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  • pdf文档 基于 Kubernetes 构建标准可扩展的云原生应用管理平台-孙健波、周正喜

    scale-to-0 Function Unified Model Layer Platform Capability Pool 统一的模型层 平台统一“能力池” 模块化的交付系统 - GitOps “应用”配置 Git (as source of truth) 持续集成 ● Build ● Run Unit Tests ● Build Docker Image ● Push (YAML) Continuous Delivery is in k8s now! code 三者结合呢? • 基于 CUE 的客户端抽象 • 基于 OAM 的应用模型 • 围绕 GitOps 的持续交付 = “以应用为中心”的 K8s KubeVela Git (as source of truth) 持续集成 ● Build ● Run Unit Tests ● Build Docker Image ● Push Docker Image Image Registry AutoScaling Controller Rollout Controller GitOps OAM K8s Plugin + CUE Abstraction Processor Kubernetes traffic code Raw k8s API resources 面向应用开发者的
    0 码力 | 27 页 | 3.60 MB | 9 月前
    3
  • pdf文档 宋净超 从开源 Istio 到企业级服务:如何在企业中落地服务网格

    with NIST ● Author SP 800-204 series on microservice security ● R&D on Next Generation Access Control (NGAC) ● Exclusively co-host annual zero trust multi-cloud conference Best in Class Team ● Creators Istio? TSB: The Application-Aware Networking Platform Istio: Control Plane Tetrate Service Bridge: Management Plane Envoy: Data Plane Workload (Service) POD Workload (Service) POD Workload (Service) availability & resiliency enabling active-active deployments ● Cross cluster security policies & access control ● Unified telemetry and availability reporting ● Service discovery across multiple clusters ●
    0 码力 | 30 页 | 4.79 MB | 6 月前
    3
  • pdf文档 Service Mesh是下一代SDN吗:从通信角度看Service Mesh的发展

    Service Proxy Service Data Plane Protocol Canary deployment Chaos testing User Subscription & SLA Control Plane Programmable API APP ...... Data Plane Control Layer Application Layer通过Service Layer通过Service Mesh控制面统一管理F5和Envoy https://aspenmesh.io/2019/03/expanding-service-mesh-without-envoy/ Control Plane Security Policy: • Enable mTLS between services and the DB • Only authorized services can access Service Control Plane Subscription & SLA User User Subscription & SLA 1. APP converts user subscription & SLA to operation policy Data Plane Protocol Programmable API Data Plane Control Layer
    0 码力 | 27 页 | 11.99 MB | 6 月前
    3
  • pdf文档 Unity for Human Beings

    Hierarchy pane. You will notice a few more items. Most UI controls are directly tied to the Canvas control. So Unity has a smart enough editor to go ahead and add the Canvas component and EventSystem for and the second segment will be an actual implementation of animations within a scene that you can control. Requirements  A basic understanding of the C# language  Basic knowledge of the Unity3D that anyone reading this tutorial would say, “Well, I know how to make an animation, but how do I control it using code?”; And this section will explain it all to you, using the scene we already created
    0 码力 | 239 页 | 27.39 MB | 10 月前
    3
  • pdf文档 AR Game Development for Beginners

    over in the Inspector. Click Add Component and add two components: • AR Raycast Manager • AR Plane Manager This book is brought to you by Zenva - Enroll in our Augmented Reality Mini-Degree to rights reserved Right click the object in the Hierarchy and select 3D Object > Plane. This will create a white plane object. Drag the material we just made onto it to apply. You might see that the object indicator would be very large in AR. To make it more manageable and around 1x1 inch, select the Plane and set the Scale to 0.01, 0.01, 0.01. This book is brought to you by Zenva - Enroll in our
    0 码力 | 78 页 | 3.31 MB | 10 月前
    3
  • pdf文档 Game Development for Human Beings

    ............................................................ 353 How to Use State Machines to Control Behavior and Animations in Phaser .................. 370 How to Procedurally Generate a Dungeon limit the number of bombs the player can drop simultaneously. To do that we will change the way we control the bomb dropping to work in the following Zenva Academy – Online courses on Phaser and game schools ©2016 Zenva Pty Ltd all rights reserved Page 179 Try playing now and see if you can control the maximum number of dropped bombs. Try changing it and check if it works properly.
    0 码力 | 472 页 | 8.46 MB | 10 月前
    3
  • pdf文档 大规模微服务架构下的Service Mesh探索之路

    用Golang开发 Sidecar,替代Envoy 2. Mixer被部分合 并进入Sidecar 3. Pilot/Auth 做扩展和增强 Control plane Control plane Data plane Data plane Mixer架构设计 Architect2Golang版Sidecar Pilot Auth Golang Sidecar Mixer XDS
    0 码力 | 37 页 | 7.99 MB | 6 月前
    3
  • pdf文档 Learn Unity by Creating a 3D Multi-Level Platformer Game

    floor of the game. For that, we will use a plane. Right click on your scene in the Hierarchy Window and select 3D Object – Plane. This will bring up a plane into our scene. From the Hierarchy Window 2018. All rights reserved Now drag the material file to the floor in the Scene View. The plane will look green, and if you click on it, you’ll see the material in the Mesh Renderer component in Prefab into the Scene View. Do it many times (you can also do it once and duplicate the object with Control + D). If you select any of these instance you’ll see a Prefab area in the Inspector. If you click
    0 码力 | 60 页 | 2.24 MB | 10 月前
    3
  • pdf文档 蚂蚁金服 API Gateway Mesh 思考与实践

    Gateway Mesh 的定义 /013/21 LB\Ingress API Gateway Sidecar App POD Sidecar App POD Traffic Control Plane K8S Cluster API Gateway in Service Mesh4/21 API Gateway Service Mesh vs 南北流量(内外) API Gateway Client Service Code6/21 LB\Ingress API Gateway Sidecar App POD Sidecar App POD Traffic Control Plane Cluster API Gateway Mesh An infrastructure to expose your services as a managed APIs in the Discovery Router14/21 API Gateway Core Based on MOSN Module Gateway Core Module Server Config Control Panel AdminAPI GDS Validation Diff Store GlobalFilters FilterChains Router Service NET/IO PROTOCOL
    0 码力 | 22 页 | 1.72 MB | 6 月前
    3
  • pdf文档 CurveBS IO Processing Flow

    provids posix-like interface, such as read/write/aioread/aiowrite in data plane and open/create/rename/extend, etc in control plane. 2. Depending on libCurve, the application must be restarted every
    0 码力 | 13 页 | 2.03 MB | 6 月前
    3
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