Krita 5.2 Manualone is HSL, HSI and HSY algorithms. They too need to assume something about the top value to allow scaling to white. HSV doesn’t have this problem. So it’s best to use an HSV color selector. For the blending OpenGL 3.0 support at minimum. So if you don’t have high-quality scaling available in Settings ‣ Configure Krita… ‣ Display ‣ Display scaling filter, then you won’t be able to use Instant Preview either. the .kra but not the file, the file layer may be broken. File Layers have the following scaling options: No Scaling This’ll import the file layer with the full pixel-size. Scale to Image Size Scales0 码力 | 1502 页 | 79.07 MB | 1 年前3
Krita 5.2 브로셔one is HSL, HSI and HSY algorithms. They too need to assume something about the top value to allow scaling to white. HSV doesn’t have this problem. So it’s best to use an HSV color selector. For the blending OpenGL 3.0 support at minimum. So if you don’t have high-quality scaling available in Settings ‣ Configure Krita… ‣ Display ‣ Display scaling filter, then you won’t be able to use Instant Preview either. you move the .kra but not the file, the file layer may be broken. File Layers have the following scaling options: 크기 조절 사용 안 함 This’ll import the file layer with the full pixel-size. 이미지 크기로 조정 Scales0 码力 | 1531 页 | 79.11 MB | 1 年前3
Krita 5.2 マニュアル
one is HSL, HSI and HSY algorithms. They too need to assume something about the top value to allow scaling to white. HSV doesn’t have this problem. So it’s best to use an HSV color selector. For the blending 画像をインポートすれば、ファイルレイヤー は 300dpi にピッタリ合うように拡大縮小します。色塗りレイヤーより 線画レイヤーの方を高解像度にすることが好まれる漫画に便利です。 Scaling Filter Here you can set the scaling filter. Most of the time, you will want to use Bicubic. However when working with better than regular OpenGL depends on the graphics drivers of the computer. Scaling Mode The user can choose which scaling mode to use while zooming the canvas. The choice here only affects the way the0 码力 | 1591 页 | 79.16 MB | 1 年前3
Krita 5.2 中文手册numRows, int numColumns) const override { // ... very clever implementation of U8->U16 scaling using SSE/AVX is skipped ... } void convertU16ToU8(const quint8 *src, int srcRowStride, numRows, int numColumns) const override { // ... very clever implementation of U16->U8 scaling using SSE/AVX is skipped ... } // ... }; Pay attention to the only template parameter of rewrite KisQImagePyramid class to use custom scaling algorithm instead of relying on QImage. We know that QImage internally uses SSE/AVX instructions for scaling, but we are required to use RGBA8 mode for0 码力 | 1594 页 | 79.20 MB | 1 年前3
Krita 5.2 官方文档中文版 2023-12-08AnumRows, int numColumns) const override { �� ��� very clever implementation of U8��U16 scaling using SSE/AVX is skipped ��� } void convertU16ToU8(const quint8 *src, int srcRowStride numRows, int numColumns) const override { �� ��� very clever implementation of U16��U8 scaling using SSE/AVX is skipped ��� } �� ��� }; Pay attention to the only template parameter rewrite KisQImagePyramid class to use custom scaling algorithm instead of relying on QImage. We know that QImage internally uses SSE/AVX instructions for scaling, but we are required to use RGBA8 mode for0 码力 | 1685 页 | 91.87 MB | 1 年前3
Krita 5.2 官方文档中文版 2023-12-08AnumRows, int numColumns) const override { // ... very clever implementation of U8->U16 scaling using SSE/AVX is skipped ... } void convertU16ToU8(const quint8 *src, int srcRowStride numRows, int numColumns) const override { // ... very clever implementation of U16->U8 scaling using SSE/AVX is skipped ... } // ... }; Pay attention to the only template parameter rewrite KisQImagePyramid class to use custom scaling algorithm instead of relying on QImage. We know that QImage internally uses SSE/AVX instructions for scaling, but we are required to use RGBA8 mode for0 码力 | 1562 页 | 79.19 MB | 1 年前3
Krita 5.1 官方文档中文版 2023-05-26AnumRows, int numColumns) const override { // ... very clever implementation of U8->U16 scaling using SSE/AVX is skipped ... } void convertU16ToU8(const quint8 *src, int srcRowStride numRows, int numColumns) const override { // ... very clever implementation of U16->U8 scaling using SSE/AVX is skipped ... } // ... }; Pay attention to the only template parameter rewrite KisQImagePyramid class to use custom scaling algorithm instead of relying on QImage. We know that QImage internally uses SSE/AVX instructions for scaling, but we are required to use RGBA8 mode for0 码力 | 1547 页 | 78.22 MB | 1 年前3
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