Tornado 4.5 Documentation
use the Tornado’s web framework and HTTP server together. Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, like bcrypt [http://bcrypt.sourceforge.net/], which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 333 页 | 322.34 KB | 1 年前3
Tornado 5.1 Documentation
use the Tornado’s web framework and HTTP server together. Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, like bcrypt [http://bcrypt.sourceforge.net/], which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 359 页 | 347.32 KB | 1 年前3
Tornado 6.2 Documentation
to use Tornado’s web framework and HTTP server together. Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, like bcrypt [http://bcrypt.sourceforge.net/], which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 407 页 | 385.03 KB | 1 年前3
Tornado 6.1 Documentation
server together. 13 Tornado Documentation, Release 6.1 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, consider password hashing functions like bcrypt, which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 245 页 | 904.24 KB | 1 年前3
Tornado 5.1 Documentation
together. 11 Tornado Documentation, Release 5.1.1 5.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, consider password hashing functions like bcrypt, which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 243 页 | 895.80 KB | 1 年前3
Tornado 6.0 Documentation
use Tornado’s web framework and HTTP server together. 6.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, consider password hashing functions like bcrypt, which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 245 页 | 885.76 KB | 1 年前3
Tornado 4.5 Documentation
the Tornado’s web framework and HTTP server together. 4.1.2 Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, consider password hashing functions like bcrypt, which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 222 页 | 833.04 KB | 1 年前3
Tornado 6.5 Documentationneed to use Tornado’s web framework and HTTP server together.Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, like bcrypt [http://bcrypt.sourceforge.net/], which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 437 页 | 405.14 KB | 3 月前3
Tornado 6.4 Documentation
to use Tornado’s web framework and HTTP server together. Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, like bcrypt [http://bcrypt.sourceforge.net/], which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 432 页 | 402.58 KB | 1 年前3
Tornado 6.4 Documentation
to use Tornado’s web framework and HTTP server together. Asynchronous and non-Blocking I/O Real-time web features require a long-lived mostly-idle connection per user. In a traditional synchronous web code should aim to be asynchronous and non-blocking because only one operation can be active at a time. The terms asynchronous and non-blocking are closely related and are often used interchangeably, like bcrypt [http://bcrypt.sourceforge.net/], which by design use hundreds of milliseconds of CPU time, far more than a typical network or disk access). A function can be blocking in some respects and0 码力 | 432 页 | 402.58 KB | 1 年前3
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