NativeScript 101API Wrapper API Wrapper API Wrapper API Wrapper • Plugins created with JS/TypeScript • Angular Support (or not ?) • 100% Day 0 API Access • Everything Runs on UI Thread* • Plugins created with with native code • React Support • API Access via Native Modules • UI Thread vs JS Thread • Angular/Vue/Vanilla vs React • Progress vs Facebook • Apache 2.0 vs BSD+ JavaScript-Driven Native • Share Share 80% code with web o Reuse popular plugins from NodeJS/iOS/Android o Integrates deeply with Angular and TypeScript The {N} difference… Demo available in the app stores Rich, animated, “no0 码力 | 90 页 | 40.11 MB | 1 年前3
NativeScript UIRaucous applause ?? What is {N} UI? • A NativeScript plugin • 7 UI components • Supports Angular and non-Angular usage. • Used to have free and paid tiers—now all free! Agenda • Introduce {N} UI •https://github.com/telerik/nativescript-ui-samples •https://github.com/telerik/nativescript-ui-samples-angular Thanks! ? @tjvantoll0 码力 | 22 页 | 1.91 MB | 1 年前3
nativescript-new-looper-vantoll.pptxPlugins ? • Community ? • Apps ? Core ? Core ? • CLI updates ? • Webpack ? • Threading ⛓ • Angular ? LiveSync on multiple devices ?? tns run ios --watch tns run android --watch Run and watch ? • Samples for background execution are now available. • WebWorkers API coming soon Angular ? • Angular 2 final—Now 100% more a thing ? @next builds npm install -g nativescript@next Tooling0 码力 | 36 页 | 10.78 MB | 1 年前3
Introduction to Mobile UI Test Automationwww.github.com/NativeScript/ns-dev-days-appium-plu gin www.github.com/NativeScript/nativescript-angular/tre e/master/e2e Questions? Thank you! @vchimev @SvetoslavTsenov0 码力 | 41 页 | 4.75 MB | 1 年前3
C++23: An Overview of Almost All New and Updated FeaturesLanguage #elifdef, #elifndef, and #warning Marking Unreachable Code Assumptions Named Universal Character Escapes Trim Whitespace Before Line Splicing C++23 Standard Library String Formatting Language #elifdef, #elifndef, and #warning Marking Unreachable Code Assumptions Named Universal Character Escapes Trim Whitespace Before Line Splicing C++23 Standard Library String Formatting Language #elifdef, #elifndef, and #warning Marking Unreachable Code Assumptions Named Universal Character Escapes Trim Whitespace Before Line Splicing C++23 Standard Library String Formatting0 码力 | 105 页 | 759.96 KB | 6 月前3
C++高性能并行编程与优化 - 课件 - 08 CUDA 开启的 GPU 编程章的结尾。 第 6 章: thrust 库 替换成 CUDA 官方提供的 thrust::universal_vector • 虽然自己实现 CudaAllocator 很有趣,也 帮助我们理解了底层原理。但是既然 CUDA 官方已经提供了 thrust 库,那就 用他们的好啦。 • universal_vector 会在统一内存上分配, 因此不论 GPU 还是 CPU 都可以直接访 问到。0 码力 | 142 页 | 13.52 MB | 1 年前3
陈东 - 利用Rust重塑移动应用开发-230618Rust 重塑移动应用开发 Photo / image / chart Rust FFI On IOS - Rust targets for IOS - Build the static universal library for different target - Call the function on the swift code 利用 Rust 重塑移动应用开发 Photo / image0 码力 | 22 页 | 2.10 MB | 1 年前3
Making Libraries Consumable for Non-C++ Developers‘dev’. */ data_t get_data_from(size_t dev); How does this function fail? C++ exceptions have no universal binary contract. Meaning the consumer may not be prepared for a C++ exception – of any sort. The0 码力 | 29 页 | 1.21 MB | 6 月前3
C++20's Windows Used to create the time_point system used for file_time_type Unspecified * Coordinated Universal Time (UTC) or Greenwich Mean Time (GMT)23 local_t…the pseudo clock • local_t sort of acts like0 码力 | 55 页 | 8.67 MB | 6 月前3
C++20: An (Almost) Complete Overview(besides system_clock, steady_clock, high_resolution_clock): utc_clock: represents Coordinated Universal Time (UTC), measures time since 00:00:00 UTC, Thursday, 1 January 1970, including leap seconds0 码力 | 85 页 | 512.18 KB | 6 月前3
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