 Krita 5.2 Manualaffects the canvas size, and the Move Tool which only moves a given layer. However, if you want more control, Krita offers a Transform Tool. With this tool you can rotate and resize on the canvas, or put it or mask mode, your selected brush preset, Color Space, image size and provides a convenient zoom control. E – Floating Panel/Docker – These can be “popped” in and out of their docks at any time in order docking by pressing the Ctrl key before starting to drag the docker. Sliders Krita uses these to control values like brush size, opacity, flow, Hue, Saturation, etc… Below is an example of a Krita slider0 码力 | 1502 页 | 79.07 MB | 1 年前3 Krita 5.2 Manualaffects the canvas size, and the Move Tool which only moves a given layer. However, if you want more control, Krita offers a Transform Tool. With this tool you can rotate and resize on the canvas, or put it or mask mode, your selected brush preset, Color Space, image size and provides a convenient zoom control. E – Floating Panel/Docker – These can be “popped” in and out of their docks at any time in order docking by pressing the Ctrl key before starting to drag the docker. Sliders Krita uses these to control values like brush size, opacity, flow, Hue, Saturation, etc… Below is an example of a Krita slider0 码力 | 1502 页 | 79.07 MB | 1 年前3
 Krita 5.2 브로셔or mask mode, your selected brush preset, Color Space, image size and provides a convenient zoom control. E – Floating Panel/Docker – These can be “popped” in and out of their docks at any time in order docking by pressing the Ctrl key before starting to drag the docker. Sliders Krita uses these to control values like brush size, opacity, flow, Hue, Saturation, etc… Below is an example of a Krita slider beams: Because any given set of lines has a vanishing point (outside the ones flat on the view- plane), there can be an infinite amount of vanishing points in a linear perspective. Therefore, Krita allows0 码力 | 1531 页 | 79.11 MB | 1 年前3 Krita 5.2 브로셔or mask mode, your selected brush preset, Color Space, image size and provides a convenient zoom control. E – Floating Panel/Docker – These can be “popped” in and out of their docks at any time in order docking by pressing the Ctrl key before starting to drag the docker. Sliders Krita uses these to control values like brush size, opacity, flow, Hue, Saturation, etc… Below is an example of a Krita slider beams: Because any given set of lines has a vanishing point (outside the ones flat on the view- plane), there can be an infinite amount of vanishing points in a linear perspective. Therefore, Krita allows0 码力 | 1531 页 | 79.11 MB | 1 年前3
 Krita 5.2 マニュアル
ば、手 や 歩く レイ ヤーを選びます。グループを して、追加 ‣ 変形マスク を選びます。 そしてアニメーションドッカーで、最初のフレームを選択し、Adds keyframe to control scalar property ( )を選択します。タイムラインドッカーでは、Scalar Frames はダイアモンドで示されています。 変形ツール を選択し、画面を押してグループを最初の位置に移動させます。Enter whiter than the white point, or a black blacker than the black-point. The LUT docker allows us to control this display-filter and modify the distortion. This is useful when we start modifying images that flow is transparency per dab instead of stroke, and so it gives us softer strokes without giving up control. Furthermore, we can combine glazing with various blending modes to achieve different, interesting0 码力 | 1591 页 | 79.16 MB | 1 年前3 Krita 5.2 マニュアル
ば、手 や 歩く レイ ヤーを選びます。グループを して、追加 ‣ 変形マスク を選びます。 そしてアニメーションドッカーで、最初のフレームを選択し、Adds keyframe to control scalar property ( )を選択します。タイムラインドッカーでは、Scalar Frames はダイアモンドで示されています。 変形ツール を選択し、画面を押してグループを最初の位置に移動させます。Enter whiter than the white point, or a black blacker than the black-point. The LUT docker allows us to control this display-filter and modify the distortion. This is useful when we start modifying images that flow is transparency per dab instead of stroke, and so it gives us softer strokes without giving up control. Furthermore, we can combine glazing with various blending modes to achieve different, interesting0 码力 | 1591 页 | 79.16 MB | 1 年前3
 Krita 5.2 中文手册ers.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to model’s Qt Properties0 码力 | 1594 页 | 79.20 MB | 1 年前3 Krita 5.2 中文手册ers.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to model’s Qt Properties0 码力 | 1594 页 | 79.20 MB | 1 年前3
 Krita 5.2 官方文档中文版 2023-12-08Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提⾼噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A��a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to modelʼs Qt Properties0 码力 | 1685 页 | 91.87 MB | 1 年前3 Krita 5.2 官方文档中文版 2023-12-08Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提⾼噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A��a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to modelʼs Qt Properties0 码力 | 1685 页 | 91.87 MB | 1 年前3
 Krita 5.2 官方文档中文版 2023-12-08Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to model’s Qt Properties0 码力 | 1562 页 | 79.19 MB | 1 年前3 Krita 5.2 官方文档中文版 2023-12-08Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to model’s Qt Properties0 码力 | 1562 页 | 79.19 MB | 1 年前3
 Krita 5.1 官方文档中文版 2023-05-26Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to model’s Qt Properties0 码力 | 1547 页 | 78.22 MB | 1 年前3 Krita 5.1 官方文档中文版 2023-05-26Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { model creates a Qt Property for each brush setting so we could connect it either to a widget or QML control 4. Widget implements an actual widget for the option a widget connects to model’s Qt Properties0 码力 | 1547 页 | 78.22 MB | 1 年前3
 Krita 4.x 官方文档中文版 2021-08-06Aders.com/] ⽬录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 声频率进⾏缩放: $P = $P * 10; # 提⾼噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A��a = $u * 10; Control Structures (控制结构) SeExpr 提供了常⻅的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { included into the Dockerfile to save internal bandwidth # create directory structure for container control directory git clone https://invent.kde.org/dkazakov/krita-docker-env krita-auto-1 cd krita-auto-10 码力 | 1594 页 | 110.95 MB | 1 年前3 Krita 4.x 官方文档中文版 2021-08-06Aders.com/] ⽬录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 声频率进⾏缩放: $P = $P * 10; # 提⾼噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A��a = $u * 10; Control Structures (控制结构) SeExpr 提供了常⻅的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { included into the Dockerfile to save internal bandwidth # create directory structure for container control directory git clone https://invent.kde.org/dkazakov/krita-docker-env krita-auto-1 cd krita-auto-10 码力 | 1594 页 | 110.95 MB | 1 年前3
 Krita 4.x 官方文档中文版 2021-08-06Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { included into the Dockerfile to save internal bandwidth # create directory structure for container control directory git clone https://invent.kde.org/dkazakov/krita-docker-env krita-auto-1 cd krita-auto-10 码力 | 1373 页 | 74.74 MB | 1 年前3 Krita 4.x 官方文档中文版 2021-08-06Aders.com/] 目录 SeExpr 表达式参考 Variables (变量) External variables (外部变量) Local Variables (局部变量) Control Structures (控制结构) Operators (运算符/按递减顺序排列) Assignment Operators (赋值运算符) Comments (代码注释) Logging Functions 外部变量也可以被局部赋值所改写。例如对噪声频率进行缩放: $P = $P * 10; # 提高噪声频率 fbm(vnoise($P) + $P/4) 你也可以定义命名空间变量,例如: $A::a = $u * 10; Control Structures (控制结构) SeExpr 提供了常见的 if 条件结构: if ($ u > 0.5) { $color = [0, 0, 1]; } else { included into the Dockerfile to save internal bandwidth # create directory structure for container control directory git clone https://invent.kde.org/dkazakov/krita-docker-env krita-auto-1 cd krita-auto-10 码力 | 1373 页 | 74.74 MB | 1 年前3
 菟葵 - Krita 快速入门 - 2021-06-18没有游戏手柄也一样可以用键盘鼠标来玩电脑游戏(ACT,ARPG),用鼠标也可以进行数码绘画。 不过必须强调 krita 不是为鼠标绘画设计的软件 mac键盘快捷键差异 后面出现的快捷键里 Alt=Option,Ctrl=Control 使用 krita绘画前 如果 krita打开不是中文界面 请把 krita安装在纯英文路径,否则可能无法显示中文! krita 会默认显示系统语言,比如系统语言为英文,会发现显示英文而不显示中文,那么如下图操作,然0 码力 | 29 页 | 1.82 MB | 1 年前3 菟葵 - Krita 快速入门 - 2021-06-18没有游戏手柄也一样可以用键盘鼠标来玩电脑游戏(ACT,ARPG),用鼠标也可以进行数码绘画。 不过必须强调 krita 不是为鼠标绘画设计的软件 mac键盘快捷键差异 后面出现的快捷键里 Alt=Option,Ctrl=Control 使用 krita绘画前 如果 krita打开不是中文界面 请把 krita安装在纯英文路径,否则可能无法显示中文! krita 会默认显示系统语言,比如系统语言为英文,会发现显示英文而不显示中文,那么如下图操作,然0 码力 | 29 页 | 1.82 MB | 1 年前3
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