Spring Framework Reference Documentation 4.3.26.RELEASEmanager for a specific DataSource Further resources 18. DAO support Introduction Consistent exception hierarchy Annotations used for configuring DAO or Repository classes 19. Data access with JDBC Introduction connections Using a single CCI connection Using Spring’s CCI access support Record conversion CciTemplate DAO support Automatic output record generation Summary Using a CCI Connection and Interaction directly integration testing Spring components org.springframework spring-tx Transaction infrastructure, including DAO support and JCA integration org.springframework spring-web Foundational web support, including web0 码力 | 1323 页 | 4.08 MB | 1 年前3
Spring Framework Reference Documentation v4.3.2manager for a specific DataSource Further Resources 18. DAO support Introduction Consistent exception hierarchy Annotations used for configuring DAO or Repository classes 19. Data access with JDBC Introduction Using a single CCI connection Using Spring’s CCI access support Record conversion the CciTemplate DAO support Automatic output record generation Summary Using a CCI Connection and Interaction directly integration testing Spring components org.springframework spring-tx Transaction infrastructure, including DAO support and JCA integration org.springframework spring-web Web support packages, including client0 码力 | 1311 页 | 4.07 MB | 1 年前3
Falcon v2.0.0 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState(object): def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass api = falcon.API() # Game and GameState are closely related, and so it # layer. game_dao = myapp.DAL.Game(myconfig) api.add_route('/game/ping', Ping()) api.add_route('/game/{game_id}', Game(game_dao)) api.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 265 页 | 299.57 KB | 1 年前3
Falcon v3.1.1 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 540 页 | 476.60 KB | 1 年前3
Falcon v3.1.1-rc1 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 540 页 | 476.61 KB | 1 年前3
Falcon v3.1.0 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 537 页 | 474.34 KB | 1 年前3
Falcon v3.1.1-b3 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 540 页 | 476.61 KB | 1 年前3
Falcon v3.1.1-a Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 540 页 | 476.60 KB | 1 年前3
Falcon v3.1.1-b1 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 540 页 | 476.61 KB | 1 年前3
Falcon v3.0.0-b1 Documentation__init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass class GameState: def __init__(self, dao): self._dao = dao def on_get(self, req, resp, game_id): pass def on_post(self, req, resp, game_id): pass app = falcon.App() # Game and GameState are closely related, and so it # layer. game_dao = myapp.DAL.Game(myconfig) app.add_route('/game/ping', Ping()) app.add_route('/game/{game_id}', Game(game_dao)) app.add_route('/game/{game_id}/state', GameState(game_dao)) Alternatively0 码力 | 1028 页 | 725.86 KB | 1 年前3
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