Calling Functions A TutorialCalling Functions A Tutorial Klaus Iglberger, CppCon 2020 klaus.iglberger@gmx.de2 Klaus Iglberger C++ Trainer since 2016 Author of the C++ math library (Co-)Organizer of the Munich Template Specialization Virtual Dispatch Deleting Functions Name LookupCalling Functions A Tutorial Klaus Iglberger, CppCon 2020 klaus.iglberger@gmx.de0 码力 | 111 页 | 5.11 MB | 6 月前3
Effective Ranges: A tutorial for using C++2X rangesE�ective Ranges: A E�ective Ranges: A tutorial for using tutorial for using C++2x ranges C++2x ranges Je� Garland Je� Garland Created: 2023-10-03 Tue 08:50 1Intro Intro the beginning of the end –0 码力 | 56 页 | 15.30 MB | 6 月前3
Trends Artificial Intelligence
the difference is, all the answers are backed by sources. This is like how an academic writes a paper…What makes humans special is that we are creatures of curiosity. We need to expand on that and 2024 Q1:25 Earnings Call (4/30/25): Revenue from our AI business was above expectations. Commercial bookings increased 18%. - Microsoft CFO Amy Hood211 AI Monetization – Generative Search = xAI Palantir USA Commercial Customers +65% to 432 Y/Y Palantir USA Commercial Customers – Q1:23-Q1:25, per Palantir Source: Palantir We achieved a $1 billion annual run rate in our US commercial business0 码力 | 340 页 | 12.14 MB | 4 月前3
MITRE Defense Agile Acquisition Guide - Mar 2014approach that characterizes Agile development. Although broad adoption of Agile methods across the commercial world has spawned countless books, articles, and websites, that literature focuses specifically government context, Agile represents a good development approach when customizing an existing system or commercial off-the-shelf (COTS) product, or building a small-scale or self-constrained application. In other make it impossible for the government to institute the pure Agile environment that exists in the commercial sector. Before committing their programs to the transition, program managers must understand0 码力 | 74 页 | 3.57 MB | 5 月前3
simd: How to Express Inherent Parallelism Efficiently Via Data-Parallel TypesProcessing Programming Models Outlook Summary Goals and non-goals for this talk • This is not a tutorial! You won’t really know how to use the std::simd API after this talk. • I will have to scratch some loops with dependent interations. • Permutation API paper (authored by Intel) progressing in Library Evolution (LEWG). • That same paper also explores how to add gather & scatter primitives. like std::execution::unseq doesn’t compile (would fall back to seq anyway) • vir::execution::simd: another talk/paper… 22 25 28 211 214 217 220 0 0.2 0.4 0.6 0.8 1 size / (#values) throughput / (#values per cycle)0 码力 | 160 页 | 8.82 MB | 6 月前3
A Seat at the Table: IT Leadership in the Age of Agility - Part 2out in a dramatic fireball from space, or will the Four Horsemen ride in just as we start our TV commercial campaign? I will turn off my sarcasm engine for a moment. Look—it turns out that the future involves definitions of done, product roadmaps, and, well, in the government, about 100 different piles of paper. Now, I believe that this was a dead end: it was a Waterfall solution to the problem. A Better0 码力 | 7 页 | 387.61 KB | 5 月前3
Libraries: A First Step Toward Standard C++ Dependency Managementadd_executable(Tutorial tutorial.cxx) target_link_libraries(Tutorial PUBLIC MathFunctions) % ninja -v … [3/6] c++ -DMYMATH_REQUIRED_FLAG … -c '/Users/hoffman/Work/My Builds/cmake/Help/guide/tutorial/Step3/tutorial /tutorial.cxx' … [6/6] : && /c++ … CMakeFiles/Tutorial.dir/tutorial.cxx.o -o Tutorial MathFunctions/libMathFunctions.a MathFunctions/libSqrtLibrary.a && :Library is treated the same: built-in source the logical next step in this evolution 59 ● Started in 2016 by Matthew Woehlke ● 2018: WG21 paper ● 2022: C++Now talk by Bret and Daniel ● 2022 CppCon hallway track with Conan, vcpkg and others0 码力 | 82 页 | 4.21 MB | 6 月前3
Game Development for Human BeingsPage 2 Table of Contents HTML5 Phaser Tutorial – SpaceHipster, A Space Exploration Game ............................... 3 HTML5 Phaser Tutorial – Top-Down Games with Tiled .................. .................... 23 Platformer Tutorial with Phaser and Tiled - Part 1 ............................................................ 42 Platformer Tutorial with Phaser and Tiled – Part 2 ...... ..................................................... 60 Platformer Tutorial with Phaser and Tiled – Part 3 ........................................................... 76 How to Make a Fruit Ninja0 码力 | 472 页 | 8.46 MB | 10 月前3
Reflection Based Libraries to Look Forward Tocan lean on consteval to avoid RTTI! Zero cost abstractions 21A new hope! P2996 22P2996 - the paper Wyatt Childers, Peter Dimov, Dan Katz, Barry Revzin, Andrew Sutton, Faisal Vali, Daveed Vandevoorde untyped type! 1 2 3 4 5 6 7 8 9 https://www.boost.org/doc/libs/1_66_0/libs/python/doc/html/tutorial/tutorial/object.html 79std::any had a dream // any type std::any a = 1; std::cout << a.type().name()0 码力 | 118 页 | 14.33 MB | 6 月前3
Julia 1.10.7 Documentationnumbers and issues of numerical accuracy encountered when computing with them, see David Goldberg's paper What Every Computer Scientist Should Know About Floating-Point Arithmetic. CHAPTER 4. INTEGERS AND Sign / Sharp U+0267B ♻ \:recycle: Black Universal Recycling Symbol U+0267E ♾ \acidfree Permanent Paper Sign U+0267F ♿ \:wheelchair: Wheelchair Symbol U+02680 ⚀ \dicei Die Face-1 U+02681 ⚁ \diceii Die \:teddy_bear: Teddy Bear U+1F9F9 \:broom: Broom U+1F9FA \:basket: Basket U+1F9FB \:roll_of_paper: Roll Of Paper U+1F9FC \:soap: Bar Of Soap U+1F9FD \:sponge: Sponge U+1F9FE \:receipt: Receipt U+1F9FF0 码力 | 1691 页 | 6.34 MB | 10 月前3
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