 Performance Lets dive into Performance issuesFunctions and objects defined in loops • Statements like debugger, eval, with. • How to access Native Engine information • Object class modifications. Threading • In NativeScript by default everything runs amount of work; if possible move to your worker thread. • Gathering and saving data from/to your database is a prime example. Enabling Optimization Testing • npm i v8-natives --save • Edit your app/package v8Flags V8 Natives • Docs: https://github.com/NathanaelA/v8-Natives • Gives you access to low level engine information. Things like: getHeapUsage(), deoptimizeNow, optimizeFunctionOnNextCall, getOptimizationStatus0 码力 | 15 页 | 1.71 MB | 1 年前3 Performance Lets dive into Performance issuesFunctions and objects defined in loops • Statements like debugger, eval, with. • How to access Native Engine information • Object class modifications. Threading • In NativeScript by default everything runs amount of work; if possible move to your worker thread. • Gathering and saving data from/to your database is a prime example. Enabling Optimization Testing • npm i v8-natives --save • Edit your app/package v8Flags V8 Natives • Docs: https://github.com/NathanaelA/v8-Natives • Gives you access to low level engine information. Things like: getHeapUsage(), deoptimizeNow, optimizeFunctionOnNextCall, getOptimizationStatus0 码力 | 15 页 | 1.71 MB | 1 年前3
 whats new in visual studioAnnouncing today Experimental libFuzzer Support • An in-process, coverage-guided, evolutionary fuzzing engine • Available in Visual Studio 2022 • Under /fsanitize=fuzzer Visit https://aka.ms/cpp/libfuzzer for Colorization + Member List 1 2 0 1 2 3 4 5 6 5.42 2.84 Series1 Open Member List 29% faster Unreal Engine 4.27.1 IntelliSense Ready 18x faster Learn more at http://aka.ms/18xfaster Performance of IntelliSense Ready* 1.9x faster *) Colorization + Member List Open Member List 29% faster Unreal Engine 4.27.1 IntelliSense Ready 18x faster Learn more at http://aka.ms/18xfaster Performance of0 码力 | 42 页 | 19.02 MB | 6 月前3 whats new in visual studioAnnouncing today Experimental libFuzzer Support • An in-process, coverage-guided, evolutionary fuzzing engine • Available in Visual Studio 2022 • Under /fsanitize=fuzzer Visit https://aka.ms/cpp/libfuzzer for Colorization + Member List 1 2 0 1 2 3 4 5 6 5.42 2.84 Series1 Open Member List 29% faster Unreal Engine 4.27.1 IntelliSense Ready 18x faster Learn more at http://aka.ms/18xfaster Performance of IntelliSense Ready* 1.9x faster *) Colorization + Member List Open Member List 29% faster Unreal Engine 4.27.1 IntelliSense Ready 18x faster Learn more at http://aka.ms/18xfaster Performance of0 码力 | 42 页 | 19.02 MB | 6 月前3
 ClickHouse: настоящее и будущееVideo streaming analytics Media & news analytics Social recommendations Classifieds. Dating Search engine optimization Telecom traffic analysis DPI analysis CDR records analysis Fraud & spam detection DDoS • Data Hub Support For Semistructured Data 27 JSO data type: CREATE TABLE games (data JSON) ENGINE = MergeTree; • You can insert arbitrary nested JSONs • Types are automatically inferred on INSERT games (data String) ENGINE = MergeTree ORDER BY tuple(); SELECT JSONExtractString(data, 'teams', 1, 'name') FROM games; — 0.520 sec. CREATE TABLE games (data JSON) ENGINE = MergeTree; SELECT data0 码力 | 32 页 | 2.62 MB | 1 年前3 ClickHouse: настоящее и будущееVideo streaming analytics Media & news analytics Social recommendations Classifieds. Dating Search engine optimization Telecom traffic analysis DPI analysis CDR records analysis Fraud & spam detection DDoS • Data Hub Support For Semistructured Data 27 JSO data type: CREATE TABLE games (data JSON) ENGINE = MergeTree; • You can insert arbitrary nested JSONs • Types are automatically inferred on INSERT games (data String) ENGINE = MergeTree ORDER BY tuple(); SELECT JSONExtractString(data, 'teams', 1, 'name') FROM games; — 0.520 sec. CREATE TABLE games (data JSON) ENGINE = MergeTree; SELECT data0 码力 | 32 页 | 2.62 MB | 1 年前3
 C++20's • How did we implement them in MSVC? • Part V: Time Zones • Overview of [time.zone] • IANA database challenges • Part VI: Conclusion7 Part I: Development Process8 Development Process • Implemented Time Zones ([time.zone]) • chrono now includes an interface for accessing the IANA time zone database. • This functionality requires several new types to be added to the library: • tzdb • tzdb_list 2:00 3:00 UTC America/ New York43 tzdb • This is a type that stores data from the time zone database. • Specifically, it contains data members: • string version; • vector0 码力 | 55 页 | 8.67 MB | 6 月前3 C++20's • How did we implement them in MSVC? • Part V: Time Zones • Overview of [time.zone] • IANA database challenges • Part VI: Conclusion7 Part I: Development Process8 Development Process • Implemented Time Zones ([time.zone]) • chrono now includes an interface for accessing the IANA time zone database. • This functionality requires several new types to be added to the library: • tzdb • tzdb_list 2:00 3:00 UTC America/ New York43 tzdb • This is a type that stores data from the time zone database. • Specifically, it contains data members: • string version; • vector0 码力 | 55 页 | 8.67 MB | 6 月前3
 NativeScript 101"JavaScript-Driven Native" Native UI driven by JavaScript Native UI JavaScript-to-Native bridge JavaScript Engine (Your app code runs here) Native APIs NativeScri pt (by Progress) React Native (by Facebook) App Native UI JavaScript-to-Native runtime JavaScript Engine (Your app code runs here) Native APIs Native App Native UI JavaScript Engine (Your app code runs here) Native APIs API Wrapper API0 码力 | 90 页 | 40.11 MB | 1 年前3 NativeScript 101"JavaScript-Driven Native" Native UI driven by JavaScript Native UI JavaScript-to-Native bridge JavaScript Engine (Your app code runs here) Native APIs NativeScri pt (by Progress) React Native (by Facebook) App Native UI JavaScript-to-Native runtime JavaScript Engine (Your app code runs here) Native APIs Native App Native UI JavaScript Engine (Your app code runs here) Native APIs API Wrapper API0 码力 | 90 页 | 40.11 MB | 1 年前3
 A Crash Course in Calendars, Dates, Time, and Time Zones Time Zones39 Time Zones  Time zone database:  = list of time zones, including things like daylight saving time descriptions  Access time zone database std::chrono::get_tzdb()  List all available available time zones: const auto& database { get_tzdb() }; for (const auto& timezone : database.zones) { cout << timezone.name() << endl; }40 Time Zones  Get a specific time zone: auto* brussels0 码力 | 43 页 | 551.60 KB | 6 月前3 A Crash Course in Calendars, Dates, Time, and Time Zones Time Zones39 Time Zones  Time zone database:  = list of time zones, including things like daylight saving time descriptions  Access time zone database std::chrono::get_tzdb()  List all available available time zones: const auto& database { get_tzdb() }; for (const auto& timezone : database.zones) { cout << timezone.name() << endl; }40 Time Zones  Get a specific time zone: auto* brussels0 码力 | 43 页 | 551.60 KB | 6 月前3
 sync clickhouse with mysql mongodbCRUD directly Can’t update/delete table frequently in Clickhouse Possible Solutions 2. MySQL Engine Not suitable for big tables Not suitable for MongoDB Possible Solutions 3. Reinit whole table ● Mutations are stuck (KILL MUTATION) ● Zookeeper OOM because of SQL length (Put ids in a Memory Engine temp table) Final Product ● Only one config file needed for a new Clickhouse table ● Init and0 码力 | 38 页 | 2.25 MB | 1 年前3 sync clickhouse with mysql mongodbCRUD directly Can’t update/delete table frequently in Clickhouse Possible Solutions 2. MySQL Engine Not suitable for big tables Not suitable for MongoDB Possible Solutions 3. Reinit whole table ● Mutations are stuck (KILL MUTATION) ● Zookeeper OOM because of SQL length (Put ids in a Memory Engine temp table) Final Product ● Only one config file needed for a new Clickhouse table ● Init and0 码力 | 38 页 | 2.25 MB | 1 年前3
 基于 Rust Arrow Flight 的物联网和时序数据传输及转换工具 霍琳贺T D e n g i n e t a o s X R u s t 使 用 TDengine: 时序数据库 TDengine 是一款开源、云原生的时序数据库( Time Series Database ),专为物联网、工业互联网、金融、 IT 运维监控等场景设计并优化,具有极强的弹性伸缩能力。同时它还带有内建的缓存、流式计算、数据订阅等 系统功能,能大幅减少系统设计的复杂度,降低研发 MQTT, OPC, PI System 以及文 件直接导入  数据源导入时,可定义规则引擎 TDengine: 与上下游应用的关系 TDengine = Time-Series Database + Caching + Data Subscription + Stream Processing Shell: Command Line Interface High Performance io/crates/actix-web • OpenAPI:https://crates.io/crates/utoipa • Metrics: https://crates.io/crates/metrics • Database: https://crates.io/crates/sqlx • RPC: https://crates.io/crates/arrow-flight https://crates.io/crates/tonic0 码力 | 29 页 | 2.26 MB | 1 年前3 基于 Rust Arrow Flight 的物联网和时序数据传输及转换工具 霍琳贺T D e n g i n e t a o s X R u s t 使 用 TDengine: 时序数据库 TDengine 是一款开源、云原生的时序数据库( Time Series Database ),专为物联网、工业互联网、金融、 IT 运维监控等场景设计并优化,具有极强的弹性伸缩能力。同时它还带有内建的缓存、流式计算、数据订阅等 系统功能,能大幅减少系统设计的复杂度,降低研发 MQTT, OPC, PI System 以及文 件直接导入  数据源导入时,可定义规则引擎 TDengine: 与上下游应用的关系 TDengine = Time-Series Database + Caching + Data Subscription + Stream Processing Shell: Command Line Interface High Performance io/crates/actix-web • OpenAPI:https://crates.io/crates/utoipa • Metrics: https://crates.io/crates/metrics • Database: https://crates.io/crates/sqlx • RPC: https://crates.io/crates/arrow-flight https://crates.io/crates/tonic0 码力 | 29 页 | 2.26 MB | 1 年前3
 唐刚 - Use Rust to Develop the Decentralized Open Data Application - RustChinaConf2023is the Next Stage ★ Blockchain ★ Decentralized Ledger Storage: MPT (Merkle Patricia Tree) ★ K-V database ★ Smart Contract ★ Serverless The Weapons Web3 Utilizes For mainstream tech stack, e. g. Ethereum on DATA and the OPENNESS of the data Core Difference Between ODA and Web3 DApp ➔If I opened my database to others, how would I get profits from my efforts, how should I run my business? ➔How to attract0 码力 | 30 页 | 2.53 MB | 1 年前3 唐刚 - Use Rust to Develop the Decentralized Open Data Application - RustChinaConf2023is the Next Stage ★ Blockchain ★ Decentralized Ledger Storage: MPT (Merkle Patricia Tree) ★ K-V database ★ Smart Contract ★ Serverless The Weapons Web3 Utilizes For mainstream tech stack, e. g. Ethereum on DATA and the OPENNESS of the data Core Difference Between ODA and Web3 DApp ➔If I opened my database to others, how would I get profits from my efforts, how should I run my business? ➔How to attract0 码力 | 30 页 | 2.53 MB | 1 年前3
 新一代分布式高性能图数据库的构建 - 沈游人雅 达 • 高可用 • 一致性(事 务) • 高性能 • 低资源消耗 • 易用 • 功能丰富 AtlasGraph 关键特性 云原生 Cloud-Native Graph Database 支持弹性伸缩,有 效利用硬件资源,高可用,高 可靠,故障自愈,低成本运维 HTAP Hybrid Transactional/Analytical Processing ,高性能图计算引 (Property Graph Queries in SQL) and the GQL standard • GQL Specific Capabilities •2019-09 – 39075 Database Language GQL project approved - this is the start •2021-11 – CD Ballot started •2022-02 – CD0 码力 | 38 页 | 24.68 MB | 1 年前3 新一代分布式高性能图数据库的构建 - 沈游人雅 达 • 高可用 • 一致性(事 务) • 高性能 • 低资源消耗 • 易用 • 功能丰富 AtlasGraph 关键特性 云原生 Cloud-Native Graph Database 支持弹性伸缩,有 效利用硬件资源,高可用,高 可靠,故障自愈,低成本运维 HTAP Hybrid Transactional/Analytical Processing ,高性能图计算引 (Property Graph Queries in SQL) and the GQL standard • GQL Specific Capabilities •2019-09 – 39075 Database Language GQL project approved - this is the start •2021-11 – CD Ballot started •2022-02 – CD0 码力 | 38 页 | 24.68 MB | 1 年前3
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