PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2023.11)ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) :B2; ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) :B2; complex drawing tools. • Integration: PlantUML seamlessly integrates with various tools and platforms, making it a ver- satile choice for developers and architects. • Collaboration: The PlantUML forum offers0 码力 | 545 页 | 7.75 MB | 1 年前3
Krita 5.2 マニュアル
ラスターグラフィックは編集が容易な一方で、ベクターグラフィックはロ ゴとバナーに向いていて、精密さを求めるデザインに使われる傾向があり ます。 形を作るツール You can start making vector graphics by first making a vector layer (press the arrow button next to the + in the layer docker to get extra rather unnecessarily big and you run some scripts to optimize them for your current render needs, making updating the game in the future for fancier screens less of a drag. Normal maps and heightmaps are towards the bottom will be much closer to the palette color of that channel. Other Tips Outside of making it easier to create smooth gradients, mixing has another benefit: It allows you to create a cohesive0 码力 | 1591 页 | 79.16 MB | 1 年前3
PlantUML 1.2020.23 言語リファレンスガイドConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • With two branchs (B1, B2) @startuml skinparam ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • With two branchs (B1, B2) @startuml skinparam ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) :B2;0 码力 | 306 页 | 3.19 MB | 1 年前3
PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2020.22)ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • With two branchs (B1, B2) @startuml skinparam ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • With two branchs (B1, B2) @startuml skinparam ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) :B2;0 码力 | 294 页 | 3.11 MB | 1 年前3
PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2021.1)ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) :B2; ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) :B2;0 码力 | 393 页 | 4.27 MB | 1 年前3
PlantUML を使った UML の描き方 - PlantUML 言語リファレンスガイド(Version 1.2021.2)ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) :B2; ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) :B2;0 码力 | 399 页 | 4.33 MB | 1 年前3
PlantUML 1.2021.3 言語リファレンスガイドConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle diamond :A; if (decision) then (yes) :B1; else (no) :B2; ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) endif :C; @enduml • 分岐が2つ (B1, B2) の場合 @startuml skinparam ConditionEndStyle hline :A; if (decision) then (yes) :B1; else (no) :B2;0 码力 | 412 页 | 4.46 MB | 1 年前3
TVM Meetup: Quantizationdialect© 2019, Amazon Web Services, Inc. or its Affiliates. All rights reserved. TVM Overview Framework Graph Mxnet TF …. parsers Relay Graph Target-independent Relay passes Target-optimized graph .. More targets AutoTVM – Tuning the kernels Optimized Binary Codegen – LLVM, Cuda, C, … Framework Parsers Graph level optimizations Tensor-level optimizations Machine code generation© 2019, Amazon reserved. Quantization Appraoches in TVM Framework FP32 Graph MXNet Parser TF parser …. Relay FP32 Graph Relay Automatic Quantization Relay Int8 Graph Framework Pre-quantized Graph MXNet Parser TF Parser0 码力 | 19 页 | 489.50 KB | 5 月前3
Comprehensive Rust(日语) 202412main() { let foo = String::from("foo"); let pair = duplicate(foo); println!("{pair:?}"); } • Try making a NonCloneable and passing it to duplicate. • 複数のトレイトが必要な場合は、+ を使って結合します。 • where 節の使い方を示しましょう that in this case, the return of the value depends on the ABI, e.g. on amd64 the two i32 that is making up the point will be returned in 2 registers (eax and edx). 22.2 借用チェック Rust の 借用チェッカーは、値を借用する Advanced testing for Rust applications: a self-paced workshop that goes beyond Rust's built-in testing framework. It covers googletest, snapshot testing, mocking as well as how to write your own custom test harness0 码力 | 381 页 | 1.36 MB | 10 月前3
KiCad 8.0 ことはじめrealization of the schematic, with component footprints positioned on the board and copper tracks making the connections described in the schematic. Footprints are a set of copper pads that match the pins title and date, and change the paper size if desired. 11 Adding Symbols to the Schematic Start making the circuit by adding some symbols to the schematic. Open the Choose Symbol dialog by clicking the the zone is not yet filled — there is no copper in the zone area, and therefore the zone is not making any electrical connections. Fill the zone with Edit → Fill All Zones ( ). Copper has been added0 码力 | 53 页 | 2.34 MB | 1 年前3
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