 Open Discussion on Project PlanningOpen Discussion on Project Planning Planning in an Agile Environment Key Tenets  Planning should focus strongly on the near term  Eliminate waste caused by planning for eventualities that never come Streamline processes to enable rapid and frequent delivery of capabilities Planning DOs and DON’Ts  DO establish some high-level planning, requirements, processes, and structure; however, activities focus concisely define the desired system functions and provide the foundation for Agile estimation and planning. o They describe what the users want to accomplish with the resulting system. User stories help0 码力 | 2 页 | 49.30 KB | 5 月前3 Open Discussion on Project PlanningOpen Discussion on Project Planning Planning in an Agile Environment Key Tenets  Planning should focus strongly on the near term  Eliminate waste caused by planning for eventualities that never come Streamline processes to enable rapid and frequent delivery of capabilities Planning DOs and DON’Ts  DO establish some high-level planning, requirements, processes, and structure; however, activities focus concisely define the desired system functions and provide the foundation for Agile estimation and planning. o They describe what the users want to accomplish with the resulting system. User stories help0 码力 | 2 页 | 49.30 KB | 5 月前3
 Cache-Friendly Design in Robot Path Planning4About Me Other interests: Game engines Meta-programming 5Robot path planning 6Robot path planning Path planning 7Path planning How an (autonomous) agent figures out how to get from one location to level goals of this talk Implement cache-friendly path planning code in C++ 29High level goals of this talk Implement cache-friendly path planning code in C++ Do so using the STL 30High level goals of Implement cache-friendly path planning code in C++ Do so using the STL Try to keep our choices simple 31High level goals of this talk Implement cache-friendly path planning code in C++ Do so using the0 码力 | 216 页 | 10.68 MB | 6 月前3 Cache-Friendly Design in Robot Path Planning4About Me Other interests: Game engines Meta-programming 5Robot path planning 6Robot path planning Path planning 7Path planning How an (autonomous) agent figures out how to get from one location to level goals of this talk Implement cache-friendly path planning code in C++ 29High level goals of this talk Implement cache-friendly path planning code in C++ Do so using the STL 30High level goals of Implement cache-friendly path planning code in C++ Do so using the STL Try to keep our choices simple 31High level goals of this talk Implement cache-friendly path planning code in C++ Do so using the0 码力 | 216 页 | 10.68 MB | 6 月前3
 Real-Time Circuit Simulation With Wave Digital Filters in C++construct a model of this circuit using a wave digital voltage source, resistor, and capacitor, all connected with a series adaptor. Real-Time Circuit Simulation with Wave Digital Filters in C++ Author: Jatin traditional circuit modelling softwares (e.g. LTSpice) are typically not suitable for this purpose. Wave Digital Filters are a paradigm for modelling circuits that has become popular over the past decade Diodes, etc) as Wave Digital Filters, allowing the user to quickly and easily construct circuit simulations that are suitable for real-time applications. Wave Digital Filters Wave Variables Wave Digital Filters0 码力 | 1 页 | 5.09 MB | 6 月前3 Real-Time Circuit Simulation With Wave Digital Filters in C++construct a model of this circuit using a wave digital voltage source, resistor, and capacitor, all connected with a series adaptor. Real-Time Circuit Simulation with Wave Digital Filters in C++ Author: Jatin traditional circuit modelling softwares (e.g. LTSpice) are typically not suitable for this purpose. Wave Digital Filters are a paradigm for modelling circuits that has become popular over the past decade Diodes, etc) as Wave Digital Filters, allowing the user to quickly and easily construct circuit simulations that are suitable for real-time applications. Wave Digital Filters Wave Variables Wave Digital Filters0 码力 | 1 页 | 5.09 MB | 6 月前3
 BehaviorTree.CPP: Task Planning for Robots and Virtual Agentssimulation ○ Wheeled robots: navigation, localization, 3D perception ○ Robotic arms: control, motion planning ○ Tooling: logging, data visualization ● I love C++, and I learnt a lot thanks to CPPCon videos0 码力 | 59 页 | 7.97 MB | 6 月前3 BehaviorTree.CPP: Task Planning for Robots and Virtual Agentssimulation ○ Wheeled robots: navigation, localization, 3D perception ○ Robotic arms: control, motion planning ○ Tooling: logging, data visualization ● I love C++, and I learnt a lot thanks to CPPCon videos0 码力 | 59 页 | 7.97 MB | 6 月前3
 Trends Artificial Intelligence
universe, we must interface Grok with the world… …As a first step towards this vision, we are rolling out DeepSearch – our first agent. It's a lightning-fast AI agent built to relentlessly seek the refers to systems capable of performing the full range of human intellectual tasks – reasoning, planning, learning from small data samples, and generalizing knowledge across domains. Unlike current AI access, then toward distribution / scale, and now toward computation / intelligence. The earliest wave saw CapEx pouring into building internet infrastructure – massive server farms, undersea cables,0 码力 | 340 页 | 12.14 MB | 4 月前3 Trends Artificial Intelligence
universe, we must interface Grok with the world… …As a first step towards this vision, we are rolling out DeepSearch – our first agent. It's a lightning-fast AI agent built to relentlessly seek the refers to systems capable of performing the full range of human intellectual tasks – reasoning, planning, learning from small data samples, and generalizing knowledge across domains. Unlike current AI access, then toward distribution / scale, and now toward computation / intelligence. The earliest wave saw CapEx pouring into building internet infrastructure – massive server farms, undersea cables,0 码力 | 340 页 | 12.14 MB | 4 月前3
 Agile Summit One-PagerAcquisition) https://www.acq.osd.mil/evm/ Incremental process, i.e. Rolling Wave Planning; Agile Release/Program Increment Planning. Scenario describes one method of how Agile can underpin EVM progress0 码力 | 2 页 | 347.35 KB | 5 月前3 Agile Summit One-PagerAcquisition) https://www.acq.osd.mil/evm/ Incremental process, i.e. Rolling Wave Planning; Agile Release/Program Increment Planning. Scenario describes one method of how Agile can underpin EVM progress0 码力 | 2 页 | 347.35 KB | 5 月前3
 MITRE Defense Agile Acquisition Guide - Mar 2014involving users throughout development to ensure high operational value Agile practices integrate planning, design, development, and testing into an iterative lifecycle to deliver software at frequent intervals Structure and Processes for Agile Development ............................................. 15 7 Planning ............................................................................................... Figure 2 - Basic Agile Structure Enabling an Agile environment demands some degree of up-front planning and design, but the method emphasizes the importance of beginning development quickly. The fundamental0 码力 | 74 页 | 3.57 MB | 5 月前3 MITRE Defense Agile Acquisition Guide - Mar 2014involving users throughout development to ensure high operational value Agile practices integrate planning, design, development, and testing into an iterative lifecycle to deliver software at frequent intervals Structure and Processes for Agile Development ............................................. 15 7 Planning ............................................................................................... Figure 2 - Basic Agile Structure Enabling an Agile environment demands some degree of up-front planning and design, but the method emphasizes the importance of beginning development quickly. The fundamental0 码力 | 74 页 | 3.57 MB | 5 月前3
 Plug-in Based Software Architecture for Roboticscan communicate between nodes using topics What is ROS? Image from https://docs.ros.org/en/rolling/Tutorials/Beginner-CLI-Tools/Understanding-ROS2-Nodes/Understanding- ROS2-Nodes.html 37• Network we load the Simple Motion Planner plugin using pluginlib? Coming back to our system for motion planning 40Register the plugin class SimpleMotionPlanner : public IMotionPlanner { public: SimpleMotionPlanner() register and use plugins 55A much more complicated Motion Planning framework - MoveIt ● Open source robotics manipulation platform ○ Motion Planning ○ Grasping ○ 3D Perception ○ Robot control ○ Kinematics0 码力 | 75 页 | 2.40 MB | 6 月前3 Plug-in Based Software Architecture for Roboticscan communicate between nodes using topics What is ROS? Image from https://docs.ros.org/en/rolling/Tutorials/Beginner-CLI-Tools/Understanding-ROS2-Nodes/Understanding- ROS2-Nodes.html 37• Network we load the Simple Motion Planner plugin using pluginlib? Coming back to our system for motion planning 40Register the plugin class SimpleMotionPlanner : public IMotionPlanner { public: SimpleMotionPlanner() register and use plugins 55A much more complicated Motion Planning framework - MoveIt ● Open source robotics manipulation platform ○ Motion Planning ○ Grasping ○ 3D Perception ○ Robot control ○ Kinematics0 码力 | 75 页 | 2.40 MB | 6 月前3
 Julia 1.10.7 Documentationwith a 2.7 GHz Intel Core i7 processor, this produces: $ julia wave.jl; 1.207814709 seconds 4.443986180758249 $ julia --math-mode=ieee wave.jl; 4.487083643 seconds 4.443986180758249 Here, the option Arrow With Stroke U+0219C ↜ \leftwavearrow Leftwards Wave Arrow / Left Wave Arrow U+0219D ↝ \rightwavearrow Rightwards Wave Arrow / Right Wave Arrow U+0219E ↞ \twoheadleftarrow Leftwards Two Headed \looparrowright Rightwards Arrow With Loop / Right Arrow With Loop U+021AD ↭ \leftrightsquigarrow Left Right Wave Arrow U+021AE ↮ \nleftrightarrow Left Right Arrow With Stroke U+021AF ↯ \downzigzagarrow Downwards0 码力 | 1691 页 | 6.34 MB | 10 月前3 Julia 1.10.7 Documentationwith a 2.7 GHz Intel Core i7 processor, this produces: $ julia wave.jl; 1.207814709 seconds 4.443986180758249 $ julia --math-mode=ieee wave.jl; 4.487083643 seconds 4.443986180758249 Here, the option Arrow With Stroke U+0219C ↜ \leftwavearrow Leftwards Wave Arrow / Left Wave Arrow U+0219D ↝ \rightwavearrow Rightwards Wave Arrow / Right Wave Arrow U+0219E ↞ \twoheadleftarrow Leftwards Two Headed \looparrowright Rightwards Arrow With Loop / Right Arrow With Loop U+021AD ↭ \leftrightsquigarrow Left Right Wave Arrow U+021AE ↮ \nleftrightarrow Left Right Arrow With Stroke U+021AF ↯ \downzigzagarrow Downwards0 码力 | 1691 页 | 6.34 MB | 10 月前3
 Julia 1.10.6 Documentationwith a 2.7 GHz Intel Core i7 processor, this produces: $ julia wave.jl; 1.207814709 seconds 4.443986180758249 $ julia --math-mode=ieee wave.jl; 4.487083643 seconds 4.443986180758249 Here, the option Arrow With Stroke U+0219C ↜ \leftwavearrow Leftwards Wave Arrow / Left Wave Arrow U+0219D ↝ \rightwavearrow Rightwards Wave Arrow / Right Wave Arrow U+0219E ↞ \twoheadleftarrow Leftwards Two Headed \looparrowright Rightwards Arrow With Loop / Right Arrow With Loop U+021AD ↭ \leftrightsquigarrow Left Right Wave Arrow U+021AE ↮ \nleftrightarrow Left Right Arrow With Stroke U+021AF ↯ \downzigzagarrow Downwards0 码力 | 1691 页 | 6.33 MB | 10 月前3 Julia 1.10.6 Documentationwith a 2.7 GHz Intel Core i7 processor, this produces: $ julia wave.jl; 1.207814709 seconds 4.443986180758249 $ julia --math-mode=ieee wave.jl; 4.487083643 seconds 4.443986180758249 Here, the option Arrow With Stroke U+0219C ↜ \leftwavearrow Leftwards Wave Arrow / Left Wave Arrow U+0219D ↝ \rightwavearrow Rightwards Wave Arrow / Right Wave Arrow U+0219E ↞ \twoheadleftarrow Leftwards Two Headed \looparrowright Rightwards Arrow With Loop / Right Arrow With Loop U+021AD ↭ \leftrightsquigarrow Left Right Wave Arrow U+021AE ↮ \nleftrightarrow Left Right Arrow With Stroke U+021AF ↯ \downzigzagarrow Downwards0 码力 | 1691 页 | 6.33 MB | 10 月前3
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