PlantUML 1.2023.11 Справочное руководство по языкуgroupInheritance 1 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml Справочное руководство по языку PlantUML (1.2023.11) 96 / 553 3.39 groupInheritance 2 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.3 Установка параметра в значение 3 (группировка если 3 и более) groupInheritance 3 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml Справочное руководство по языку PlantUML (1.2023.11) 97 / 553 3.400 码力 | 554 页 | 7.96 MB | 1 年前3
PlantUML 1.2021.2 Справочное руководство по языку[Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library. Use the notation <$sprite> to use a sprite, to make a new line, or any other Creole Archimate Macros and Library A list of Archimate macros are defined Archimate-PlantUML here which simplifies the creation of ArchiMate diagrams, and Archimate is natively on the Standard Library of PlantUML. • JLatexMath that displays mathematical formulas written in LaTeX. JLaTeXMath is the best Java library to display LaTeX code. ASCIIMathTeXImg.js is small enough to be integrated into PlantUML standard0 码力 | 388 页 | 4.18 MB | 1 年前3
PlantUML 1.2021.1 Справочное руководство по языку[Ref. QA-12056] 12.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library. Use the notation <$sprite> to use a sprite, to make a new line, or any other Creole Archimate Macros and Library A list of Archimate macros are defined Archimate-PlantUML here which simplifies the creation of ArchiMate diagrams, and Archimate is natively on the Standard Library of PlantUML. • JLatexMath that displays mathematical formulas written in LaTeX. JLaTeXMath is the best Java library to display LaTeX code. ASCIIMathTeXImg.js is small enough to be integrated into PlantUML standard0 码力 | 383 页 | 4.13 MB | 1 年前3
PlantUML 1.2023.11 SprachreferenzGruppierung von Vererbungspfeilspitzen 3 KLASSENDIAGRAMM A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.2 Gruppenvererbung 2 (Gruppierung ab 2) @startuml skinparam groupInheritance groupInheritance 2 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.3 Gruppenvererbung 3 (Gruppierung nur ab 3) @startuml skinparam Klassen- oder Objektdiagramm 3 KLASSENDIAGRAMM A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.4 Gruppenvererbung 4 (Gruppierung nur ab 4) @startuml skinparam0 码力 | 529 页 | 7.46 MB | 1 年前3
Drawing UML with PlantUML - PlantUML Language Reference Guide(Version 1.2023.11)groupInheritance 1 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.2 GroupInheritance 2 (grouping from 2) @startuml skinparam groupInheritance inheritance arrow heads 3 CLASS DIAGRAM A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.3 GroupInheritance 3 (grouping only from 3) @startuml skinparam groupInheritance 3 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.4 GroupInheritance 4 (grouping only from 4) @startuml skinparam0 码力 | 551 页 | 7.79 MB | 1 年前3
PlantUML 1.2023.11 Guía de Referencia del LenguajegroupInheritance 1 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml Guía de Referencia del Lenguaje PlantUML (1.2023.11) 88 / 530 3.39 groupInheritance 2 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.3 GroupInheritance 3 (grouping only from 3) @startuml skinparam groupInheritance 3 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 Guía de Referencia del Lenguaje PlantUML (1.2023.11) 89 / 530 3.40 Display0 码力 | 531 页 | 7.53 MB | 1 年前3
PlantUML 1.2021.3 Справочное руководство по языку[Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library. Use the notation <$sprite> to use a sprite, to make a new line, or any other Creole Archimate Macros and Library A list of Archimate macros are defined Archimate-PlantUML here which simplifies the creation of ArchiMate diagrams, and Archimate is natively on the Standard Library of PlantUML. • JLatexMath that displays mathematical formulas written in LaTeX. JLaTeXMath is the best Java library to display LaTeX code. ASCIIMathTeXImg.js is small enough to be integrated into PlantUML standard0 码力 | 406 页 | 4.33 MB | 1 年前3
PlantUML 을사용해서 UML 그리기 - PlantUML 언어참조가이드(Version 1.2023.11)
groupInheritance 1 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.2 GroupInheritance 2 (grouping from 2) @startuml skinparam groupInheritance inheritance arrow heads 3 CLASS DIAGRAM A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.3 GroupInheritance 3 (grouping only from 3) @startuml skinparam groupInheritance 3 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.4 GroupInheritance 4 (grouping only from 4) @startuml skinparam0 码力 | 552 页 | 7.88 MB | 1 年前3
使用 PlantUML 绘制 UML - PlantUML 语言参考指引(Version 1.2023.11)groupInheritance 1 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml PlantUML 语言参考指引 (1.2023.11) 88 / 538 3.39 分组继承关系 (Grouping inheritance groupInheritance 2 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 @enduml 3.39.3 GroupInheritance 3 (从 3 个组开始合并) @startuml skinparam groupInheritance groupInheritance 3 A1 <|-- B1 A2 <|-- B2 A2 <|-- C2 A3 <|-- B3 A3 <|-- C3 A3 <|-- D3 A4 <|-- B4 A4 <|-- C4 A4 <|-- D4 A4 <|-- E4 PlantUML 语言参考指引 (1.2023.11) 89 / 538 3.40 Display JSON Data on Class or Object0 码力 | 539 页 | 7.74 MB | 1 年前3
PlantUML 1.2021.2 Guía de Referencia del Lenguaje[Ref. QA-12056] 13.5 Using Sprites You can use all sprites (icons) from the Standard Library or any other library. Use the notation <$sprite> to use a sprite, to make a new line, or any other Creole Archimate Macros and Library A list of Archimate macros are defined Archimate-PlantUML here which simplifies the creation of Archi- Mate diagrams, and Archimate is natively on the Standard Library of PlantUML • JLatexMath that displays mathematical formulas written in LaTeX. JLaTeXMath is the best Java library to display LaTeX code. ASCIIMathTeXImg.js is small enough to be integrated into PlantUML standard0 码力 | 389 页 | 4.12 MB | 1 年前3
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