Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.4)either @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 167 页 | 1.83 MB | 1 年前3
Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.3)either @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 159 页 | 1.73 MB | 1 年前3
PlantUML 1.2019.1 Language Reference Guideeither @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 148 页 | 1.85 MB | 1 年前3
PlantUML 1.2019.2 Language Reference Guideeither @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 160 页 | 1.73 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2019.2)either @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 158 页 | 1.76 MB | 1 年前3
Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2019.9)either @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 175 页 | 1.95 MB | 1 年前3
PlantUML 1.2019.4 언어참조가이드either @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 166 页 | 1.86 MB | 1 年前3
PlantUML 1.2019.6 Language Reference Guideeither @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 174 页 | 1.92 MB | 1 年前3
PlantUML 1.2019.1 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 13.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 147 页 | 1.85 MB | 1 年前3
PlantUML 1.2019.4 Guía de Referencia del Lenguajeeither @startsalt keyword, or @startuml followed by a line with salt keyword. 15.1 Basic widgets A window must start and end with brackets. You can then define: • Button using [ and ]. • Radio button using the GUI to generate a sprite from an existing image. Click in the menubar then on File/Open Sprite Window. After copying an image into you clipboard, several possible definitions of the corresponding sprite0 码力 | 166 页 | 1.82 MB | 1 年前3
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