 This is C++vpID); int GetXDim(ViewPortID vpID); …struct ViewPort { ViewPort(/**/): vpID_(CreateViewPt(/**/)) {/*RAII*/} ~ViewPort(){if (vpID_) FreeViewPt(vpID_);} opera6ons?struct ViewPort { ~~~~ ViewPort(ViewPort&& vp): vpID_(vp.vpID_) {vp.vpID_ = 0;} ~~~~ };struct ViewPort { ~~~~ ViewPort(ViewPort&& vp): vpID_(vp {vp.vpID_ = 0; /* Call OS to make a new ViewPort */} ~~~~ };struct ViewPort { ~~~~ ViewPort(ViewPort&& vp): vpID_(vp.vpID_) {vp.vpID_ = 0;}0 码力 | 67 页 | 8.25 MB | 6 月前3 This is C++vpID); int GetXDim(ViewPortID vpID); …struct ViewPort { ViewPort(/**/): vpID_(CreateViewPt(/**/)) {/*RAII*/} ~ViewPort(){if (vpID_) FreeViewPt(vpID_);} opera6ons?struct ViewPort { ~~~~ ViewPort(ViewPort&& vp): vpID_(vp.vpID_) {vp.vpID_ = 0;} ~~~~ };struct ViewPort { ~~~~ ViewPort(ViewPort&& vp): vpID_(vp {vp.vpID_ = 0; /* Call OS to make a new ViewPort */} ~~~~ };struct ViewPort { ~~~~ ViewPort(ViewPort&& vp): vpID_(vp.vpID_) {vp.vpID_ = 0;}0 码力 | 67 页 | 8.25 MB | 6 月前3
 Unity for Human BeingsNotice that the ScrollView component has a few child elements to it. We only need to worry about the ViewPort Element. Let’s open that one up more to see what it has for us to manipulate. It has a content Page 33 The Content Panel should have the Content from the Viewport in it. Now, change the size of the Data to be 7. Zenva Academy – Online courses on game be clipped. Essentially, Clipping Planes sets the distance the Camera will render something. Viewport Rect has four properties, X, Y, Width, and Height. This is useful when you have 2 cameras on the0 码力 | 239 页 | 27.39 MB | 10 月前3 Unity for Human BeingsNotice that the ScrollView component has a few child elements to it. We only need to worry about the ViewPort Element. Let’s open that one up more to see what it has for us to manipulate. It has a content Page 33 The Content Panel should have the Content from the Viewport in it. Now, change the size of the Data to be 7. Zenva Academy – Online courses on game be clipped. Essentially, Clipping Planes sets the distance the Camera will render something. Viewport Rect has four properties, X, Y, Width, and Height. This is useful when you have 2 cameras on the0 码力 | 239 页 | 27.39 MB | 10 月前3
 Tracy: A Profiler You Don't Want to MissInstrument expensive destructors • or explicitly release smart objects at the end of a scope bool Viewport::load_scene(const char* filename) { ZoneScoped; // ... std::shared_ptr Tracy: A Profiler You Don't Want to MissInstrument expensive destructors • or explicitly release smart objects at the end of a scope bool Viewport::load_scene(const char* filename) { ZoneScoped; // ... std::shared_ptr- new_scene; Instrument expensive destructors • or explicitly release smart objects at the end of a scope bool Viewport::load_scene(const char* filename) { ZoneScoped; // ... std::shared_ptr - new_scene; 0 码力 | 85 页 | 6.51 MB | 6 月前3
 Oracle VM VirtualBox 4.2.32 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.17 IDragAndDropModeChangedEvent (IEvent) Note: This interface extends IEvent and therefore supports all its methods and at-0 码力 | 339 页 | 2.07 MB | 6 月前3 Oracle VM VirtualBox 4.2.32 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.17 IDragAndDropModeChangedEvent (IEvent) Note: This interface extends IEvent and therefore supports all its methods and at-0 码力 | 339 页 | 2.07 MB | 6 月前3
 Oracle VM VirtualBox 4.3.36 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.17 IDragAndDropModeChangedEvent (IEvent) Note: This interface extends IEvent and therefore supports all its methods and at-0 码力 | 376 页 | 1.99 MB | 6 月前3 Oracle VM VirtualBox 4.3.36 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.17 IDragAndDropModeChangedEvent (IEvent) Note: This interface extends IEvent and therefore supports all its methods and at-0 码力 | 376 页 | 1.99 MB | 6 月前3
 Oracle VM VirtualBox 4.3.12 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.17 IDragAndDropModeChangedEvent (IEvent) Note: This interface extends IEvent and therefore supports all its methods and at-0 码力 | 376 页 | 2.24 MB | 6 月前3 Oracle VM VirtualBox 4.3.12 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.17 IDragAndDropModeChangedEvent (IEvent) Note: This interface extends IEvent and therefore supports all its methods and at-0 码力 | 376 页 | 2.24 MB | 6 月前3
 3D Graphics for Dummies0, 0, 0 }, { 0, 1, 0 }); Matrix fov = FieldOfView(45, rect.AspectRatio(), 1, 100); Matrix view = Viewport(rect, 0, 100); Screen screen = world * (pov * fov * view); screen.PerspectiveDivide(); return0 码力 | 79 页 | 4.61 MB | 6 月前3 3D Graphics for Dummies0, 0, 0 }, { 0, 1, 0 }); Matrix fov = FieldOfView(45, rect.AspectRatio(), 1, 100); Matrix view = Viewport(rect, 0, 100); Screen screen = world * (pov * fov * view); screen.PerspectiveDivide(); return0 码力 | 79 页 | 4.61 MB | 6 月前3
 Oracle VM VirtualBox 5.2.40 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.19 IDisplaySourceBitmap Note: This interface is not supported in the web service. 5.19.1 Attributes 5.19.1.1 screenId (read-only)0 码力 | 422 页 | 2.45 MB | 6 月前3 Oracle VM VirtualBox 5.2.40 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.19 IDisplaySourceBitmap Note: This interface is not supported in the web service. 5.19.1 Attributes 5.19.1.1 screenId (read-only)0 码力 | 422 页 | 2.45 MB | 6 月前3
 Oracle VM VirtualBox 5.2.12 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.19 IDisplaySourceBitmap Note: This interface is not supported in the web service. 5.19.1 Attributes 5.19.1.1 screenId (read-only)0 码力 | 421 页 | 2.43 MB | 6 月前3 Oracle VM VirtualBox 5.2.12 Programming Guide and Referencefrom. x Framebuffer x offset. y Framebuffer y offset. width Viewport width. height Viewport height. Signals that framebuffer window viewport has changed. If this method fails, the following error codes codes may be reported: • E_INVALIDARG: The specified viewport data is invalid. 5.19 IDisplaySourceBitmap Note: This interface is not supported in the web service. 5.19.1 Attributes 5.19.1.1 screenId (read-only)0 码力 | 421 页 | 2.43 MB | 6 月前3
 How to Create a Game with Phaser 3● We are placing our sprite at x = 40. For y, we are placing it in the middle of the game viewport. this gives us access to our current scene object, this.sys.game gives us access to the global0 码力 | 21 页 | 968.45 KB | 10 月前3 How to Create a Game with Phaser 3● We are placing our sprite at x = 40. For y, we are placing it in the middle of the game viewport. this gives us access to our current scene object, this.sys.game gives us access to the global0 码力 | 21 页 | 968.45 KB | 10 月前3
共 13 条
- 1
- 2













