 Game Development for Human Beings..................................... 315 Phaser Texture Atlas Tutorial – How to Make Awesome Sprites From Scratch ............ 332 How to use Pathfinding in Phaser ............................... sprite(this.game.world.centerX, this.game.world.centerY + 128, 'preloadbar'); Is how we load sprites into the screen. We define their coordinates and the name of the asset, if you go back to Boot.js previous Phaser tutorial, so if you are not familiar with States, preloading assets and rendering sprites you might want to check that tut first. Source code files You can grab them from here (updated0 码力 | 472 页 | 8.46 MB | 10 月前3 Game Development for Human Beings..................................... 315 Phaser Texture Atlas Tutorial – How to Make Awesome Sprites From Scratch ............ 332 How to use Pathfinding in Phaser ............................... sprite(this.game.world.centerX, this.game.world.centerY + 128, 'preloadbar'); Is how we load sprites into the screen. We define their coordinates and the name of the asset, if you go back to Boot.js previous Phaser tutorial, so if you are not familiar with States, preloading assets and rendering sprites you might want to check that tut first. Source code files You can grab them from here (updated0 码力 | 472 页 | 8.46 MB | 10 月前3
 PlantUML 1.2021.3 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF Language Reference Guide (1.2021.2) 225 / 415 13.5 Using Sprites 13 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 15 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 15.5 List possible sprites You can list all0 码力 | 416 页 | 4.33 MB | 1 年前3 PlantUML 1.2021.3 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF Language Reference Guide (1.2021.2) 225 / 415 13.5 Using Sprites 13 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 15 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 15.5 List possible sprites You can list all0 码力 | 416 页 | 4.33 MB | 1 年前3
 PlantUML 1.2021.1 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF Language Reference Guide (1.2021.1) 206 / 391 12.5 Using Sprites 12 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 12.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 14 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 14.5 List possible sprites You can list all0 码力 | 392 页 | 4.12 MB | 1 年前3 PlantUML 1.2021.1 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF Language Reference Guide (1.2021.1) 206 / 391 12.5 Using Sprites 12 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 12.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 14 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 14.5 List possible sprites You can list all0 码力 | 392 页 | 4.12 MB | 1 年前3
 PlantUML 1.2021.2 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF Language Reference Guide (1.2021.2) 212 / 397 13.5 Using Sprites 13 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 15 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 15.5 List possible sprites You can list all0 码力 | 398 页 | 4.17 MB | 1 年前3 PlantUML 1.2021.2 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF Language Reference Guide (1.2021.2) 212 / 397 13.5 Using Sprites 13 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 15 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 15.5 List possible sprites You can list all0 码力 | 398 页 | 4.17 MB | 1 年前3
 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2023.11)@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { PlantUML Language Language Reference Guide (1.2023.11) 285 / 550 13.5 Using Sprites 13 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 15 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 15.5 List possible sprites You can list all0 码力 | 551 页 | 7.79 MB | 1 年前3 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2023.11)@startuml component [Web Server] #Yellow @enduml 7.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { PlantUML Language Language Reference Guide (1.2023.11) 285 / 550 13.5 Using Sprites 13 NETWORK DIAGRAM (NWDIAG) [Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library 5 List possible sprites 15 ARCHIMATE DIAGRAM skinparam roundcorner 25 rectangle "Capture Information" as CI <<$archimate/business-process>> #Business @enduml 15.5 List possible sprites You can list all0 码力 | 551 页 | 7.79 MB | 1 年前3
 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2020.23)@startuml component [Web Server] #Yellow @enduml 6.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 23) 260 / 310 18 DEFINING AND USING SPRITES 18 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 Reference Guide (1.2020.23) 261 / 310 18.1 Changing colors 18 DEFINING AND USING SPRITES 18.1 Changing colors Although sprites are monochrome, it's possible to change their color. @startuml sprite $foo10 码力 | 311 页 | 3.15 MB | 1 年前3 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2020.23)@startuml component [Web Server] #Yellow @enduml 6.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 23) 260 / 310 18 DEFINING AND USING SPRITES 18 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 Reference Guide (1.2020.23) 261 / 310 18.1 Changing colors 18 DEFINING AND USING SPRITES 18.1 Changing colors Although sprites are monochrome, it's possible to change their color. @startuml sprite $foo10 码力 | 311 页 | 3.15 MB | 1 年前3
 PlantUML 1.2020.22 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 6.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 22) 248 / 298 18 DEFINING AND USING SPRITES 18 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 Reference Guide (1.2020.22) 249 / 298 18.1 Changing colors 18 DEFINING AND USING SPRITES 18.1 Changing colors Although sprites are monochrome, it's possible to change their color. @startuml sprite $foo10 码力 | 299 页 | 3.07 MB | 1 年前3 PlantUML 1.2020.22 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 6.12 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 22) 248 / 298 18 DEFINING AND USING SPRITES 18 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 Reference Guide (1.2020.22) 249 / 298 18.1 Changing colors 18 DEFINING AND USING SPRITES 18.1 Changing colors Although sprites are monochrome, it's possible to change their color. @startuml sprite $foo10 码力 | 299 页 | 3.07 MB | 1 年前3
 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.4)@startuml component [Web Server] #Yellow @enduml 6.10 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 4) 132 / 166 17 DEFINING AND USING SPRITES 17 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 PlantUML Language Reference Guide (1.2019.4) 133 / 166 17.1 Encoding Sprite 17 DEFINING AND USING SPRITES 17.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar0 码力 | 167 页 | 1.83 MB | 1 年前3 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.4)@startuml component [Web Server] #Yellow @enduml 6.10 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 4) 132 / 166 17 DEFINING AND USING SPRITES 17 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 PlantUML Language Reference Guide (1.2019.4) 133 / 166 17.1 Encoding Sprite 17 DEFINING AND USING SPRITES 17.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar0 码力 | 167 页 | 1.83 MB | 1 年前3
 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.3)@startuml component [Web Server] #Yellow @enduml 6.10 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 3) 125 / 158 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 PlantUML Language Reference Guide (1.2019.3) 126 / 158 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar0 码力 | 159 页 | 1.73 MB | 1 年前3 Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.3)@startuml component [Web Server] #Yellow @enduml 6.10 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 3) 125 / 158 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 PlantUML Language Reference Guide (1.2019.3) 126 / 158 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar0 码力 | 159 页 | 1.73 MB | 1 年前3
 PlantUML 1.2019.2 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 6.10 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 2) 126 / 159 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 PlantUML Language Reference Guide (1.2019.2) 127 / 159 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar0 码力 | 160 页 | 1.73 MB | 1 年前3 PlantUML 1.2019.2 Language Reference Guide@startuml component [Web Server] #Yellow @enduml 6.10 Using Sprite in Stereotype You can use sprites within stereotype components. @startuml sprite $businessProcess [16x16/16] { FFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFF 2) 126 / 159 15 DEFINING AND USING SPRITES 15 Defining and using sprites A Sprite is a small graphic element that can be used in diagrams. In PlantUML, sprites are monochrome and can have either 4 PlantUML Language Reference Guide (1.2019.2) 127 / 159 15.1 Encoding Sprite 15 DEFINING AND USING SPRITES 15.1 Encoding Sprite To encode sprite, you can use the command line like: java -jar plantuml.jar0 码力 | 160 页 | 1.73 MB | 1 年前3
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