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  • pdf文档 Blender v2.93 Manual

    GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 – October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying
    0 码力 | 3962 页 | 201.40 MB | 1 年前
    3
  • pdf文档 Blender v2.92 Manual

    GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 – October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying
    0 码力 | 3868 页 | 198.46 MB | 1 年前
    3
  • pdf文档 Blender v3.4 Manual

    Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering Introduction Eevee Cycles Workbench Cameras Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient
    0 码力 | 4462 页 | 256.59 MB | 1 年前
    3
  • pdf文档 Blender v3.0 Manual

    GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 – October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying
    0 码力 | 4209 页 | 225.45 MB | 1 年前
    3
  • pdf文档 Blender v3.3 Manual

    Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering Introduction Eevee Cycles Workbench Cameras Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient
    0 码力 | 4462 页 | 257.85 MB | 1 年前
    3
  • pdf文档 Blender v3.2 Manual

    Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering Introduction Eevee Cycles Workbench Cameras Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient
    0 码力 | 4346 页 | 253.88 MB | 1 年前
    3
  • pdf文档 Blender v3.5 Manual

    Particle System Dynamic Paint Forces Collision Baking Physics Simulations Rendering Introduction Eevee Cycles Workbench Cameras Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient
    0 码力 | 4696 页 | 294.17 MB | 1 年前
    3
  • pdf文档 Blender v3.6 Manual

    Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering Introduction Eevee Cycles Workbench Cameras Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient
    0 码力 | 4736 页 | 296.16 MB | 1 年前
    3
  • pdf文档 Blender v3.1 Manual

    GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient 64 – October 2012: A mask editor was added, along with an improved motion tracker, OpenColorIO, Cycles improvements, Sequencer improvements, better mesh tools (Inset and Bevel were improved), new keying
    0 码力 | 4386 页 | 254.56 MB | 1 年前
    3
  • pdf文档 Blender v4.0 Manual

    Paint Forces Collision Baking Physics Simulations Simulation Nodes Rendering Introduction EEVEE Cycles Workbench Cameras Lights Materials Shader Nodes Color Management Freestyle Layers & Passes Render GE, vertex weight groups modifiers, 3D audio and video, and bug fixes. 2.61 – December 2011: The Cycles renderer was added to the trunk, the camera tracker was added, dynamic paint for modifying textures merged with the trunk, with full support for n-sided polygons, sculpt hiding, a panoramic camera for Cycles, mirror ball environment textures and float precision textures, render layer mask layers, ambient
    0 码力 | 5195 页 | 301.54 MB | 1 年前
    3
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