KiCad 4.0 Reference manualcomponent library documentation, containing some component descriptions: comments, keywords, reference to data sheets. *_cache.libSchematic component library cache file, containing a copy of the components used pic_programmer.kicad_pcb. Right clicking on any of the files in the project tree allows generic file manipulation. 3.4. Top toolbar KiCad top toolbar allows for some basic files operation (from left to right) selection dialog. 4.2.4. Example: Here is a template for a raspberrypi-gpio board: And the meta data info: brd.png is an optional file. Here is an info.html file sample: 0 码力 | 31 页 | 221.03 KB | 1 年前3
KiCad 4.0 Reference manualcomponent library documentation, containing some component descriptions: comments, keywords, reference to data sheets. *_cache.lib Schematic component library cache file, containing a copy of the components used pic_programmer.kicad_pcb. • Right clicking on any of the files in the project tree allows generic file manipulation. KiCad 10 / 15 3.4 Top toolbar KiCad top toolbar allows for some basic files operation (from selection dialog. 4.2.4 Example: Here is a template for a raspberrypi-gpio board: And the meta data info: brd.png is an optional file. Here is an info.html file sample:0 码力 | 19 页 | 300.08 KB | 1 年前3
Kicad 5.1 Pluginsenvisioned that a PCB plugin will eventually be developed to make it possible for users to implement data Importers and Exporters. 1.1. Plugin Classes Plugins are divided into Plugin Classes since each model data from files and translate that data into a format which can be displayed by the 3D viewer. A PCB Import/Export plugin would take PCB data and export to other electrical or mechanical data formats */ bool CanRender( void ); /* Load the specified model and return a pointer to its visual model data */ SCENEGRAPH* Load( char const* aFileName ); 2. Tutorials: 3D Plugin Class This section contains0 码力 | 48 页 | 44.28 KB | 1 年前3
Kicad 4.0 Pluginsenvisioned that a PCB plugin will eventually be developed to make it possible for users to implement data Importers and Exporters. 1.1. Plugin Classes Plugins are divided into Plugin Classes since each model plugins load 3D model data from files and translate that data into a format which can be displayed by the 3D viewer while a PCB Import/Export plugin would take PCB data and export to other electronics electronics or mechanical data formats or translate a foreign format into a KiCad PCB. At the moment only the 3D Plugin Class has been developed and this will be the focus of this document. Implementing a Plugin0 码力 | 48 页 | 66.10 KB | 1 年前3
Kicad 4.0 Pluginsenvisioned that a PCB plugin will eventually be developed to make it possible for users to implement data Importers and Exporters. 1.1 Plugin Classes Plugins are divided into Plugin Classes since each plugin model plugins load 3D model data from files and translate that data into a format which can be displayed by the 3D viewer while a PCB Import/Export plugin would take PCB data and export to other electronics electronics or mechanical data formats or translate a foreign format into a KiCad PCB. At the moment only the 3D Plugin Class has been developed and this will be the focus of this document. Implementing a0 码力 | 36 页 | 210.85 KB | 1 年前3
Kicad 5.1 Pluginsenvisioned that a PCB plugin will eventually be developed to make it possible for users to implement data Importers and Exporters. 1.1 Plugin Classes Plugins are divided into Plugin Classes since each plugin model data from files and translate that data into a format which can be displayed by the 3D viewer. A PCB Import/Export plugin would take PCB data and export to other electrical or mechanical data formats */ bool CanRender( void ); /* Load the specified model and return a pointer to its visual model data */ SCENEGRAPH* Load( char const* aFileName ); 2 Tutorials: 3D Plugin Class This section contains0 码力 | 36 页 | 204.70 KB | 1 年前3
Kicad 5.1 插件/* 加载指定的模型并返回指向其可视化模型数据的指针 */ /* Load the specified model and return a pointer to its visual model data */ SCENEGRAPH* Load( char const* aFileName ); 2. 教程:3D插件类 本节包含对 PLUGIN_3D 类的两个非常简单的插件的描述,并引导用户完成代 实例化一个方便的数据结构来访问 // instantiate a convenient data structure for accessing the // 扩展和筛选字符串列表 // lists of extension and filter strings static struct FILE_DATA { char const* extensions[NEXTS]; char char const* filters[NFILS]; FILE_DATA() { extensions[0] = ext0; extensions[1] = ext1; extensions[2] = ext2; extensions[3] = ext3; extensions[4] = ext4;0 码力 | 56 页 | 49.46 KB | 1 年前3
KiCad 5.1 Reference manualcomponent library documentation, containing some component descriptions: comments, keywords, reference to data sheets. *_cache.lib Schematic component library cache file, containing a copy of the components pic_programmer.kicad_pcb. Right clicking on any of the files in the project tree allows generic file manipulation. 3.4. Top toolbar KiCad top toolbar allows for some basic file operations: Create a new project0 码力 | 39 页 | 254.10 KB | 1 年前3
KiCad 5.1 Reference manualcomponent library documentation, containing some component descriptions: comments, keywords, reference to data sheets. *_cache.lib Schematic component library cache file, containing a copy of the components used pic_programmer.kicad_pcb. Right clicking on any of the files in the project tree allows generic file manipulation. KiCad 11 / 22 3.4 Top toolbar KiCad top toolbar allows for some basic file operations: Create0 码力 | 27 页 | 327.91 KB | 1 年前3
KiCad 6.0 Reference manualit in the associated editor. Right-clicking on a file will open a context menu with some file manipulation commands. 8 NOTE Only files that KiCad understands how to open are displayed in the project within this directory for each KiCad minor version. This directory is provided as a suggested user data location, but does not need to be used. WARNING If you modify the configuration of paths, please0 码力 | 24 页 | 602.68 KB | 1 年前3
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