Comprehensive Rust(Español) 202412label: Label::new(label) } } } pub struct Window { 163 title: String, widgets: Vec>, } impl Window { fn new(title: &str) -> Window { Window { title: title.to_owned(), widgets: Vec::new() chars().count(), self.widgets.iter().map(|w| w.width()).max().unwrap_or(0), ) } } impl Widget for Window { fn width(&self) -> usize { // Añade 4 espacios de relleno para los bordes self.inner_width() } } fn main() { let mut window = Window::new("Demo de la GUI de Rust 1.23"); window.add_widget(Box::new(Label::new("Esta es una demo de la GUI con poco texto."))); window.add_widget(Box::new(Button::new("Haz 0 码力 | 389 页 | 1.04 MB | 10 月前3
Guía de referencia de Debian v2.124. . . . . . . . . . . . . . . . . . . . 143 8.2.1. Teclado de entrada para la consola Linux y X Window . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 8.2.2. La entrada por teclado para Wayland Protocolo del núcleo del sistema X Window (vía xwayland) Consulte el sitio freedesktop.org para ver en qué se diferencia la arquitectura de Wayland de la arquitectura de X Window. Desde la perspectiva del usuario protocolo de comunicación GUI del mismo host: nuevo, más simple, más rápido, sin setuid root binario. X Window es un protocolo de comunicación GUI con capacidad de red: tradicional, complejo, más lento, setuid0 码力 | 285 页 | 1.43 MB | 1 年前3
PlantUML 1.2019.1 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 147 页 | 1.85 MB | 1 年前3
PlantUML 1.2019.4 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 166 页 | 1.82 MB | 1 年前3
PlantUML 1.2019.3 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 158 页 | 1.72 MB | 1 年前3
PlantUML 1.2019.2 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 158 页 | 1.72 MB | 1 年前3
PlantUML 1.2019.6 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 172 页 | 1.91 MB | 1 年前3
PlantUML 1.2019.9 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 172 页 | 1.93 MB | 1 年前3
PlantUML 1.2020.23 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 16.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 305 页 | 3.11 MB | 1 年前3
PlantUML 1.2020.22 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 16.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 293 页 | 3.02 MB | 1 年前3
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