Unity for Human Beings.......... 223 Intro to Shaders with Unity3D ........................................................................................................ 227 Intro to Shaders ......................... few shader scripts prewritten for us to use from within Unity3D. Although you can’t see specific shaders when creating a material with this tutorial, it is a good idea to keep this in mind. If you have Page 227 Intro to Shaders with Unity3D By Jesse Glover Today’s focus will be on shaders. You may be curious as to why we went from talking about the Editor0 码力 | 239 页 | 27.39 MB | 10 月前3
Peering Forward: C++'s Next Decadeinstructions at a pixel as it flies by CUDA 12 (2022) CUDA 11 (2020) CUDA 7 (2015) ‘Moar shaders!’ Shaders12 more math, allocators, non-literal params, … new/delete, virtual, lambdas, try/catch0 码力 | 84 页 | 6.21 MB | 6 月前3
Khronos APIs for Heterogeneous Compute and Safety: SYCL and SYCL SCgraphics OpenGL ES 2.0 - 2007 Programmable Shaders OpenGL SC 1.0 - 2005 Fixed function graphics safety-critical subset OpenGL SC 2.0 - 2016 Programmable Shaders Safety-critical subset Vulkan 1.2 - 20200 码力 | 82 页 | 3.35 MB | 6 月前3
Delivering safe C++October 2023 20 Memory isn’t the only critical resource • File handles • Locks • Sockets • Shaders • …Resources and Errors • A resource is something that must be acquired and released after use0 码力 | 74 页 | 2.72 MB | 6 月前3
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