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  • epub文档 Kicad 5.1 Plugins

    to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class. Plugin developers do not sg_types.h. /* Defines the SceneGraph Class Types; these types are closely related to VRML2.0 node types. */ namespace S3D { enum SGTYPES { SGTYPE_TRANSFORM = 0, SGTYPE_APPEARANCE double aZVal ); void SetVector( const SGVECTOR& aVector ); SGVECTOR& operator=( const SGVECTOR& source ); }; The IFSG_NODE class is the base class for all scenegraph nodes. All scenegraph objects
    0 码力 | 48 页 | 44.28 KB | 1 年前
    3
  • epub文档 Kicad 4.0 Plugins

    to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class. Plugin developers do not sg_types.h. /* Defines the SceneGraph Class Types; these types are closely related to VRML2.0 node types. */ namespace S3D { enum SGTYPES { SGTYPE_TRANSFORM = 0, SGTYPE_APPEARANCE double aZVal ); void SetVector( const SGVECTOR& aVector ); SGVECTOR& operator=( const SGVECTOR& source ); }; The IFSG_NODE class is the base class for all scenegraph nodes. All scenegraph objects
    0 码力 | 48 页 | 66.10 KB | 1 年前
    3
  • pdf文档 Kicad 4.0 Plugins

    to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class. Plugin developers do not 0 sg_types.h /* Defines the SceneGraph Class Types; these types are closely related to VRML2.0 node types. */ namespace S3D { enum SGTYPES { SGTYPE_TRANSFORM = 0, SGTYPE_APPEARANCE, SGTYPE_COLORS double aZVal ); void SetVector( const SGVECTOR& aVector ); SGVECTOR& operator=( const SGVECTOR& source ); }; The IFSG_NODE class is the base class for all scenegraph nodes. All scenegraph objects
    0 码力 | 36 页 | 210.85 KB | 1 年前
    3
  • pdf文档 Kicad 5.1 Plugins

    to invoke the functions of the plugins via the plugin loader. In the case of the 3D plugins the discovery and invocation functions are all contained within the S3D_CACHE class. Plugin developers do not 0 sg_types.h /* Defines the SceneGraph Class Types; these types are closely related to VRML2.0 node types. */ namespace S3D { enum SGTYPES { SGTYPE_TRANSFORM = 0, SGTYPE_APPEARANCE , SGTYPE_COLORS double aZVal ); void SetVector( const SGVECTOR& aVector ); SGVECTOR& operator=( const SGVECTOR& source ); }; The IFSG_NODE class is the base class for all scenegraph nodes. All scenegraph objects
    0 码力 | 36 页 | 204.70 KB | 1 年前
    3
  • epub文档 Kicad 5.1 插件

    节点类型密切相关。 */ /* Defines the SceneGraph Class Types; these types are closely related to VRML2.0 node types. */ namespace S3D { enum SGTYPES { SGTYPE_TRANSFORM = 0, SGTYPE_APPEARANCE SGVECTOR& operator=( const SGVECTOR& source ); }; ‘IFSG_NODE’ 类是所有场景图节点的基类。 所有 scenegraph 对象都实现此类 的公共函数,但在某些情况下,特定函数可能对特定类没有意义。 ifsg_node.h. class IFSG_NODE { public: IFSG_NODE(); virtual virtual ~IFSG_NODE(); /** * 功能销毁。 * 删除此包装器持有的 Scenegraph 对象。 */ /** * Function Destroy * deletes the scenegraph object held by this wrapper */ void Destroy( void
    0 码力 | 56 页 | 49.46 KB | 1 年前
    3
  • pdf文档 Kicad 5.1 插件

    b''b''。b'' */ /* Defines the SceneGraph Class Types; these types are closely related to VRML2.0 node types. */ namespace S3D { enum SGTYPES { SGTYPE_TRANSFORM = 0, SGTYPE_APPEARANCE , SGTYPE_COLORS SGVECTOR& operator=( const SGVECTOR& source ); }; ‘IFSG_NODE’类是所有场景图节点的基类。所有 scenegraph 对象都实现此类的公共函数,但在某些情况下,特定 函数可能对特定类没有意义。 ifsg_node.h class IFSG_NODE { public: IFSG_NODE(); virtual ~IFSG_NODE(); /** * Function NewNode * creates a new node to associate with this wrapper */ virtual bool NewNode( SGNODE* aParent ) = 0; virtual bool NewNode( IFSG_NODE& aParent ) = 0; /** * b'' 函 b''b'' 数 b''
    0 码力 | 45 页 | 612.98 KB | 1 年前
    3
  • pdf文档 KiCad 7.1 Schematic Editor

    given signal will receive is not easily predicted. If you open a design that made use of this feature in a modern version of KiCad, you will see the Migrate Buses dialog which guides you through updating superscripts, subscripts, overbars, evaluating project variables, and accessing symbol field values. 41 Feature Markup Syntax Result Superscript text^{superscript} text Subscript text_{subscript} text Overbar unchecked, net names will not be updated in the schematic. NOTE The Geographical Reannotation feature can be used in combination with backannotating reference designators to reannotate all components
    0 码力 | 182 页 | 16.47 MB | 1 年前
    3
  • pdf文档 KiCad 8.0 Schematic Editor

    given signal will receive is not easily predicted. If you open a design that made use of this feature in a modern version of KiCad, you will see the Migrate Buses dialog which guides you through updating superscripts, subscripts, overbars, evaluating project variables, and accessing symbol field values. 43 Feature Markup Syntax Result Superscript text^{superscript} text Subscript text_{subscript} text Overbar unchecked, net names will not be updated in the schematic. NOTE The Geographical Reannotation feature can be used in combination with backannotating reference designators to reannotate all components
    0 码力 | 200 页 | 8.34 MB | 1 年前
    3
  • pdf文档 KiCad 8.0 Schematic Editor

    superscripts, subscripts, overbars, evaluating project variables, and accessing symbol field values. 43 Feature Markup Syntax Result Superscript text^{superscript} text Subscript text_{subscript} text Overbar unchecked, net names will not be updated in the schematic. NOTE The Geographical Reannotation feature can be used in combination with backannotating reference designators to reannotate all components which causes the simulator to save all node voltages. The save all currents option adds a .probe alli command to the netlist, which causes the simulator save all node currents. The save all power dissipations
    0 码力 | 194 页 | 7.86 MB | 1 年前
    3
  • pdf文档 KiCad 7.0 原理图编辑器

    superscripts, subscripts, overbars, evaluating project variables, and accessing symbol field values. Feature Markup Syntax Result Superscript text^{superscript} text Subscript text_{subscript} text Overbar 新。如有必 要,网络标签将被更新或添加到原理图中,以符合电路板的要求。 如果不勾选,网络名将不会在原理图中更新。 NOTE The Geographical Reannotation feature can be used in combination with backannotating reference designators to reannotate all components simulation, like voltage/current sources and transistors with pins numbered to match the ngspice node order specification. KiCad includes a few demo projects to illustrate the simulator’s capabilities
    0 码力 | 175 页 | 18.32 MB | 1 年前
    3
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