积分充值
 首页
前端开发
AngularDartElectronFlutterHTML/CSSJavaScriptReactSvelteTypeScriptVue.js构建工具
后端开发
.NetC#C++C语言DenoffmpegGoIdrisJavaJuliaKotlinLeanMakefilenimNode.jsPascalPHPPythonRISC-VRubyRustSwiftUML其它语言区块链开发测试微服务敏捷开发架构设计汇编语言
数据库
Apache DorisApache HBaseCassandraClickHouseFirebirdGreenplumMongoDBMySQLPieCloudDBPostgreSQLRedisSQLSQLiteTiDBVitess数据库中间件数据库工具数据库设计
系统运维
AndroidDevOpshttpdJenkinsLinuxPrometheusTraefikZabbix存储网络与安全
云计算&大数据
Apache APISIXApache FlinkApache KarafApache KyuubiApache OzonedaprDockerHadoopHarborIstioKubernetesOpenShiftPandasrancherRocketMQServerlessService MeshVirtualBoxVMWare云原生CNCF机器学习边缘计算
综合其他
BlenderGIMPKiCadKritaWeblate产品与服务人工智能亿图数据可视化版本控制笔试面试
文库资料
前端
AngularAnt DesignBabelBootstrapChart.jsCSS3EchartsElectronHighchartsHTML/CSSHTML5JavaScriptJerryScriptJestReactSassTypeScriptVue前端工具小程序
后端
.NETApacheC/C++C#CMakeCrystalDartDenoDjangoDubboErlangFastifyFlaskGinGoGoFrameGuzzleIrisJavaJuliaLispLLVMLuaMatplotlibMicronautnimNode.jsPerlPHPPythonQtRPCRubyRustR语言ScalaShellVlangwasmYewZephirZig算法
移动端
AndroidAPP工具FlutterFramework7HarmonyHippyIoniciOSkotlinNativeObject-CPWAReactSwiftuni-appWeex
数据库
ApacheArangoDBCassandraClickHouseCouchDBCrateDBDB2DocumentDBDorisDragonflyDBEdgeDBetcdFirebirdGaussDBGraphGreenPlumHStreamDBHugeGraphimmudbIndexedDBInfluxDBIoTDBKey-ValueKitDBLevelDBM3DBMatrixOneMilvusMongoDBMySQLNavicatNebulaNewSQLNoSQLOceanBaseOpenTSDBOracleOrientDBPostgreSQLPrestoDBQuestDBRedisRocksDBSequoiaDBServerSkytableSQLSQLiteTiDBTiKVTimescaleDBYugabyteDB关系型数据库数据库数据库ORM数据库中间件数据库工具时序数据库
云计算&大数据
ActiveMQAerakiAgentAlluxioAntreaApacheApache APISIXAPISIXBFEBitBookKeeperChaosChoerodonCiliumCloudStackConsulDaprDataEaseDC/OSDockerDrillDruidElasticJobElasticSearchEnvoyErdaFlinkFluentGrafanaHadoopHarborHelmHudiInLongKafkaKnativeKongKubeCubeKubeEdgeKubeflowKubeOperatorKubernetesKubeSphereKubeVelaKumaKylinLibcloudLinkerdLonghornMeiliSearchMeshNacosNATSOKDOpenOpenEBSOpenKruiseOpenPitrixOpenSearchOpenStackOpenTracingOzonePaddlePaddlePolicyPulsarPyTorchRainbondRancherRediSearchScikit-learnServerlessShardingSphereShenYuSparkStormSupersetXuperChainZadig云原生CNCF人工智能区块链数据挖掘机器学习深度学习算法工程边缘计算
UI&美工&设计
BlenderKritaSketchUI设计
网络&系统&运维
AnsibleApacheAWKCeleryCephCI/CDCurveDevOpsGoCDHAProxyIstioJenkinsJumpServerLinuxMacNginxOpenRestyPrometheusServertraefikTrafficUnixWindowsZabbixZipkin安全防护系统内核网络运维监控
综合其它
文章资讯
 上传文档  发布文章  登录账户
IT文库
  • 综合
  • 文档
  • 文章

无数据

分类

全部后端开发(64)Python(32)Julia(18)数据库(11)C++(10)TiDB(10)云计算&大数据(6)综合其他(5)VirtualBox(5)Conda(5)

语言

全部英语(68)中文(繁体)(10)中文(简体)(8)zh(2)英语(1)

格式

全部PDF文档 PDF(85)PPT文档 PPT(2)其他文档 其他(2)
 
本次搜索耗时 0.034 秒,为您找到相关结果约 89 个.
  • 全部
  • 后端开发
  • Python
  • Julia
  • 数据库
  • C++
  • TiDB
  • 云计算&大数据
  • 综合其他
  • VirtualBox
  • Conda
  • 全部
  • 英语
  • 中文(繁体)
  • 中文(简体)
  • zh
  • 英语
  • 全部
  • PDF文档 PDF
  • PPT文档 PPT
  • 其他文档 其他
  • 默认排序
  • 最新排序
  • 页数排序
  • 大小排序
  • 全部时间
  • 最近一天
  • 最近一周
  • 最近一个月
  • 最近三个月
  • 最近半年
  • 最近一年
  • pdf文档 How to Create a Game with Phaser 3

    This book is brought to you by Zenva - Enroll in our HTML5 Game Development Mini-Degree to learn and master Phaser © Zenva Pty Ltd 2018. All rights reserved How to Create a Game Developer and Course Designer This book is brought to you by Zenva - Enroll in our HTML5 Game Development Mini-Degree to learn and master Phaser © Zenva Pty Ltd 2018. All rights reserved Camera shake effect Fading out This book is brought to you by Zenva - Enroll in our HTML5 Game Development Mini-Degree to learn and master Phaser © Zenva Pty Ltd 2018. All rights reserved
    0 码力 | 21 页 | 968.45 KB | 10 月前
    3
  • pdf文档 廖雪峰JavaScript教程

    CN) 构建 JavaScript教程 这是小白的零基础JavaScript全栈教程。 JavaScript是世界上最流行的脚本语言,因为你在电脑、手机、平板上浏览的所有的网页,以及无数 基于HTML5的手机App,交互逻辑都是由JavaScript驱动的。 简单地说,JavaScript是一种运行在浏览器中的解释型的编程语言。 那么问题来了,为什么我们要学JavaScript?尤其是当你已经掌握了某些其他编程语言如Java、 、跨浏览器驱动网 页,与用户交互。 Flash背后的ActionScript曾经流行过一阵子,不过随着移动应用的兴起,没有人用Flash开发手机 App,所以它目前已经边缘化了。相反,随着HTML5在PC和移动端越来越流行,JavaScript变得更加 重要了。并且,新兴的Node.js把JavaScript引入到了服务器端,JavaScript已经变成了全能型选 手。 JavaScr 按版本发布,后来终于聪明地学习Chrome的做法进行自升级,时刻保持最新; 移动设备上目前iOS和Android两大阵营分别主要使用Apple的Safari和Google的Chrome,由 于两者都是Webkit核心,结果HTML5首先在手机上全面普及(桌面绝对是Microsoft拖了后 腿),对JavaScript的标准支持也很好,最新版本均支持ES6。 其他浏览器如Opera等由于市场份额太小就被自动忽略了。 另外
    0 码力 | 264 页 | 2.81 MB | 10 月前
    3
  • pdf文档 Game Development for Human Beings

    rights reserved Page 2 Table of Contents HTML5 Phaser Tutorial – SpaceHipster, A Space Exploration Game ............................... 3 HTML5 Phaser Tutorial – Top-Down Games with Tiled ... decade”). Fortunately, not all hope was lost. Flash-forwarding to 2011, I came across some pioneer HTML5 game development demos and they blew my mind. The possibility of making games with JavaScript without started building stuff again. In 2012 I started teaching online how to make games with different HTML5 frameworks. It was meant to be only a side-project, but the response was so overwhelmingly positive
    0 码力 | 472 页 | 8.46 MB | 10 月前
    3
  • pdf文档 Tracy: A Profiler You Don't Want to Miss

    overhead (a few nanoseconds per zone) Cross-platform (Windows, Linux, macOS, iOS, Android, WASM*) Hybrid profiling capabilities (sampling and/or instrumentation) (CPU and GPU instrumentation) Tracing overhead (a few nanoseconds per zone) Cross-platform (Windows, Linux, macOS, iOS, Android, WASM*) Hybrid profiling capabilities (sampling and/or instrumentation) Tracing capabilities (values, messages overhead (a few nanoseconds per zone) Cross-platform (Windows, Linux, macOS, iOS, Android, WASM*) Hybrid profiling capabilities (sampling and/or instrumentation) Tracing capabilities (values, messages
    0 码力 | 84 页 | 8.70 MB | 6 月前
    3
  • pdf文档 Tracy: A Profiler You Don't Want to Miss

    overhead (a few nanoseconds per zone) Cross-platform (Windows, Linux, macOS, iOS, Android, WASM*) Hybrid profiling capabilities (sampling and/or instrumentation) (CPU and GPU instrumentation) Tracing overhead (a few nanoseconds per zone) Cross-platform (Windows, Linux, macOS, iOS, Android, WASM*) Hybrid profiling capabilities (sampling and/or instrumentation) Tracing capabilities (values, messages overhead (a few nanoseconds per zone) Cross-platform (Windows, Linux, macOS, iOS, Android, WASM*) Hybrid profiling capabilities (sampling and/or instrumentation) Tracing capabilities (values, messages
    0 码力 | 85 页 | 6.51 MB | 6 月前
    3
  • pdf文档 Lifetime Safety in C++: Past, Present and Future

    Carruth - CppNow 23Approaches to safety Safe Unsafe Hybrid approach • Suggest safer constructs • Find bugsApproaches to safety Safe Unsafe Hybrid approach • Suggest safer constructs • Find bugs • of RAII • Find bad locking patterns • Choose your own adventureApproaches to safety Safe Unsafe Hybrid approach • Suggest safer constructs • Find bugs • Suggest use of RAII • Find bad locking patterns
    0 码力 | 124 页 | 2.03 MB | 6 月前
    3
  • pdf文档 TVM: Where Are We Going

    = 0 to 10 [data_par] { %B[%i] = %A[%i] + 1.0 } }First-class Python Support @tvm.hybrid def te_add_one(a, b): n = var(“n”) A = bind_buffer(shape=[n], a) B = bind_buffer(shape=[n] A[i] = B[i] + 1
 
 mod = tvm.IRModule([te_add_one]) print(mod[”te_add_one”].args) Use hybrid script as an alternative text format Directly write pass, manipulate IR structures Accelerate
    0 码力 | 31 页 | 22.64 MB | 5 月前
    3
  • pdf文档 Real-Time Unified Data Layers: A New Era for Scalable Analytics, Search, and AI

    divers data types, reducing complexity in querying distributed datasets. Horizontal scalability across hybrid environments, supporting cloud, on- prem, and edge deployments. Always-on architecture ensuring availability for both structured analytics, full-text search and AI search (e.g., vector embeddings) requires hybrid query capabilities. Supporting Multiple Workloads Real-Time UDLs seamlessly handle real-time analytics
    0 码力 | 10 页 | 2.82 MB | 5 月前
    3
  • pdf文档 The Shapes of Multidimensional Arrays

    Summary Optimizing dynamic-only extents is easy Optimizing static-only extents is easy Optimizing hybrid extents is tricky Axes of optimization In space: storing only dynamic extents at runtime In time: mini-languages Far more powerful than relaxed incomplete multidimensional array type declaration Hybrid dynamic and static extent particularly tricky to implement Log-tuple trick useful in many situations
    0 码力 | 62 页 | 1.38 MB | 6 月前
    3
  • pdf文档 MITRE Defense Agile Acquisition Guide - Mar 2014

    DoDI 5000.02 requirements. Figure 8 provides a potential framework that adapts Models 2, 3, and Hybrid B from the Interim DoDI 5000.02 for an Agile program acquisition. Figure 8: Potential Agile teams, parallel developments, and multiple contractors. Larger programs may have to use more of a hybrid approach with traditional development methods. Adapting Agile practices to larger projects requires
    0 码力 | 74 页 | 3.57 MB | 5 月前
    3
共 89 条
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 9
前往
页
相关搜索词
HowtoCreateGamewithPhaser雪峰JavaScript教程DevelopmentforHumanBeingsTracyProfilerYouDonWantMissLifetimeSafetyinC++PastPresentandFutureTVMWhereAreWeGoingRealTimeUnifiedDataLayersNewEraScalableAnalyticsSearchAITheShapesofMultidimensionalArraysMITREDefenseAgileAcquisitionGuideMar2014
IT文库
关于我们 文库协议 联系我们 意见反馈 免责声明
本站文档数据由用户上传或本站整理自互联网,不以营利为目的,供所有人免费下载和学习使用。如侵犯您的权益,请联系我们进行删除。
IT文库 ©1024 - 2025 | 站点地图
Powered By MOREDOC AI v3.3.0-beta.70
  • 关注我们的公众号【刻舟求荐】,给您不一样的精彩
    关注我们的公众号【刻舟求荐】,给您不一样的精彩