Krita 5.2 マニュアル
nter を 押して完了します。ドッカーで最後のフレームを選択し、もう一度画面を押してすべ てのものを最後の位置に移動させます。すべてのフレームを見るには Zoom view to fit channel range を押します。 これで、再生を押すと、レイヤーの内容が動くのが見えるはずです。しかし、これ ではおそらく動きが早すぎます。この問題を解決する2つのものがあります: 1つ目は 歩くフ current color, while colors towards the bottom will be much closer to the palette color of that channel. Other Tips Outside of making it easier to create smooth gradients, mixing has another benefit: called a linear profile, with a gamma=1 curve represented as a straight line from 0 to 1. With 8bit/channel bit depth, we have only 256 values to store this whole line. If we use a linear profile as described0 码力 | 1591 页 | 79.16 MB | 1 年前3
Comprehensive Rust(日语) 202412Receiver. The two parts are connected via the channel, but you only see the end-points. use std::sync::mpsc; fn main() { let (tx, rx) = mpsc::channel(); tx.send(10).unwrap(); tx.send(20).unwrap(); counterpart Sender or Receiver is dropped and the channel is closed. 330 58.2 Unbounded チャネル You get an unbounded and asynchronous channel with mpsc::channel(): use std::sync::mpsc; use std::thread; use use std::time::Duration; fn main() { let (tx, rx) = mpsc::channel(); thread::spawn(move || { let thread_id = thread::current().id(); for i in 0..10 { tx.send(format!("Message {i}")).unwrap(); println 0 码力 | 381 页 | 1.36 MB | 10 月前3
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