 GNU Image Manipulation Program User Manual 2.10Perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 14.4.9 3D Transform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314 14.4 Composited preview. • Dockable areas now highlighted when a dockable dialog is being dragged. • New 3D Transform tool to rotate and pan items: Section 14.4.9. • Much smoother brush outline preview motion has a “myarray(x,y,z)” form for a 3 dimensions array (3D). It’s easy to imagine a 2D array: on a paper it’s an array with rows and columns With a 3d array we don’t talk rows and columns but Dimensions and0 码力 | 1070 页 | 44.54 MB | 1 年前3 GNU Image Manipulation Program User Manual 2.10Perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 14.4.9 3D Transform . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 314 14.4 Composited preview. • Dockable areas now highlighted when a dockable dialog is being dragged. • New 3D Transform tool to rotate and pan items: Section 14.4.9. • Much smoother brush outline preview motion has a “myarray(x,y,z)” form for a 3 dimensions array (3D). It’s easy to imagine a 2D array: on a paper it’s an array with rows and columns With a 3d array we don’t talk rows and columns but Dimensions and0 码力 | 1070 页 | 44.54 MB | 1 年前3
 GNU Image Manipulation Program User Manual 2.4has a "myarray(x,y,z)" form for a 3 dimensions array (3D). It’s easy to imagine a 2D array: on a paper it’s an array with rows and columns With a 3d array we don’t talk rows and columns but Dimensions and order: 6. Now select "Angular" Selection: A 3 dimensions image hose We are now going to create a 3D animated brush: its orientation will vary according to brush direction, it will alternate Left/Right Left/Right alternation and the third dimension (z) for color variation. Such a brush is represented in a 3D array "myarray(4,2,2)": There are 4 ranks in first dimension (x), 2 ranks in second dimension (y)0 码力 | 653 页 | 19.93 MB | 1 年前3 GNU Image Manipulation Program User Manual 2.4has a "myarray(x,y,z)" form for a 3 dimensions array (3D). It’s easy to imagine a 2D array: on a paper it’s an array with rows and columns With a 3d array we don’t talk rows and columns but Dimensions and order: 6. Now select "Angular" Selection: A 3 dimensions image hose We are now going to create a 3D animated brush: its orientation will vary according to brush direction, it will alternate Left/Right Left/Right alternation and the third dimension (z) for color variation. Such a brush is represented in a 3D array "myarray(4,2,2)": There are 4 ranks in first dimension (x), 2 ranks in second dimension (y)0 码力 | 653 页 | 19.93 MB | 1 年前3
 GIMP User Manual 2.2filters use an object named map to modify an image: you map the image to the object. So, you can create 3D effects by mapping your image to another previously embossed image ("Bumpmap" Filter) or to a sphere This filter is found in the image window menu under Filters Map Bump Map . This filter creates a 3D effect by embossing an image (the card) and then mapping it to another image. Bump heigth depends0 码力 | 421 页 | 8.45 MB | 1 年前3 GIMP User Manual 2.2filters use an object named map to modify an image: you map the image to the object. So, you can create 3D effects by mapping your image to another previously embossed image ("Bumpmap" Filter) or to a sphere This filter is found in the image window menu under Filters Map Bump Map . This filter creates a 3D effect by embossing an image (the card) and then mapping it to another image. Bump heigth depends0 码力 | 421 页 | 8.45 MB | 1 年前3
 The Gimp User’s Manual version 1.0.1graphs. You can scan almost all flat objects, and with a few cunning tricks, you can also scan certain 3D objects. It’s very easy to scan textures, but you may have to increase the exposure time (if that0 码力 | 924 页 | 9.50 MB | 1 年前3 The Gimp User’s Manual version 1.0.1graphs. You can scan almost all flat objects, and with a few cunning tricks, you can also scan certain 3D objects. It’s very easy to scan textures, but you may have to increase the exposure time (if that0 码力 | 924 页 | 9.50 MB | 1 年前3
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