Performance Engineering: Being Friendly to Your HardwareB3 BG0 • Bank group – a grouping of logically addressable banks • Multiple open rows per bank group • Multiple outstanding commands in progressMemory 32 B0 B1 B2 B3 BG0 B0 B1 B2 B3 BG1 • bank group • Multiple outstanding commands in progressMemory 33 B0 B1 B2 B3 BG0 B0 B1 B2 B3 BG1 B0 B1 B2 B3 BG2 • Bank group – a grouping of logically addressable banks • Multiple open rows • Multiple outstanding commands in progressMemory 34 B0 B1 B2 B3 BG0 B0 B1 B2 B3 BG1 B0 B1 B2 B3 BG2 B0 B1 B2 B3 BG3 • Bank group – a grouping of logically addressable banks • Multiple0 码力 | 111 页 | 2.23 MB | 6 月前3
Godot Game Development for BeginnersControl. 1. Rename the node to UI 2. Save the scene 3. Create a new TextureRect node and call it BG 4. Set the Texure to UI_Square.png 5. Enable Expand 6. Drag the 4 anchor points down to the bottom open-source Godot game engine © Zenva Pty Ltd 2020. All rights reserved As a child of this BG node, we want to create three new nodes. • LevelBG - TextureRect • HealthBar - TextureProgress node, create a new Label node and rename it to LevelText. • Resize the rect box to fit the level BG square • Set Align and Valign to Center • Drag the bold dynamic font resource into the Custom0 码力 | 199 页 | 12.53 MB | 10 月前3
A Case-study in Rewriting a Legacy GUI Library for Real-time Audio Software in Modern C++iZotope Inc.// Button.cpp const char* const Button::kText = "Text"; const char* const Button::kBGColor = "BG Color" const char* const Button::kBorderColor = "Border Color"; const char* const Button::kBorderWidth iZotope Inc.// Button.cpp const char* const Button::kText = "Text"; const char* const Button::kBGColor = "BG Color" const char* const Button::kBorderColor = "Border Color"; const char* const Button::kBorderWidth0 码力 | 138 页 | 2.75 MB | 6 月前3
普通人学AI指南. . . . . 8 2.2.2 无损放大 Upscayl . . . . . . . . . . . . . . . . . . . . . . . 8 2.2.3 背景消除 remove.bg . . . . . . . . . . . . . . . . . . . . . 8 2.2.4 SD (Stable Diffusion) . . . . . . . . . . . . . 开源:一个用于图像处理的开源工具,可以对图像中的特定物体进行擦除。 2.2.2 无损放大 Upscayl 开源:一个开源软件,专门用于图像的无损放大,通过 AI 增强图像质量。 2.2.3 背景消除 remove.bg 开源:一个流行的开源工具,用于自动从图片中去除背景。 2.2.4 SD (Stable Diffusion) 开源:由 StabilityAI 开发的开源 AI 模型,用于生成高质量的图像。0 码力 | 42 页 | 8.39 MB | 8 月前3
Django CMS 3.11.10 Documentation#ffffff --body-bg #ffffff --dca-gray #666 --body-quiet-color #666 --dca-gray-lightest #f2f2f2 --darkened-bg #f8f8f8 --dca-gray-lighter #ddd --border-color #ccc --dca-gray-light #999 --close-button-bg #888 --dca-gray-darker var(--dca-white, var(--body-bg, #fff)) gray: var(--dca-gray, var(--body-quiet-color, #666)) gray-lightest: var(--dca-gray-lightest, var(--darkened-bg, #f2f2f2)) gray-lighter var(--dca-gray-lighter var(--dca-gray-lighter, var(--border-color, #ddd)) gray-light: var(--dca-gray-lightest, var(--darkened-bg, #f2f2f2)) gray-primary: var(--dca-primary, var(--primary, #0bf)) black: var(--dca-black0 码力 | 493 页 | 1.44 MB | 6 月前0.03
Django CMS 4.1.x Documentation#ffffff --body-bg #ffffff --dca-gray #666 --body-quiet-color #666 --dca-gray-lightest #f2f2f2 --darkened-bg #f8f8f8 --dca-gray-lighter #ddd --border-color #ccc --dca-gray-light #999 --close-button-bg #888 --dca-gray-darker var(--dca-white, var(--body-bg, #fff)) gray: var(--dca-gray, var(--body-quiet-color, #666)) gray-lightest: var(--dca-gray-lightest, var(--darkened-bg, #f2f2f2)) gray-lighter var(--dca-gray-lighter var(--dca-gray-lighter, var(--border-color, #ddd)) gray-light: var(--dca-gray-lightest, var(--darkened-bg, #f2f2f2)) gray-primary: var(--dca-primary, var(--primary, #0bf)) black: var(--dca-black0 码力 | 518 页 | 1.66 MB | 6 月前3
1.3 Go practices in TiDB 姚维TiDB Executor Logical Plan Physical Plan Distributed Coprocessor Statistics TiKV DDL Worker GC Worker BG Job Worker Schema Manager Privilege Manager Feedback SQL Data Data Data Data Packet Command Data AST0 码力 | 32 页 | 1.76 MB | 6 月前3
A New Decade of Visual Studio: C++20, Open STL and MoreProductivityStatic Analysis Visual Studio integrates with • MSVC Code Analysis https://aka.ms/cpp/ca/bg • Clang-tidy https://aka.ms/cpp/clangtidy • Visual Studio Code Linters https://aka.ms/cpp/linter ✴0 码力 | 37 页 | 2.67 MB | 6 月前3
whats new in visual studioms/cpp/linter • Clang-tidy https://aka.ms/cpp/clangtidy • MSVC Code Analysis https://aka.ms/cpp/ca/bg ⚡ Dynamic Analysis • Address Sanitizer https://aka.ms/asan • Fuzzing with libFuzzer https://aka0 码力 | 42 页 | 19.02 MB | 6 月前3
CurveFs 用户权限系统调研features: has_journal ext_attr resize_inode dir_index filetype needs_recovery extent 64bit flex_bg sparse_super large_file huge_file dir_nlink extra_isize metadata_csum Filesystem flags: signed_directory_hash0 码力 | 33 页 | 732.13 KB | 6 月前3
共 70 条
- 1
- 2
- 3
- 4
- 5
- 6
- 7
相关搜索词
PerformanceEngineeringBeingFriendlytoYourHardwareGodotGameDevelopmentforBeginnersCasestudyinRewritingLegacyGUILibraryRealtimeAudioSoftwareModernC++普通通人普通人AI指南httpsdocsdjangocmsorgdownloadsenlatestDocumentationDjangoCMS4.11.3GopracticesTiDB姚维NewDecadeofVisualStudio20OpenSTLandMorewhatsnewvisualstudioCurveFs用户权限系统调研













