 Krita 5.2 Manuallike the rose image shown above. Blending modes Because colors are stored as numbers you can do math with them. We call this Blending Modes or Compositing Modes. Blending modes can be done per layer convert them to a transparency mask. Filters We mentioned earlier that you can do math with colors. But you can also do math with pixels, or groups of pixels or whole layers. In fact, you can make Krita do can see this as the difference between using crayons, pencils and inks, but because computers are math devices, most of our brush engines produce different things in a more mathematical way. For most0 码力 | 1502 页 | 79.07 MB | 1 年前3 Krita 5.2 Manuallike the rose image shown above. Blending modes Because colors are stored as numbers you can do math with them. We call this Blending Modes or Compositing Modes. Blending modes can be done per layer convert them to a transparency mask. Filters We mentioned earlier that you can do math with colors. But you can also do math with pixels, or groups of pixels or whole layers. In fact, you can make Krita do can see this as the difference between using crayons, pencils and inks, but because computers are math devices, most of our brush engines produce different things in a more mathematical way. For most0 码力 | 1502 页 | 79.07 MB | 1 年前3
 Krita 5.2 브로셔can see this as the difference between using crayons, pencils and inks, but because computers are math devices, most of our brush engines produce different things in a more mathematical way. For most FPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1531 页 | 79.11 MB | 1 年前3 Krita 5.2 브로셔can see this as the difference between using crayons, pencils and inks, but because computers are math devices, most of our brush engines produce different things in a more mathematical way. For most FPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1531 页 | 79.11 MB | 1 年前3
 Krita 5.2 中文手册FPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1594 页 | 79.20 MB | 1 年前3 Krita 5.2 中文手册FPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1594 页 | 79.20 MB | 1 年前3
 Krita 5.2 官方文档中文版 2023-12-08AFPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1685 页 | 91.87 MB | 1 年前3 Krita 5.2 官方文档中文版 2023-12-08AFPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1685 页 | 91.87 MB | 1 年前3
 Krita 5.2 官方文档中文版 2023-12-08AFPU by default the choice of the FPU engine depends on whether - ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1562 页 | 79.19 MB | 1 年前3 Krita 5.2 官方文档中文版 2023-12-08AFPU by default the choice of the FPU engine depends on whether - ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1562 页 | 79.19 MB | 1 年前3
 Krita 5.1 官方文档中文版 2023-05-26AFPU by default the choice of the FPU engine depends on whether - ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1547 页 | 78.22 MB | 1 年前3 Krita 5.1 官方文档中文版 2023-05-26AFPU by default the choice of the FPU engine depends on whether - ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an “implementation0 码力 | 1547 页 | 78.22 MB | 1 年前3
 Krita 5.2 マニュアル
FPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an "implementation0 码力 | 1591 页 | 79.16 MB | 1 年前3 Krita 5.2 マニュアル
FPU by default the choice of the FPU engine depends on whether -ffast-math option is passed to the compiler. Usually, -ffast-math switches library functions to the SSE engine, but that is an "implementation0 码力 | 1591 页 | 79.16 MB | 1 年前3
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