a hollow man with the skinparam actorStyle hollow command. 2.3.1 Stick man (by default) 2020.23) 279 / 306 20.15 Memory dump [!memory_dump] 20 PREPROCESSING @enduml 20.15 Memory dump [!memory_dump] You can use !memory_dump to dump the full content of the memory when generating the diagram after !memory_dump. This has no impact at all on the diagram itself. This could be useful for debug purpose. @startuml !function $inc($string) !$val = %intval($string) !log value is $val !dump_memory !return0 码力 | 307 页 | 3.16 MB | 1 年前3
PlantUML 1.2020.22 언어참조가이드actor style from stick man (by default) to: • an awesome man with the skinparam actorStyle awesome command; • a hollow man with the skinparam actorStyle hollow command. 2.3.1 Stick man (by default) 2020.22) 267 / 294 20.15 Memory dump [!memory_dump] 20 PREPROCESSING @enduml 20.15 Memory dump [!memory_dump] You can use !memory_dump to dump the full content of the memory when generating the diagram after !memory_dump. This has no impact at all on the diagram itself. This could be useful for debug purpose. @startuml !function $inc($string) !$val = %intval($string) !log value is $val !dump_memory !return0 码力 | 295 页 | 3.08 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.9)19.12 Memory dump 19 PREPROCESSING 19.12 Memory dump You can use !memory_dump to dump the full content of the memory when generating the diagram. An optional string can be put after !memory_dump. This $inc($string) !$val = %intval($string) !log value is $val !dump_memory !return $val+1 !endfunction Alice -> Bob : 4 $inc("3") !unused = "foo" !dump_memory EOF @enduml 19.13 Assertion You can put assertion in artWebPage, "Active Part of the web page \n 'on the fly'") Technology_Artifact(inMemoryItem,"in memory / 'on the fly' html/javascript") Technology_Service(internetBrowser, "Internet Browser Generic &0 码力 | 172 页 | 1.97 MB | 1 年前3
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