积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(78)C++(55)Conan(51)Python(11)Swift(4)前端开发(3)综合其他(3)Kotlin(3)版本控制(3)系统运维(2)

语言

全部英语(86)

格式

全部PDF文档 PDF(83)其他文档 其他(2)PPT文档 PPT(1)
 
本次搜索耗时 0.118 秒,为您找到相关结果约 86 个.
  • 全部
  • 后端开发
  • C++
  • Conan
  • Python
  • Swift
  • 前端开发
  • 综合其他
  • Kotlin
  • 版本控制
  • 系统运维
  • 全部
  • 英语
  • 全部
  • PDF文档 PDF
  • 其他文档 其他
  • PPT文档 PPT
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 Kotlin Language Documentation 1.9.20

    31 Interoperability with Swift/Objective-C Usage Mappings Casting between mapped types Subclassing C features Export of KDoc comments to generated Objective-C headers Unsupported Kotlin/Native library Generated framework headers Garbage collection and reference counting Use the code from Objective-C Use the code from Swift Xcode and framework dependencies Next steps CocoaPods overview and object file? How do I run Kotlin/Native behind a corporate proxy? How do I specify a custom Objective-C prefix/name for my Kotlin framework? How do I rename the iOS framework? How do I enable bitcode
    0 码力 | 1299 页 | 32.44 MB | 1 年前
    3
  • pdf文档 Reference guide for Free Pascal, version 3.2.2

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 11.10Enumeration in Objective-C classes . . . . . . . . . . . . . . . . . . . . . . . . . . 167 12 Expressions 169 12.1 Expression Objective-C-related constructs. There are two kinds of Objective-C language features, discerned by a version number: Objective-C 1.0 and Objective-C 2.0. The Objective-C 1.0 language features can be enabled by adding the compiler. The Objective-C 2.0 language features can be enabled using a similar modewitch: {$modeswitch objectivec2} or the command-line option -Mobjectivec2. The Objective-C 2.0 language features
    0 码力 | 268 页 | 700.37 KB | 1 年前
    3
  • pdf文档 User’s Guide for Free Pascal, Version 3.2.2

    cannot be used in interfaces, Objective-C protocols and categories because all methods of an interface/protocol/- category must be public. Error: An interface, helper or Objective-C protocol or category cannot cannot contain fields Declarations of fields are not allowed in interfaces, helpers and Objective-C protocols and categories. An interface/helper/protocol/category can contain only methods and properties Error: REINTRODUCE cannot be used in objects reintroduce is not supported for objects, Objective-C classes and Objective-C protocols. Error: Each argument must have its own location If locations for arguments
    0 码力 | 217 页 | 756.57 KB | 1 年前
    3
  • pdf文档 Kotlin Language Documentation 1.3

    Platform libraries Kotlin/Native interoperability Kotlin/Native interoperability with Swift/Objective-C CocoaPods integration Kotlin/Native Gradle plugin Coroutines Table of contents Additional and Objective-C projects On the other hand, Kotlin/Native supports interoperability to use existing libraries directly from Kotlin/Native: static or dynamic C Libraries C, Swift, and Objective-C frameworks projects written in C, C++, Swift, Objective-C, and other languages. It is also easy to use existing native code, static or dynamic C libraries, Swift/Objective-C frameworks, graphical engines, and anything
    0 码力 | 597 页 | 3.61 MB | 1 年前
    3
  • pdf文档 Kotlin 1.2 Language Documentation

    Platform libraries Kotlin/Native interoperability Kotlin/Native interoperability with Swift/Objective-C Kotlin/Native Gradle plugin Coroutines Table of contents Coroutine basics Table of contents and Objective-C projects On the other hand, Kotlin/Native supports interoperability to use existing libraries directly from Kotlin/Native: static or dynamic C Libraries C, Swift, and Objective-C frameworks existing projects written in C, C++, Swift, Objective-C, and other languages. It is also easy to use existing native code, static or dynamic C libraries, Swift/Objective-C frameworks, graphical engines, and
    0 码力 | 333 页 | 2.22 MB | 1 年前
    3
  • pdf文档 The Swift Programming Language

    Swift Swift is a new programming language for iOS and OS X apps that builds on the best of C and Objective-C, without the constraints of C compatibility. Swift adopts safe programming patterns and adds modern built on the solid base of Foundation and Cocoa, has been modernized and standardized throughout. Objective-C itself has evolved to support blocks, collection literals, and modules, enabling framework adoption software development. Swift feels familiar to Objective-C developers. It adopts the readability of Objective-C’s named parameters and the power of Objective-C’s dynamic object model. It provides seamless
    0 码力 | 525 页 | 4.68 MB | 1 年前
    3
  • pdf文档 The Swift Programming Language (Swift 5.7) - Apps Dissected

    line: 1 print("Hello, world!") 2 // Prints "Hello, world!" If you have written code in C or Objective-C, this syntax looks familiar to you—in Swift, this line of code is a complete program. You don’t of developing in C and Objective-C. Swift provides its own versions of all fundamental C and Objective-C types, including Int for integers, Double and Float for floating-point values, Bool for Boolean don’t need to change. In addition to familiar types, Swift introduces advanced types not found in Objective-C, such as tuples. Tuples enable you to create and pass around groupings of values. You can use a
    0 码力 | 1040 页 | 10.90 MB | 1 年前
    3
  • pdf文档 The Swift Handbook

    the iPhone and Mac today is based on Objective-C code, even for official Apple apps, although Swift usage is gaining traction year after year, and while Objective-C will be used for years to maintain new applications are likely going to be created with Swift. Before Apple introduced Swift, Objective-C was heavily developed to introduce new capabilities and features, but in the recent years this 5 This does not mean Objective-C is dead or not worth learning: Objective-C is still an essential tool for any Apple developer. That said, I am not going to cover Objective-C here, because we're focusing
    0 码力 | 53 页 | 809.60 KB | 1 年前
    3
  • pdf文档 Cooperative C++ Evolution

    years (absent other forces)JS & other examples Status quo language (e.g., JavaScript, C++, Objective-C) C++ examples — TypeScript Swift(A) “10%” incremental evolution-as-usual plan Default for for existing evolution JS & other examples 10% Status quo language (e.g., JavaScript, C++, Objective-C) C++ examples — C++11/14/17/20/23 TypeScript Swift ES 2-10 (except 4) C99/11/17, Python 2 examples “10” improvement, leap-forward plan 10% 10 Status quo language (e.g., JavaScript, C++, Objective-C) C++ examples — C++11/14/17/20/23 TypeScript Swift ES 2-10 (except 4) C99/11/17, Python 2
    0 码力 | 85 页 | 5.73 MB | 6 月前
    3
  • pdf文档 Go on GPU

    // import "changkun.de/x/gopherchina2023gogpu/gpu/mtl" /* #cgo CFLAGS: -Werror -fmodules -x objective-c #cgo LDFLAGS: -framework Metal -framework CoreGraphics #include "mtl.h" */ import "C" type involves system calls, and easiest approach is to use Cgo: /* #cgo CFLAGS: -Werror -fmodules -x objective-c #cgo LDFLAGS: -framework Metal -framework CoreGraphics #include "mtl.h" */ import "C" For involves system calls, and easiest approach is to use Cgo: /* #cgo CFLAGS: -Werror -fmodules -x objective-c #cgo LDFLAGS: -framework Metal -framework CoreGraphics #include "mtl.h" */ import "C" For
    0 码力 | 57 页 | 4.62 MB | 1 年前
    3
共 86 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 9
前往
页
相关搜索词
KotlinLanguageDocumentation1.920ReferenceguideforFreePascalversion3.2UserGuideVersion1.31.2TheSwiftProgramming5.7AppsDissectedHandbookCooperativeC++EvolutionGoonGPU
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩